Player Matchup

Ymir
Ymir
HD Grape
Ymir
Level 25
God Stats
34W - 16L
1,692 SR
Queue Stats
42W - 17L
1,647 Elo+
Party 2
King Arthur
King Arthur
ImGabe8
King Arthur
Level 69
God Stats
1W - 2L
1,282 SR
Queue Stats
349W - 355L
1,494 Elo+
Solo
Arachne
Arachne
LegendR71429
Arachne
Level 46
God Stats
4W - 5L
1,458 SR
Queue Stats
88W - 88L
1,454 Elo+
Solo
Cupid
Cupid
TweakerMerc
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
lolMonk
Ra
Level 69
God Stats
4W - 0L
1,673 SR
Queue Stats
63W - 32L
1,635 Elo+
Party 2
Team Averages
Level 67
1,521 SR
1,546 Elo+

VS

Team Averages
Level 92
1,599 SR
1,519 Elo+
Aphrodite
Aphrodite
Broken Reaper34
Aphrodite
Level 25
God Stats
5W - 5L
1,606 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
Hillbillyboy NC
Heimdallr
Level 75
God Stats
7W - 5L
1,707 SR
Queue Stats
436W - 393L
1,557 Elo+
Party 3
Cernunnos
Cernunnos
Maveric-Arg
Cernunnos
Level 47
God Stats
8W - 9L
1,569 SR
Queue Stats
65W - 89L
1,484 Elo+
Party 1
Merlin
Merlin
XRinNeGanX
Merlin
Level 160
God Stats
33W - 37L
1,410 SR
Queue Stats
168W - 191L
1,495 Elo+
Party 1
Janus
Janus
kihsnu
Janus
Level 153
God Stats
11W - 9L
1,702 SR
Queue Stats
128W - 137L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 6
7,280
485
2,427
8,908
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ImGabe8
King Arthur
14
1 / 0 / 4
8,177
545
5,566
9,392
6,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
LegendR71429
Arachne
14
5 / 0 / 5
8,430
562
5,393
7,684
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
9 / 1 / 6
9,313
621
14,348
10,793
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 2
8,245
550
4,335
3,468
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Broken Reaper34
Aphrodite
9
0 / 4 / 0
5,953
397
1,227
9,993
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Hillbillyboy NC
Heimdallr
10
1 / 10 / 1
6,310
421
7,452
14,467
4,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Maveric-Arg
Cernunnos
14
1 / 2 / 1
7,722
515
3,479
10,112
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
XRinNeGanX
Merlin
11
0 / 2 / 0
6,363
424
3,822
5,724
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
kihsnu
Janus
13
0 / 2 / 0
7,820
521
4,879
5,642
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
2
3
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Broken Reaper34
Aphrodite
0
4
0
0
W
Ymir
1
1
6
4
L
Heimdallr
Hillbillyboy NC
Heimdallr
1
10
1
0.15
W
King Arthur
ImGabe8
King Arthur
1
0
4
3
W
Arachne
LegendR71429
Arachne
5
0
5
7.5
L
Cernunnos
Maveric-Arg
Cernunnos
1
2
1
0.75
W
9
1
6
12
L
Merlin
XRinNeGanX
Merlin
0
2
0
0
L
Janus
kihsnu
Janus
0
2
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
20,859
40,245
Taken
45,938
21,655
Mitigated
16,653
15,408
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Broken Reaper34
Aphrodite
1,227
120
1,767
3,138
9,993
4,069
228
2,438
7,530
11,358
0
W
Ymir
2,427
466
53
2,534
8,908
4,448
0
2,447
6,347
16,970
0
L
Heimdallr
Hillbillyboy NC
Heimdallr
7,452
3,756
0
1,885
14,467
4,446
888
1,544
12,923
0
40,006
W
King Arthur
ImGabe8
King Arthur
5,566
194
0
1,736
9,392
6,839
217
2,994
6,017
0
47,517
W
Arachne
LegendR71429
Arachne
5,393
3,393
0
2,539
7,684
4,462
305
2,052
5,568
0
47,677
L
Cernunnos
Maveric-Arg
Cernunnos
3,479
2,210
0
3,587
10,112
3,678
0
945
9,017
0
56,977
W
14,348
9,136
479
5,595
10,793
4,820
558
1,086
9,650
0
57,137
L
Merlin
XRinNeGanX
Merlin
3,822
95
270
2,438
5,724
2,695
449
0
5,499
30,304
0
L
Janus
kihsnu
Janus
4,879
103
0
1,325
5,642
1,765
0
1,835
3,807
59,711
0
W
4,335
339
1,149
1,323
3,468
1,086
198
663
2,735
58,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
34,168
408
Minions Killed
393
0
Camps Cleared
0
1,479,486
Distance Traveled
1,206,265
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,953
397
19
1
0
220,459
0
W
Ymir
7,280
485
23
2
0
294,147
2
L
Heimdallr
6,310
421
67
4
0
249,406
1
W
King Arthur
8,177
545
92
6
0
292,421
2
W
Arachne
8,430
562
79
5
0
317,376
9
L
Cernunnos
7,722
515
119
8
0
277,700
0
W
Cupid
9,313
621
95
6
0
317,223
1
L
Merlin
6,363
424
56
4
0
163,687
4
L
Janus
7,820
521
132
9
0
295,013
4
W
Ra
8,245
550
119
8
0
258,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role