Player Matchup

Vulcan
Vulcan
Fromthepieces
Vulcan
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 5L
1,794 Elo+
Party 1
Cupid
Cupid
LukaTheDon44
Cupid
Level 8
God Stats
1W - 2L
1,619 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 1
Tiamat
Tiamat
Mauser571
Tiamat
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
4W - 5L
1,629 Elo+
Party 1
Thor
Thor
Zazale202
Thor
Level 14
God Stats
0W - 1L
1,342 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
cutyouinpieces
Cthulhu
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,629 Elo+

VS

Team Averages
Level 18
1,600 SR
1,567 Elo+
Yemoja
Yemoja
CommandoWolf
Yemoja
Level 16
God Stats
8W - 13L
1,424 SR
Queue Stats
217W - 149L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
KollSt0rm
Danzaburou
Level 22
God Stats
43W - 24L
1,698 SR
Queue Stats
392W - 337L
1,657 Elo+
Party 2
Thor
Thor
LemonParty69420
Thor
Level 25
God Stats
5W - 6L
1,688 SR
Queue Stats
149W - 141L
1,485 Elo+
Solo
Ra
Ra
Lordiii89
Ra
Level 10
God Stats
1W - 1L
1,339 SR
Queue Stats
21W - 18L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
agilitymuffin
Cu Chulainn
Level 18
God Stats
4W - 2L
1,848 SR
Queue Stats
17W - 12L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
8,924
470
16,116
12,787
6,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 8 / 6
8,699
458
13,180
15,022
4,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Mauser571
Tiamat
12
1 / 7 / 5
7,951
418
10,540
13,039
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
5 / 8 / 1
8,009
422
9,373
15,795
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 2
7,100
374
4,759
20,495
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 1 / 21
10,865
572
8,961
14,590
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
KollSt0rm
Danzaburou
17
14 / 2 / 7
11,718
617
25,408
23,682
10,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 4
11,130
586
6,863
13,309
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 5 / 8
9,537
502
9,505
12,909
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
agilitymuffin
Cu Chulainn
16
7 / 4 / 7
10,464
551
13,099
16,540
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
14
Kills
37
37
Deaths
14
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
21
13.5
L
5
5
2
1.2
W
Danzaburou
KollSt0rm
Danzaburou
14
2
7
8.75
W
8
2
4
5
W
5
5
8
1.8
L
3
8
6
0.75
L
Tiamat
Mauser571
Tiamat
1
7
5
0.5
L
Thor
5
8
1
0.69
W
Cu Chulainn
agilitymuffin
Cu Chulainn
7
4
7
2.63
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,968
Damage
63,836
77,138
Taken
81,030
36,459
Mitigated
46,112
10,651
Healing
38,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,961
3,426
3,842
3,351
14,590
14,015
1,681
5,338
9,090
28,851
0
L
16,116
6,868
0
1,772
12,787
6,528
0
1,879
10,420
45,878
0
W
Danzaburou
KollSt0rm
Danzaburou
25,408
17,393
0
13,817
23,682
10,301
4,115
8,119
15,355
0
89,246
W
6,863
1,228
0
3,966
13,309
4,939
1,198
4,673
8,495
0
63,176
W
9,505
1,644
3,230
5,376
12,909
4,462
1,385
6,131
6,520
40,370
0
L
13,180
8,315
28
2,691
15,022
4,895
0
2,810
12,129
0
40,361
L
Tiamat
Mauser571
Tiamat
10,540
416
0
2,127
13,039
7,961
0
3,020
9,839
37,524
0
L
Thor
9,373
2,141
0
2,426
15,795
5,403
0
3,795
11,644
0
30,105
W
Cu Chulainn
agilitymuffin
Cu Chulainn
13,099
3,126
0
4,988
16,540
12,395
846
6,255
10,155
0
58,466
L
4,759
261
0
1,607
20,495
11,672
0
6,255
13,913
18,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
53,714
289
Minions Killed
433
0
Camps Cleared
0
1,533,419
Distance Traveled
1,626,673
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,865
572
40
2
0
301,050
0
L
Vulcan
8,924
470
87
5
0
325,763
1
W
Danzaburou
11,718
617
105
6
0
330,899
4
W
Thor
11,130
586
105
6
0
358,201
0
W
Ra
9,537
502
88
5
0
302,222
0
L
Cupid
8,699
458
53
3
0
312,291
0
L
Tiamat
7,951
418
71
4
0
320,878
4
L
Thor
8,009
422
51
3
0
288,068
3
W
Cu Chulainn
10,464
551
95
5
0
334,301
5
L
Cthulhu
7,100
374
27
1
0
286,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role