Player Matchup

Arachne
Arachne
Azuryann
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,325 Elo+
Party 2
Vamana
Vamana
FomeCuliao
Vamana
Level 26
God Stats
16W - 14L
1,575 SR
Queue Stats
208W - 223L
1,455 Elo+
Party 3
Hachiman
Hachiman
GoldKO
Hachiman
Level 21
God Stats
0W - 3L
1,175 SR
Queue Stats
181W - 210L
1,485 Elo+
Party 3
Tiamat
Tiamat
SpiredV2
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Ulkitas
Cthulhu
Level 18
God Stats
14W - 11L
1,543 SR
Queue Stats
150W - 143L
1,351 Elo+
Party 3
Team Averages
Level 18
1,459 SR
1,412 Elo+

VS

Team Averages
Level 24
1,483 SR
1,504 Elo+
Nu Wa
Nu Wa
Rev802
Nu Wa
Level 26
God Stats
3W - 6L
1,382 SR
Queue Stats
106W - 101L
1,498 Elo+
Solo
Artemis
Artemis
Tark7
Artemis
Level 28
God Stats
21W - 18L
1,536 SR
Queue Stats
113W - 97L
1,501 Elo+
Solo
Pele
Pele
TomayPT
Pele
Level 26
God Stats
9W - 9L
1,594 SR
Queue Stats
12W - 14L
1,507 Elo+
Party 1
Sobek
Sobek
VectraxZ
Sobek
Level 17
God Stats
11W - 10L
1,589 SR
Queue Stats
14W - 14L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
darthmini98
Amaterasu
Level 23
God Stats
2W - 4L
1,316 SR
Queue Stats
14W - 18L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azuryann
Arachne
14
1 / 10 / 1
9,078
413
4,768
20,493
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
FomeCuliao
Vamana
17
0 / 4 / 0
10,004
455
11,778
17,201
22,470
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
GoldKO
Hachiman
17
2 / 2 / 1
9,874
449
8,906
16,723
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SpiredV2
Tiamat
15
1 / 5 / 1
9,708
441
7,804
11,508
7,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ulkitas
Cthulhu
15
1 / 3 / 2
9,927
451
7,166
13,939
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rev802
Nu Wa
19
3 / 1 / 9
11,849
539
13,719
7,546
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tark7
Artemis
18
4 / 3 / 4
10,686
486
12,012
16,234
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pele
TomayPT
Pele
18
9 / 1 / 8
12,319
560
13,180
14,219
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
VectraxZ
Sobek
15
1 / 0 / 1
9,719
442
1,974
13,090
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
darthmini98
Amaterasu
19
7 / 0 / 2
12,415
564
8,488
17,030
12,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
24
24
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azuryann
Arachne
1
10
1
0.15
L
Vamana
FomeCuliao
Vamana
0
4
0
0
L
Hachiman
GoldKO
Hachiman
2
2
1
1.25
W
Nu Wa
Rev802
Nu Wa
3
1
9
7.5
L
Tiamat
SpiredV2
Tiamat
1
5
1
0.3
W
Artemis
Tark7
Artemis
4
3
4
2
W
Pele
TomayPT
Pele
9
1
8
13
L
Cthulhu
Ulkitas
Cthulhu
1
3
2
0.67
W
Sobek
VectraxZ
Sobek
1
0
1
1.5
W
Amaterasu
darthmini98
Amaterasu
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,422
Damage
49,373
79,864
Taken
68,119
57,963
Mitigated
41,445
29,560
Healing
33,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azuryann
Arachne
4,768
3,050
0
7,076
20,493
6,625
0
3,566
16,852
0
54,145
L
Vamana
FomeCuliao
Vamana
11,778
6,114
0
6,195
17,201
22,470
164
1,645
14,998
0
66,456
L
Hachiman
GoldKO
Hachiman
8,906
4,979
0
8,245
16,723
6,323
873
1,716
15,007
0
68,155
W
Nu Wa
Rev802
Nu Wa
13,719
6,091
0
1,784
7,546
2,800
1,571
4,369
3,177
79,346
0
L
Tiamat
SpiredV2
Tiamat
7,804
683
0
4,476
11,508
7,093
938
5,106
6,402
52,504
0
W
Artemis
Tark7
Artemis
12,012
5,918
0
9,312
16,234
6,762
1,167
2,692
13,542
0
90,605
W
Pele
TomayPT
Pele
13,180
3,222
0
8,750
14,219
7,977
0
3,803
10,416
0
86,296
L
Cthulhu
Ulkitas
Cthulhu
7,166
337
380
3,188
13,939
15,452
142
3,660
10,279
53,008
0
W
Sobek
VectraxZ
Sobek
1,974
217
0
5,670
13,090
10,908
133
2,354
10,736
29,158
0
W
Amaterasu
darthmini98
Amaterasu
8,488
3,619
0
8,384
17,030
12,998
1,951
1,752
15,278
0
52,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
56,988
504
Minions Killed
574
0
Camps Cleared
0
1,857,277
Distance Traveled
2,038,376
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,078
413
88
4
0
332,154
0
L
Vamana
10,004
455
126
6
0
370,703
1
L
Hachiman
9,874
449
122
6
0
378,708
4
W
Nu Wa
11,849
539
129
6
0
383,274
2
L
Tiamat
9,708
441
97
4
0
369,281
1
W
Artemis
10,686
486
126
6
0
364,729
1
W
Pele
12,319
560
139
6
0
456,021
3
L
Cthulhu
9,927
451
71
3
0
406,431
1
W
Sobek
9,719
442
48
2
0
414,294
0
W
Amaterasu
12,415
564
132
6
0
420,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role