Player Matchup

Hera
Hera
Gold V
ConFamousXDusk
Hera
Gold V
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
407W - 410L
1,462 MMR
Solo
Sobek
Sobek
Gold III
RubenDaLemon
Sobek
Gold III
Level 103
God Stats
9W - 5L
1,938 SR
Queue Stats
184W - 175L
1,473 MMR
Solo
Achilles
Achilles
Bronze III
WPA MadMan
Achilles
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,484 MMR
Solo
Hercules
Hercules
Bronze III
Wilkins_YT
Hercules
Bronze III
Level 46
God Stats
11W - 17L
1,457 SR
Queue Stats
377W - 367L
1,464 MMR
Solo
Apollo
Apollo
Gold I
xbwinvaderx120
Apollo
Gold I
Level 149
God Stats
22W - 21L
1,524 SR
Queue Stats
122W - 110L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,584 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,565 SR
1,472 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Silver II
Hihnata
Eset
Silver II
Level 125
God Stats
1W - 0L
1,863 SR
Queue Stats
3W - 2L
1,487 MMR
Solo
Thanatos
Thanatos
Silver II
SouSou_aKa_Broly
Thanatos
Silver II
Level 100
God Stats
2W - 2L
1,300 SR
Queue Stats
300W - 287L
1,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TheYeickDlc
Cu Chulainn
Silver II
Level 105
God Stats
3W - 2L
1,664 SR
Queue Stats
13W - 13L
1,459 MMR
Solo
Ymir
Ymir
Bronze III
dsleite360asia
Ymir
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,222
484
6,534
8,691
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 3
7,643
450
2,790
16,076
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
WPA MadMan
Achilles
11
1 / 6 / 5
7,510
442
5,307
14,699
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Wilkins_YT
Hercules
15
3 / 2 / 0
8,800
518
4,611
11,535
9,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
5 / 0 / 4
10,294
606
9,618
12,507
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneScyllaCthulhuDanzaburouBakasura

VS

Bans
ArachneSetCernunnosNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 3 / 1
10,173
598
7,482
10,068
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Hihnata
Eset
16
9 / 1 / 5
10,693
629
17,489
7,408
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 6
10,419
613
4,963
12,753
4,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
TheYeickDlc
Cu Chulainn
16
3 / 3 / 2
10,074
593
9,274
11,599
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 8
9,384
552
4,867
13,039
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
19
19
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
1
0.5
L
2
6
1
0.42
W
Eset
Hihnata
Eset
9
1
5
11.5
L
2
5
3
0.7
W
4
3
6
2.33
W
Cu Chulainn
TheYeickDlc
Cu Chulainn
3
3
2
1.33
L
Achilles
WPA MadMan
Achilles
1
6
5
0.58
L
Hercules
Wilkins_YT
Hercules
3
2
0
1.5
W
2
3
8
2
L
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
44,075
63,508
Taken
54,867
37,228
Mitigated
29,725
16,398
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,482
2,649
0
4,282
10,068
3,071
636
1,295
8,723
0
85,741
L
6,534
856
0
932
8,691
2,459
0
5,106
3,321
46,330
0
W
Eset
Hihnata
Eset
17,489
1,418
1,024
3,060
7,408
2,284
0
2,230
5,105
62,087
0
L
2,790
258
0
2,627
16,076
11,589
212
9,729
5,967
18,710
0
W
4,963
1,666
0
12,587
12,753
4,830
2,556
2,214
10,413
0
77,835
W
Cu Chulainn
TheYeickDlc
Cu Chulainn
9,274
1,032
0
2,063
11,599
12,384
391
0
11,599
2,846
60,384
L
Achilles
WPA MadMan
Achilles
5,307
2,382
0
2,968
14,699
6,696
0
5,116
9,323
0
42,600
L
Hercules
Wilkins_YT
Hercules
4,611
1,885
0
3,680
11,535
9,938
43
455
10,580
0
50,757
W
4,867
674
0
3,221
13,039
7,156
0
3,197
9,703
28,261
0
L
9,618
5,658
0
6,191
12,507
6,546
1,140
1,688
10,742
0
81,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
50,743
456
Minions Killed
566
0
Camps Cleared
0
1,609,232
Distance Traveled
1,650,200
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,173
598
166
10
0
302,436
7
L
Hera
8,222
484
101
6
0
313,865
3
W
Eset
10,693
629
117
7
0
358,707
4
L
Sobek
7,643
450
33
2
0
323,670
0
W
Thanatos
10,419
613
133
8
0
339,928
2
W
Cu Chulainn
10,074
593
110
6
0
305,447
2
L
Achilles
7,510
442
67
4
0
289,061
0
L
Hercules
8,800
518
114
7
0
340,556
0
W
Ymir
9,384
552
40
2
0
343,682
5
L
Apollo
10,294
606
141
8
0
342,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role