Player Matchup

Cerberus
Cerberus
Mztoot84
Cerberus
Level 4
God Stats
4W - 10L
1,720 SR
Queue Stats
7W - 12L
1,691 Elo+
Solo
Nu Wa
Nu Wa
ParkSlimeJr
Nu Wa
Level 18
God Stats
9W - 19L
1,387 SR
Queue Stats
716W - 850L
1,504 Elo+
Solo
Nemesis
Nemesis
Shark_Bait457
Nemesis
Level 28
God Stats
3W - 2L
1,829 SR
Queue Stats
317W - 294L
1,640 Elo+
Solo
Kukulkan
Kukulkan
kittitart29
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,810 Elo+
Solo
Neith
Neith
vizard13
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,587 SR
1,629 Elo+

VS

Team Averages
Level 26
1,554 SR
1,637 Elo+
Nemesis
Nemesis
ARE ECKS33
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 16L
1,830 Elo+
Solo
Kuzenbo
Kuzenbo
ItsMuRK5526
Kuzenbo
Level 29
God Stats
4W - 3L
1,401 SR
Queue Stats
223W - 210L
1,583 Elo+
Party 1
Apollo
Apollo
JaceDesuChikara
Apollo
Level 29
God Stats
21W - 14L
1,718 SR
Queue Stats
226W - 213L
1,623 Elo+
Party 1
Tiamat
Tiamat
Nevita
Tiamat
Level 29
God Stats
3W - 2L
1,681 SR
Queue Stats
51W - 52L
1,581 Elo+
Solo
Mercury
Mercury
xl Chente lx
Mercury
Level 27
God Stats
16W - 19L
1,468 SR
Queue Stats
482W - 449L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mztoot84
Cerberus
7
0 / 4 / 0
4,404
400
1,446
5,598
1,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
4,993
454
1,572
4,884
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Nemesis
11
2 / 1 / 0
6,479
589
3,914
7,438
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
kittitart29
Kukulkan
6
0 / 2 / 0
4,736
431
2,051
2,985
645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
vizard13
Neith
7
0 / 2 / 1
5,110
465
4,591
5,471
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARE ECKS33
Nemesis
12
3 / 1 / 0
6,471
588
4,600
9,670
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
ItsMuRK5526
Kuzenbo
11
1 / 0 / 4
6,660
605
1,116
3,805
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 1
6,281
571
4,625
4,348
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Nevita
Tiamat
12
2 / 1 / 1
6,720
611
4,233
3,823
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xl Chente lx
Mercury
10
2 / 0 / 0
5,853
532
1,942
5,222
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
12
12
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ARE ECKS33
Nemesis
3
1
0
3
W
Kuzenbo
ItsMuRK5526
Kuzenbo
1
0
4
3
W
4
0
1
4.5
L
Cerberus
Mztoot84
Cerberus
0
4
0
0
W
Tiamat
Nevita
Tiamat
2
1
1
2.5
L
0
3
0
0
L
Nemesis
2
1
0
2
L
Kukulkan
kittitart29
Kukulkan
0
2
0
0
L
Neith
vizard13
Neith
0
2
1
0.25
W
Mercury
xl Chente lx
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
16,516
26,376
Taken
26,868
6,938
Mitigated
10,571
4,310
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ARE ECKS33
Nemesis
4,600
1,679
0
6,031
9,670
3,460
0
360
9,284
0
31,038
W
Kuzenbo
ItsMuRK5526
Kuzenbo
1,116
532
0
1,939
3,805
2,474
0
1,454
2,329
18,950
0
W
4,625
2,305
0
2,329
4,348
1,166
728
2,135
2,187
0
38,280
L
Cerberus
Mztoot84
Cerberus
1,446
21
0
430
5,598
1,598
0
1,113
4,425
13,057
0
W
Tiamat
Nevita
Tiamat
4,233
524
0
1,468
3,823
1,944
0
602
3,079
35,057
0
L
1,572
651
0
764
4,884
1,150
0
1,913
2,789
17,412
0
L
Nemesis
3,914
2,303
0
1,303
7,438
2,128
0
1,546
5,770
0
38,092
L
Kukulkan
kittitart29
Kukulkan
2,051
298
87
200
2,985
645
175
413
2,572
17,680
0
L
Neith
vizard13
Neith
4,591
2,153
0
1,526
5,471
1,417
0
0
5,471
0
21,979
W
Mercury
xl Chente lx
Mercury
1,942
566
0
2,462
5,222
1,527
40
276
4,920
0
30,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
31,985
231
Minions Killed
304
0
Camps Cleared
0
917,916
Distance Traveled
1,109,025
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,471
588
59
5
0
222,844
1
W
Kuzenbo
6,660
605
29
3
0
230,146
3
W
Apollo
6,281
571
72
7
0
194,663
2
L
Cerberus
4,404
400
30
3
0
202,132
0
W
Tiamat
6,720
611
73
7
0
207,711
5
L
Nu Wa
4,993
454
39
4
0
142,847
0
L
Nemesis
6,479
589
79
7
0
251,335
1
L
Kukulkan
4,736
431
35
3
0
129,812
0
L
Neith
5,110
465
48
4
0
191,790
1
W
Mercury
5,853
532
71
6
0
253,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role