Player Matchup

Sobek
Sobek
FeastGodMack
Sobek
Level 45
God Stats
2W - 4L
1,589 SR
Queue Stats
95W - 80L
1,399 Elo+
Party 1
Eset
Eset
Luv MrDrip
Eset
Level 73
God Stats
49W - 26L
1,571 SR
Queue Stats
395W - 311L
1,636 Elo+
Party 1
Bakasura
Bakasura
TheAbuser38
Bakasura
Level 50
God Stats
3W - 6L
1,453 SR
Queue Stats
247W - 235L
1,459 Elo+
Party 2
Artemis
Artemis
TonguePuncher45
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
feastgodcash
Cu Chulainn
Level 65
God Stats
12W - 10L
1,823 SR
Queue Stats
338W - 255L
1,508 Elo+
Party 1
Team Averages
Level 50
1,587 SR
1,508 Elo+

VS

Team Averages
Level 65
1,439 SR
1,527 Elo+
Sun Wukong
Sun Wukong
FancyPuma
Sun Wukong
Level 77
God Stats
6W - 6L
1,324 SR
Queue Stats
128W - 121L
1,522 Elo+
Party 3
Pele
Pele
Past Choices
Pele
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
47W - 45L
1,671 Elo+
Party 3
Anhur
Anhur
ReaperRoulette
Anhur
Level 67
God Stats
6W - 7L
1,289 SR
Queue Stats
124W - 127L
1,565 Elo+
Party 3
The Morrigan
The Morrigan
SIaveman
The Morrigan
Level 44
God Stats
6W - 5L
1,757 SR
Queue Stats
103W - 127L
1,374 Elo+
Solo
Tiamat
Tiamat
millionbucks245
Tiamat
Level 86
God Stats
8W - 10L
1,324 SR
Queue Stats
270W - 230L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,780
435
1,591
10,819
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,735
521
3,901
5,587
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
TheAbuser38
Bakasura
8
1 / 4 / 1
5,092
463
3,656
7,414
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 4 / 0
4,585
417
3,820
5,837
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
feastgodcash
Cu Chulainn
10
0 / 4 / 0
5,615
510
2,515
8,573
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FancyPuma
Sun Wukong
11
3 / 0 / 1
7,031
639
5,491
5,250
3,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 1
6,063
551
3,055
7,830
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 5
5,629
512
6,419
5,659
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
SIaveman
The Morrigan
10
7 / 0 / 3
6,612
601
5,908
5,418
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 2
6,215
565
3,161
5,108
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FancyPuma
Sun Wukong
3
0
1
3.5
L
0
3
0
0
L
0
2
0
0
W
3
2
1
1.75
W
3
0
5
5.5
W
The Morrigan
SIaveman
The Morrigan
7
0
3
8.5
L
Bakasura
TheAbuser38
Bakasura
1
4
1
0.38
L
0
4
0
0
L
Cu Chulainn
feastgodcash
Cu Chulainn
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
24,034
38,230
Taken
29,265
12,722
Mitigated
12,901
11,201
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FancyPuma
Sun Wukong
5,491
2,096
0
710
5,250
3,898
378
0
5,250
0
42,111
L
1,591
30
87
4,307
10,819
4,593
0
1,728
9,091
14,221
0
L
3,901
632
0
1,812
5,587
1,657
211
2,311
3,276
31,083
0
W
3,055
938
0
3,464
7,830
1,981
0
546
6,940
0
33,525
W
6,419
2,638
0
1,487
5,659
2,423
0
983
4,572
0
19,969
W
The Morrigan
SIaveman
The Morrigan
5,908
1,493
0
2,175
5,418
1,841
240
608
4,735
30,377
2,567
L
Bakasura
TheAbuser38
Bakasura
3,656
2,689
0
566
7,414
1,877
0
1,537
5,877
0
19,058
L
3,820
1,046
0
1,499
5,837
1,379
0
1,764
4,073
0
18,746
L
Cu Chulainn
feastgodcash
Cu Chulainn
2,515
750
0
2,930
8,573
3,216
0
0
8,573
0
28,733
W
3,161
317
0
2,399
5,108
2,758
282
3,068
1,765
31,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
31,550
254
Minions Killed
300
0
Camps Cleared
0
994,415
Distance Traveled
982,953
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,031
639
93
8
0
205,161
3
L
Sobek
4,780
435
24
2
0
201,116
2
L
Eset
5,735
521
86
8
0
196,964
7
W
Pele
6,063
551
69
6
0
214,614
2
W
Anhur
5,629
512
31
3
0
174,041
2
W
The Morrigan
6,612
601
40
4
0
184,374
0
L
Bakasura
5,092
463
42
4
0
225,663
0
L
Artemis
4,585
417
36
3
0
172,965
0
L
Cu Chulainn
5,615
510
66
6
0
197,707
0
W
Tiamat
6,215
565
67
6
0
204,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role