Player Matchup

Ymir
Ymir
CarryJane
Ymir
Level 18
God Stats
13W - 7L
1,500 SR
Queue Stats
14W - 14L
1,305 Elo+
Party 2
Olorun
Olorun
JustGlathin
Olorun
Level 26
God Stats
10W - 4L
1,478 SR
Queue Stats
64W - 61L
1,385 Elo+
Party 2
Nemesis
Nemesis
RoscoJr
Nemesis
Level 89
God Stats
6W - 5L
1,758 SR
Queue Stats
261W - 236L
1,516 Elo+
Party 4
Sun Wukong
Sun Wukong
Yelkage
Sun Wukong
Level 75
God Stats
5W - 4L
1,469 SR
Queue Stats
63W - 55L
1,425 Elo+
Party 2
Hachiman
Hachiman
ratchard
Hachiman
Level 29
God Stats
24W - 23L
1,692 SR
Queue Stats
246W - 229L
1,516 Elo+
Party 4
Team Averages
Level 47
1,579 SR
1,430 Elo+

VS

Team Averages
Level 61
1,517 SR
1,373 Elo+
Tiamat
Tiamat
AbsoluteZero09
Tiamat
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 17L
1,592 Elo+
Party 3
Mulan
Mulan
DemiurgePy
Mulan
Level 46
God Stats
3W - 4L
1,188 SR
Queue Stats
16W - 23L
1,029 Elo+
Party 1
Cupid
Cupid
Peatree69
Cupid
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 3
Mercury
Mercury
braianDelta91
Mercury
Level 108
God Stats
8W - 9L
1,714 SR
Queue Stats
194W - 200L
1,425 Elo+
Party 1
Fafnir
Fafnir
hidcliff
Fafnir
Level 64
God Stats
1W - 1L
1,684 SR
Queue Stats
41W - 60L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 9
8,624
431
5,422
12,119
9,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
17
3 / 4 / 5
10,503
525
7,814
15,971
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
RoscoJr
Nemesis
20
14 / 0 / 13
12,427
621
19,490
14,124
10,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Yelkage
Sun Wukong
20
9 / 0 / 5
12,836
642
16,434
17,501
12,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
ratchard
Hachiman
16
5 / 1 / 6
10,337
517
11,458
11,046
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,054
453
8,324
13,297
7,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
1 / 8 / 0
9,036
452
10,045
20,506
14,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Peatree69
Cupid
14
3 / 4 / 3
8,364
418
11,606
11,473
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
13
2 / 13 / 3
8,480
424
9,219
18,861
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
hidcliff
Fafnir
12
0 / 4 / 4
7,928
396
4,774
15,328
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
33
Kills
7
8
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Ymir
2
3
9
2.17
L
Mulan
1
8
0
0.13
W
Olorun
3
4
5
1.38
L
Cupid
Peatree69
Cupid
3
4
3
1.13
W
Nemesis
RoscoJr
Nemesis
14
0
13
20.5
W
Sun Wukong
Yelkage
Sun Wukong
9
0
5
11.5
L
Mercury
2
13
3
0.27
L
Fafnir
hidcliff
Fafnir
0
4
4
0.5
W
Hachiman
ratchard
Hachiman
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,618
Damage
43,968
70,761
Taken
79,465
43,409
Mitigated
48,942
24,860
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
693
0
4,144
13,297
7,041
0
4,950
8,347
56,141
0
W
Ymir
5,422
1,337
0
132
12,119
9,910
206
3,162
8,905
20,714
0
L
Mulan
10,045
1,158
0
5,623
20,506
14,119
0
574
19,932
0
54,359
W
Olorun
7,814
3,276
47
9,166
15,971
6,095
1,275
5,111
10,360
63,708
0
L
Cupid
Peatree69
Cupid
11,606
6,650
0
3,141
11,473
4,027
0
2,717
8,756
0
52,323
W
Nemesis
RoscoJr
Nemesis
19,490
12,679
0
1,573
14,124
10,135
678
1,639
12,401
0
109,794
W
Sun Wukong
Yelkage
Sun Wukong
16,434
5,267
0
8,131
17,501
12,845
161
214
17,269
0
106,886
L
Mercury
9,219
4,633
0
613
18,861
7,578
43
3,066
15,795
0
57,851
L
Fafnir
hidcliff
Fafnir
4,774
1,086
0
2,333
15,328
16,177
0
1,929
13,399
17,762
0
W
Hachiman
ratchard
Hachiman
11,458
6,685
0
5,811
11,046
4,424
1,008
2,232
8,728
0
69,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
42,862
660
Minions Killed
435
0
Camps Cleared
0
1,899,760
Distance Traveled
1,758,822
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,054
453
116
6
0
368,037
4
W
Ymir
8,624
431
34
2
0
326,749
0
L
Mulan
9,036
452
110
6
0
295,578
1
W
Olorun
10,503
525
124
6
0
327,968
1
L
Cupid
8,364
418
83
4
0
335,910
2
W
Nemesis
12,427
621
140
7
0
462,650
6
W
Sun Wukong
12,836
642
224
11
0
417,223
3
L
Mercury
8,480
424
93
5
0
383,135
4
L
Fafnir
7,928
396
33
2
0
376,162
1
W
Hachiman
10,337
517
138
7
0
365,170
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role