Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
APlantDoctor
Nu Wa
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,444 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Syntaxinem
Guan Yu
Gold IV
Level 157
God Stats
37W - 29L
1,713 SR
Queue Stats
615W - 736L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,571 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,547 SR
1,462 MMR
Merlin
Merlin
Gold IV
D Man 727
Merlin
Gold IV
Level 113
God Stats
8W - 13L
1,431 SR
Queue Stats
48W - 49L
1,493 MMR
Party 1
Medusa
Medusa
Gold IV
SlipperySix
Medusa
Gold IV
Level 44
God Stats
23W - 18L
1,653 SR
Queue Stats
27W - 29L
1,491 MMR
Party 1
Ymir
Ymir
Gold IV
TheCorpseCleaner
Ymir
Gold IV
Level 160
God Stats
8W - 5L
1,555 SR
Queue Stats
169W - 191L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 4
6,840
684
4,411
9,441
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 2
6,607
661
5,112
5,245
1,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Syntaxinem
Guan Yu
9
3 / 2 / 1
7,181
718
3,422
5,994
3,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuDanzaburouTsukuyomiVamana

VS

Bans
CabrakanAphroditeZeusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D Man 727
Merlin
11
0 / 2 / 8
7,434
743
3,022
4,311
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
11
4 / 1 / 6
7,826
783
8,221
6,167
1,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 4
8,927
893
4,572
7,155
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
4
0.5
L
1
4
2
0.5
W
Merlin
D Man 727
Merlin
0
2
8
2
W
Medusa
4
1
6
7
L
Guan Yu
Syntaxinem
Guan Yu
3
2
1
1.75
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
15,815
20,680
Taken
17,633
12,100
Mitigated
8,010
4,612
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,411
445
0
2,097
9,441
7,015
0
3,490
5,951
16,335
0
L
5,112
1,390
528
402
5,245
1,682
0
2,036
3,209
21,020
0
W
Merlin
D Man 727
Merlin
3,022
475
0
684
4,311
1,238
0
1,907
2,296
34,790
0
W
Medusa
8,221
4,177
0
2,074
6,167
1,888
1,084
3,242
2,776
0
31,037
L
Guan Yu
Syntaxinem
Guan Yu
3,422
803
623
962
5,994
3,403
0
2,133
3,861
0
10,372
W
4,572
1,342
0
2,320
7,155
4,884
0
3,880
2,984
19,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,628
Gold Earned
24,187
74
Minions Killed
147
0
Camps Cleared
0
440,035
Distance Traveled
554,732
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,840
684
18
2
0
171,602
1
L
Nu Wa
6,607
661
41
4
0
140,483
2
W
Merlin
7,434
743
83
8
0
172,061
3
W
Medusa
7,826
783
36
4
0
189,145
3
L
Guan Yu
7,181
718
15
2
0
127,950
0
W
Ymir
8,927
893
28
3
0
193,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role