Player Matchup

Merlin
Merlin
ICUP702
Merlin
Level 27
God Stats
3W - 1L
1,507 SR
Queue Stats
45W - 44L
1,605 Elo+
Solo
Ymir
Ymir
Proxywave
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 1
Bakasura
Bakasura
W6rri0rSw0rd
Bakasura
Level 18
God Stats
2W - 2L
1,635 SR
Queue Stats
56W - 51L
1,528 Elo+
Solo
Mulan
Mulan
YaBoiJ2
Mulan
Level 29
God Stats
6W - 11L
1,378 SR
Queue Stats
90W - 123L
1,473 Elo+
Solo
Neith
Neith
jo3y619
Neith
Level 3
God Stats
2W - 1L
1,705 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 1
Team Averages
Level 16
1,545 SR
1,612 Elo+

VS

Team Averages
Level 9
1,609 SR
1,597 Elo+
Scylla
Scylla
Ecoismelmao
Scylla
Level 5
God Stats
3W - 2L
1,722 SR
Queue Stats
3W - 4L
1,692 Elo+
Solo
Fafnir
Fafnir
Raspysalsa
Fafnir
Level 28
God Stats
3W - 6L
1,396 SR
Queue Stats
101W - 131L
1,468 Elo+
Solo
Arachne
Arachne
TheBOO
Arachne
Level 4
God Stats
3W - 2L
1,868 SR
Queue Stats
5W - 9L
1,625 Elo+
Solo
Neith
Neith
chuve
Neith
Level 3
God Stats
7W - 14L
1,557 SR
Queue Stats
9W - 18L
1,508 Elo+
Solo
Chiron
Chiron
dahnia
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ICUP702
Merlin
13
10 / 0 / 6
8,566
659
7,473
4,561
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
12
6 / 0 / 9
7,354
566
4,435
8,262
7,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
W6rri0rSw0rd
Bakasura
11
2 / 1 / 6
7,306
562
6,459
6,602
2,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
YaBoiJ2
Mulan
13
10 / 1 / 6
8,665
667
8,151
9,222
8,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
jo3y619
Neith
12
6 / 1 / 7
7,396
569
6,669
6,592
2,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 13 / 1
5,711
439
2,901
11,647
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
Raspysalsa
Fafnir
3
0 / 1 / 0
4,153
319
215
1,734
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TheBOO
Arachne
8
1 / 8 / 1
5,844
450
3,078
10,812
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
chuve
Neith
8
0 / 6 / 2
5,181
399
3,239
8,870
2,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
dahnia
Chiron
9
1 / 6 / 1
5,704
439
3,706
8,921
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
34
Kills
3
3
Deaths
34
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
13
1
0.12
W
Merlin
ICUP702
Merlin
10
0
6
13
W
Ymir
6
0
9
10.5
L
Fafnir
Raspysalsa
Fafnir
0
1
0
0
L
Arachne
TheBOO
Arachne
1
8
1
0.19
W
Bakasura
W6rri0rSw0rd
Bakasura
2
1
6
5
W
Mulan
YaBoiJ2
Mulan
10
1
6
13
L
Neith
chuve
Neith
0
6
2
0.17
L
Chiron
dahnia
Chiron
1
6
1
0.25
W
Neith
jo3y619
Neith
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
13,139
35,239
Taken
41,984
22,301
Mitigated
11,374
9,875
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,901
997
0
90
11,647
2,952
0
5,627
5,497
18,089
0
W
Merlin
ICUP702
Merlin
7,473
418
0
1,063
4,561
1,608
1,729
652
3,877
45,058
0
W
Ymir
4,435
1,355
866
1,853
8,262
7,425
1,424
751
7,445
26,530
0
L
Fafnir
Raspysalsa
Fafnir
215
0
0
382
1,734
818
0
444
1,290
1,514
0
L
Arachne
TheBOO
Arachne
3,078
2,221
0
1,886
10,812
3,071
0
2,126
8,562
0
21,056
W
Bakasura
W6rri0rSw0rd
Bakasura
6,459
5,140
0
2,099
6,602
2,179
608
488
5,588
0
30,204
W
Mulan
YaBoiJ2
Mulan
8,151
507
0
1,877
9,222
8,116
1,936
553
8,635
0
42,391
L
Neith
chuve
Neith
3,239
1,339
159
1,395
8,870
2,504
0
2,512
6,170
0
17,226
L
Chiron
dahnia
Chiron
3,706
1,856
213
1,561
8,921
2,029
0
607
7,581
0
18,739
W
Neith
jo3y619
Neith
6,669
3,805
0
2,117
6,592
2,973
2,926
470
6,118
0
32,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
26,593
356
Minions Killed
145
0
Camps Cleared
0
1,145,155
Distance Traveled
821,228
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,711
439
33
3
0
187,026
0
W
Merlin
8,566
659
82
6
0
248,545
7
W
Ymir
7,354
566
33
3
0
244,275
2
L
Fafnir
4,153
319
3
0
0
37,650
1
L
Arachne
5,844
450
43
3
0
197,239
0
W
Bakasura
7,306
562
75
6
0
231,117
0
W
Mulan
8,665
667
84
6
0
220,232
2
L
Neith
5,181
399
34
3
0
189,155
4
L
Chiron
5,704
439
32
2
0
210,158
2
W
Neith
7,396
569
82
6
0
200,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role