Player Matchup

Artio
Artio
Bodhisattvah
Artio
Level 17
God Stats
0W - 1L
1,770 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Ullr
Ullr
Piztukill
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,422 Elo+
Solo
Thanatos
Thanatos
Wil monster1983
Thanatos
Level 21
God Stats
10W - 9L
1,601 SR
Queue Stats
31W - 31L
1,499 Elo+
Solo
Chaac
Chaac
crazy720cart
Chaac
Level 27
God Stats
57W - 47L
1,658 SR
Queue Stats
183W - 242L
1,395 Elo+
Party 1
Awilix
Awilix
panped_lilo
Awilix
Level 29
God Stats
41W - 47L
1,463 SR
Queue Stats
153W - 191L
1,397 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,384 Elo+

VS

Team Averages
Level 16
1,496 SR
1,440 Elo+
Tiamat
Tiamat
HornyRemolacha
Tiamat
Level 26
God Stats
8W - 7L
1,577 SR
Queue Stats
29W - 18L
1,486 Elo+
Solo
King Arthur
King Arthur
Killrow
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
YNapz
Skadi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,312 Elo+
Party 2
Ymir
Ymir
danielmotta05
Ymir
Level 26
God Stats
44W - 73L
1,401 SR
Queue Stats
55W - 83L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
kuramayoukobr
Sun Wukong
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 243L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 1
5,123
466
2,206
9,291
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
6
0 / 3 / 2
4,488
408
1,843
4,848
1,320
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
7
0 / 1 / 0
4,632
421
1,375
4,926
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,185
562
3,015
5,691
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
12
2 / 1 / 2
6,692
608
2,464
6,984
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,496
591
4,702
2,885
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Killrow
King Arthur
10
0 / 2 / 0
5,434
494
2,870
6,489
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
YNapz
Skadi
9
2 / 1 / 3
5,633
512
7,362
4,136
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 5
4,656
423
2,956
4,675
1,759
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
kuramayoukobr
Sun Wukong
10
3 / 1 / 3
6,287
572
3,499
6,819
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
7
7
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
2
1
2
3
W
King Arthur
Killrow
King Arthur
0
2
0
0
L
Ullr
0
3
2
0.33
L
Thanatos
0
1
0
0
W
Skadi
YNapz
Skadi
2
1
3
3.5
L
2
0
0
2
W
0
2
5
1.25
W
Sun Wukong
kuramayoukobr
Sun Wukong
3
1
3
4.5
L
Awilix
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,903
Damage
21,389
31,740
Taken
25,004
12,952
Mitigated
10,924
10,545
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,206
605
210
1,689
9,291
4,930
0
2,204
7,043
6,680
0
W
4,702
475
0
964
2,885
1,977
0
0
2,885
30,813
0
W
King Arthur
Killrow
King Arthur
2,870
636
0
507
6,489
3,658
156
0
6,489
0
18,715
L
Ullr
1,843
1,116
0
227
4,848
1,320
0
1,255
3,557
0
14,028
L
Thanatos
1,375
391
0
3,558
4,926
1,426
0
1,405
3,296
0
13,365
W
Skadi
YNapz
Skadi
7,362
3,355
0
1,833
4,136
1,107
1,541
919
3,217
0
28,901
L
3,015
696
0
1,725
5,691
3,122
0
151
5,209
0
23,591
W
2,956
1,360
369
766
4,675
1,759
144
1,044
3,631
6,802
0
W
Sun Wukong
kuramayoukobr
Sun Wukong
3,499
798
0
3,123
6,819
2,423
0
243
6,576
0
31,491
L
Awilix
2,464
854
0
3,136
6,984
2,154
0
2,179
4,627
0
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
28,506
205
Minions Killed
231
0
Camps Cleared
0
969,519
Distance Traveled
1,037,523
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,123
466
11
1
0
188,181
0
W
Tiamat
6,496
591
67
6
0
196,070
2
W
King Arthur
5,434
494
52
5
0
221,914
2
L
Ullr
4,488
408
30
3
0
142,802
0
L
Thanatos
4,632
421
23
2
0
234,920
5
W
Skadi
5,633
512
40
4
0
167,657
2
L
Chaac
6,185
562
43
4
0
186,203
2
W
Ymir
4,656
423
7
1
0
213,905
4
W
Sun Wukong
6,287
572
65
6
0
237,977
0
L
Awilix
6,692
608
98
9
0
217,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role