Player Matchup

Chang'e
Chang'e
CosmicUnicorn02
Chang'e
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
50W - 41L
1,246 Elo+
Solo
Arachne
Arachne
J-Mobs19
Arachne
Level 9
God Stats
13W - 12L
1,171 SR
Queue Stats
18W - 26L
1,147 Elo+
Solo
Cerberus
Cerberus
Jaymurda_400
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
SoulMento
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
TwoClickQuazzy
King Arthur
Level 29
God Stats
5W - 1L
1,342 SR
Queue Stats
81W - 88L
1,439 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,366 Elo+

VS

Team Averages
Level 12
1,309 SR
1,291 Elo+
Bacchus
Bacchus
Duplex4762
Bacchus
Level 8
God Stats
2W - 4L
1,327 SR
Queue Stats
4W - 7L
1,200 Elo+
Party 1
Arachne
Arachne
Law of the Gun
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OutragedEntree7
Tsukuyomi
Level 18
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Hachiman
Hachiman
undeterminedato
Hachiman
Level 12
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 13L
1,231 Elo+
Party 1
King Arthur
King Arthur
xWinTooMuchx
King Arthur
Level 10
God Stats
0W - 2L
1,180 SR
Queue Stats
74W - 68L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 31
13,518
1,127
29,226
12,018
5,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
J-Mobs19
Arachne
20
17 / 0 / 21
15,313
1,276
18,024
7,489
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Jaymurda_400
Cerberus
19
2 / 7 / 20
12,139
1,012
6,034
19,176
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Neith
SoulMento
Neith
20
13 / 1 / 29
14,423
1,202
39,812
12,185
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TwoClickQuazzy
King Arthur
20
8 / 2 / 28
13,482
1,124
23,464
19,156
22,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duplex4762
Bacchus
17
0 / 10 / 7
10,521
877
8,197
27,843
37,213
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 12 / 2
10,879
907
10,314
22,641
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
OutragedEntree7
Tsukuyomi
17
2 / 10 / 8
11,115
926
9,117
17,497
10,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
18
2 / 7 / 7
11,356
946
20,273
17,316
6,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xWinTooMuchx
King Arthur
17
4 / 9 / 5
11,708
976
17,799
39,985
38,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
40
47
Kills
11
11
Deaths
48
129
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
31
22.5
L
Bacchus
Duplex4762
Bacchus
0
10
7
0.35
W
Arachne
J-Mobs19
Arachne
17
0
21
27.5
W
Cerberus
Jaymurda_400
Cerberus
2
7
20
1.71
L
3
12
2
0.33
L
Tsukuyomi
OutragedEntree7
Tsukuyomi
2
10
8
0.6
W
Neith
SoulMento
Neith
13
1
29
27.5
W
King Arthur
TwoClickQuazzy
King Arthur
8
2
28
11
L
Hachiman
2
7
7
0.79
L
King Arthur
xWinTooMuchx
King Arthur
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,560
Damage
65,700
70,024
Taken
125,282
50,991
Mitigated
102,372
28,632
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,226
4,707
7,719
5,623
12,018
5,677
0
1,320
10,573
52,228
0
L
Bacchus
Duplex4762
Bacchus
8,197
1,325
0
2,356
27,843
37,213
0
6,587
20,994
15,860
0
W
Arachne
J-Mobs19
Arachne
18,024
13,691
0
3,185
7,489
4,977
0
1,090
6,299
0
33,177
W
Cerberus
Jaymurda_400
Cerberus
6,034
729
0
3,388
19,176
11,399
0
1,323
17,653
12,552
0
L
10,314
7,728
0
2,497
22,641
8,824
0
6,280
16,186
0
28,660
L
Tsukuyomi
OutragedEntree7
Tsukuyomi
9,117
2,205
0
928
17,497
10,759
0
4,555
12,765
0
27,062
W
Neith
SoulMento
Neith
39,812
23,548
0
5,041
12,185
6,228
0
1,245
10,715
0
68,434
W
King Arthur
TwoClickQuazzy
King Arthur
23,464
2,193
0
3,676
19,156
22,710
0
3,257
15,705
513
38,661
L
Hachiman
20,273
8,004
0
1,905
17,316
6,900
0
5,500
11,766
0
53,383
L
King Arthur
xWinTooMuchx
King Arthur
17,799
2,674
0
3,520
39,985
38,676
0
12,851
26,915
98
33,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,875
Gold Earned
55,579
212
Minions Killed
181
11
Camps Cleared
2
1,073,233
Distance Traveled
998,162
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,518
1,127
60
5
0
217,517
0
L
Bacchus
10,521
877
15
1
1
185,220
0
W
Arachne
15,313
1,276
31
3
7
251,759
0
W
Cerberus
12,139
1,012
17
1
0
177,724
1
L
Arachne
10,879
907
42
4
1
194,481
0
L
Tsukuyomi
11,115
926
23
2
0
181,302
0
W
Neith
14,423
1,202
75
6
0
215,098
0
W
King Arthur
13,482
1,124
29
2
4
211,135
0
L
Hachiman
11,356
946
73
6
0
186,172
0
L
King Arthur
11,708
976
28
2
0
250,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role