Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DarkPheonix1666
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,285 Elo+
Party 2
Kali
Kali
GraveCrawler21
Kali
Level 14
God Stats
0W - 1L
1,178 SR
Queue Stats
3W - 14L
1,186 Elo+
Party 2
Hel
Hel
The420Assassins
Hel
Level 28
God Stats
10W - 12L
1,543 SR
Queue Stats
27W - 32L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
code_ilan
Cu Chulainn
Level 5
God Stats
3W - 4L
1,267 SR
Queue Stats
13W - 17L
1,298 Elo+
Solo
Team Averages
Level 24
1,398 SR
1,365 Elo+

VS

Team Averages
Level 12
1,440 SR
1,324 Elo+
Olorun
Olorun
Alexnun
Olorun
Level 7
God Stats
3W - 2L
1,523 SR
Queue Stats
14W - 11L
1,439 Elo+
Party 3
Fafnir
Fafnir
BrunoPacha23
Fafnir
Level 27
God Stats
3W - 3L
1,265 SR
Queue Stats
10W - 13L
1,026 Elo+
Party 1
Fenrir
Fenrir
adriAn28WS
Fenrir
Level 3
God Stats
3W - 1L
1,508 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 3
Anubis
Anubis
stereo027
Anubis
Level 15
God Stats
4W - 5L
1,403 SR
Queue Stats
17W - 16L
1,433 Elo+
Party 3
Cupid
Cupid
zoro_rikiki
Cupid
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 104L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 13 / 3
8,527
947
11,562
20,907
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 1
8,399
933
7,891
21,498
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 10 / 2
10,713
1,190
12,462
21,176
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 2
8,701
967
12,976
11,484
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
code_ilan
Cu Chulainn
13
0 / 12 / 2
7,747
861
1,406
17,440
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexnun
Olorun
18
12 / 2 / 27
10,949
1,217
18,778
11,492
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
17
6 / 0 / 28
11,017
1,224
9,520
10,955
15,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
adriAn28WS
Fenrir
17
13 / 3 / 22
11,083
1,231
12,930
9,384
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
stereo027
Anubis
18
13 / 1 / 23
11,735
1,304
24,939
8,076
4,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 2 / 28
10,292
1,144
16,380
12,184
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
181
8
Kills
53
54
Deaths
8
10
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
13
3
0.19
W
Olorun
Alexnun
Olorun
12
2
27
12.75
W
Fafnir
6
0
28
20
L
0
11
1
0.05
L
5
10
2
0.6
L
2
8
2
0.38
W
Fenrir
adriAn28WS
Fenrir
13
3
22
8
L
Cu Chulainn
code_ilan
Cu Chulainn
0
12
2
0.08
W
Anubis
stereo027
Anubis
13
1
23
24.5
W
9
2
28
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,297
Damage
82,547
92,505
Taken
52,091
38,572
Mitigated
35,703
11,026
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,562
6,180
0
2,044
20,907
6,092
0
12,667
8,240
0
29,814
W
Olorun
Alexnun
Olorun
18,778
12,505
1,839
7,624
11,492
5,739
0
4,951
6,541
35,728
0
W
Fafnir
9,520
4,346
375
2,936
10,955
15,319
0
4,479
6,476
14,566
0
L
7,891
886
0
460
21,498
14,554
0
12,448
9,050
16,851
0
L
12,462
7,249
0
3,827
21,176
8,258
0
12,231
8,945
0
20,683
L
12,976
880
1,380
2,262
11,484
4,042
0
6,762
4,722
21,447
0
W
Fenrir
adriAn28WS
Fenrir
12,930
4,867
0
1,851
9,384
4,978
0
3,462
5,860
0
22,922
L
Cu Chulainn
code_ilan
Cu Chulainn
1,406
650
0
1,053
17,440
5,626
0
9,129
7,698
0
4,902
W
Anubis
stereo027
Anubis
24,939
2,772
0
4,373
8,076
4,627
0
3,812
4,264
43,686
0
W
16,380
11,360
840
4,571
12,184
5,040
0
4,163
8,021
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
55,076
87
Minions Killed
126
3
Camps Cleared
3
688,347
Distance Traveled
781,959
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,527
947
38
4
0
129,812
0
W
Olorun
10,949
1,217
37
4
0
148,096
2
W
Fafnir
11,017
1,224
13
1
2
150,560
0
L
Ares
8,399
933
13
1
1
145,209
0
L
Kali
10,713
1,190
13
1
0
192,094
0
L
Hel
8,701
967
18
2
1
93,475
0
W
Fenrir
11,083
1,231
25
3
0
161,545
0
L
Cu Chulainn
7,747
861
5
1
1
127,757
3
W
Anubis
11,735
1,304
43
5
0
147,484
1
W
Cupid
10,292
1,144
8
1
1
174,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role