Player Matchup

Neith
Neith
AmirSenka
Neith
Level 64
God Stats
2W - 3L
1,449 SR
Queue Stats
79W - 78L
1,435 Elo+
Solo
Set
Set
DandyWalk3r
Set
Level 98
God Stats
1W - 1L
1,784 SR
Queue Stats
78W - 70L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
Kensuriu
Cthulhu
Level 86
God Stats
12W - 14L
1,424 SR
Queue Stats
75W - 73L
1,541 Elo+
Party 2
Nox
Nox
LifePath1
Nox
Level 113
God Stats
27W - 18L
1,553 SR
Queue Stats
307W - 384L
1,468 Elo+
Solo
Tiamat
Tiamat
TheMaenads
Tiamat
Level 99
God Stats
18W - 19L
1,784 SR
Queue Stats
58W - 60L
1,553 Elo+
Party 2
Team Averages
Level 92
1,599 SR
1,528 Elo+

VS

Team Averages
Level 90
1,472 SR
1,467 Elo+
Arachne
Arachne
Flaccid Bananas
Arachne
Level 121
God Stats
2W - 0L
1,520 SR
Queue Stats
20W - 24L
1,395 Elo+
Solo
Ullr
Ullr
TRB99
Ullr
Level 148
God Stats
11W - 15L
1,430 SR
Queue Stats
219W - 187L
1,615 Elo+
Party 1
Artio
Artio
TheTraveller1818
Artio
Level 63
God Stats
13W - 20L
1,324 SR
Queue Stats
63W - 70L
1,442 Elo+
Solo
Agni
Agni
ValhallaJohn
Agni
Level 61
God Stats
18W - 13L
1,668 SR
Queue Stats
550W - 487L
1,528 Elo+
Party 1
Horus
Horus
nalbornozt
Horus
Level 59
God Stats
64W - 51L
1,420 SR
Queue Stats
289W - 263L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmirSenka
Neith
13
1 / 12 / 3
8,132
407
8,867
16,898
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 7 / 3
9,714
486
16,487
22,679
10,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Kensuriu
Cthulhu
14
3 / 5 / 2
9,648
482
6,472
14,036
10,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 11 / 1
8,045
402
3,529
15,104
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
TheMaenads
Tiamat
14
2 / 9 / 5
8,622
431
13,013
18,263
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 12
11,686
584
12,805
15,670
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
TRB99
Ullr
20
18 / 1 / 8
13,525
676
20,671
15,840
7,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 16
10,520
526
7,250
14,186
12,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 9
11,878
594
21,941
18,480
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
7 / 1 / 6
11,004
550
10,676
18,863
21,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
10
Kills
44
44
Deaths
10
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
AmirSenka
Neith
1
12
3
0.21
L
4
7
3
0.79
W
9
1
12
15
L
Cthulhu
Kensuriu
Cthulhu
3
5
2
0.8
L
0
11
1
0.05
W
Ullr
TRB99
Ullr
18
1
8
22
L
Tiamat
TheMaenads
Tiamat
2
9
5
0.5
W
4
2
16
6
W
6
5
9
2.1
W
Horus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,368
Damage
73,343
86,980
Taken
83,039
40,179
Mitigated
56,528
15,705
Healing
35,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AmirSenka
Neith
8,867
2,498
0
3,077
16,898
3,892
0
3,019
13,699
0
33,495
L
16,487
6,646
0
5,358
22,679
10,652
0
9,133
13,326
0
54,899
W
12,805
10,392
0
3,856
15,670
7,673
4,583
4,198
11,472
0
63,545
L
Cthulhu
Kensuriu
Cthulhu
6,472
30
417
1,749
14,036
10,315
0
6,532
7,296
32,411
0
L
3,529
394
0
1,238
15,104
4,635
534
4,418
10,412
36,810
0
W
Ullr
TRB99
Ullr
20,671
7,938
0
1,550
15,840
7,446
7,159
3,158
12,682
0
110,446
L
Tiamat
TheMaenads
Tiamat
13,013
1,371
0
3,866
18,263
10,685
0
6,460
11,561
50,775
0
W
7,250
645
2,987
5,567
14,186
12,067
1,322
5,587
8,599
28,699
0
W
21,941
1,205
484
9,353
18,480
8,140
1,504
6,155
12,325
91,378
0
W
Horus
10,676
4,062
2,936
8,414
18,863
21,202
1,516
3,916
14,947
7,359
42,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
58,613
378
Minions Killed
547
0
Camps Cleared
0
1,584,367
Distance Traveled
1,982,488
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,132
407
60
3
0
313,010
2
L
Set
9,714
486
105
5
0
341,073
7
W
Arachne
11,686
584
103
5
0
431,740
7
L
Cthulhu
9,648
482
59
3
0
330,457
7
L
Nox
8,045
402
71
4
0
259,144
5
W
Ullr
13,525
676
166
8
0
393,809
3
L
Tiamat
8,622
431
83
4
0
340,683
4
W
Artio
10,520
526
41
2
0
409,655
1
W
Agni
11,878
594
151
8
0
369,649
3
W
Horus
11,004
550
86
4
0
377,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role