Player Matchup

Ymir
Ymir
CARNEROS_023
Ymir
Level 3
God Stats
1W - 3L
1,416 SR
Queue Stats
4W - 17L
1,182 Elo+
Party 1
Hun Batz
Hun Batz
ELdgManda
Hun Batz
Level 8
God Stats
4W - 21L
1,146 SR
Queue Stats
9W - 26L
1,269 Elo+
Party 1
Ares
Ares
Pinguiny777
Ares
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
10W - 28L
1,286 Elo+
Party 1
Neith
Neith
code_radu
Neith
Level 3
God Stats
3W - 5L
1,493 SR
Queue Stats
3W - 11L
1,437 Elo+
Party 1
Anubis
Anubis
xBlackBullx_
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,220 Elo+
Party 1
Team Averages
Level 5
1,377 SR
1,279 Elo+

VS

Team Averages
Level 27
1,687 SR
1,481 Elo+
Ares
Ares
SupremSimp
Ares
Level 18
God Stats
12W - 8L
1,578 SR
Queue Stats
30W - 45L
1,422 Elo+
Party 3
Bellona
Bellona
SupremeS0vietSZ
Bellona
Level 28
God Stats
13W - 13L
1,608 SR
Queue Stats
130W - 153L
1,407 Elo+
Party 3
Cupid
Cupid
WhoIsMystiic
Cupid
Level 62
God Stats
23W - 12L
1,861 SR
Queue Stats
105W - 110L
1,434 Elo+
Party 2
Agni
Agni
XXDavViXX
Agni
Level 18
God Stats
6W - 2L
1,889 SR
Queue Stats
38W - 49L
1,396 Elo+
Party 2
Nemesis
Nemesis
Zerske
Nemesis
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
293W - 248L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,588
459
2,832
9,062
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
ELdgManda
Hun Batz
9
0 / 7 / 1
5,235
524
1,078
8,034
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 0
4,275
428
1,178
7,604
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
code_radu
Neith
7
1 / 8 / 0
4,447
445
4,866
7,758
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
7
1 / 8 / 0
4,822
482
751
5,786
1,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 11
6,205
621
3,837
11,116
6,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
13 / 1 / 1
7,243
724
4,623
5,850
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
12 / 0 / 4
7,038
704
8,410
6,628
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
1 / 1 / 7
6,191
619
5,146
4,481
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Zerske
Nemesis
13
7 / 1 / 3
7,077
708
4,095
5,823
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
36
37
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Hun Batz
ELdgManda
Hun Batz
0
7
1
0.07
L
0
6
0
0
W
3
1
11
8.5
W
13
1
1
13.5
W
12
0
4
14
W
Agni
1
1
7
4.5
W
Nemesis
Zerske
Nemesis
7
1
3
8.5
L
Neith
code_radu
Neith
1
8
0
0.13
L
Anubis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,705
Damage
26,111
38,244
Taken
33,898
13,632
Mitigated
17,135
2,524
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,832
1,136
0
373
9,062
3,545
46
2,621
6,441
11,263
0
L
Hun Batz
ELdgManda
Hun Batz
1,078
344
0
903
8,034
2,103
137
0
8,034
0
21,428
L
1,178
77
0
180
7,604
4,363
165
3,832
3,406
9,161
0
W
3,837
579
0
4,766
11,116
6,138
601
2,477
8,639
16,975
0
W
4,623
1,508
0
275
5,850
4,887
1,021
261
5,589
0
28,352
W
8,410
6,277
0
2,120
6,628
2,449
500
640
5,988
0
29,090
W
Agni
5,146
552
0
1,250
4,481
1,188
992
1,221
3,260
26,541
0
W
Nemesis
Zerske
Nemesis
4,095
3,084
0
340
5,823
2,473
503
162
5,661
0
41,501
L
Neith
code_radu
Neith
4,866
3,921
0
1,068
7,758
1,783
76
1,216
6,542
0
15,055
L
Anubis
751
142
0
0
5,786
1,838
0
824
4,838
11,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,367
Gold Earned
33,754
140
Minions Killed
264
0
Camps Cleared
0
895,208
Distance Traveled
954,269
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,588
459
22
2
0
190,434
1
L
Hun Batz
5,235
524
63
6
0
177,122
0
L
Ares
4,275
428
15
2
0
185,537
0
W
Ares
6,205
621
15
2
0
161,724
0
W
Bellona
7,243
724
64
6
0
234,109
1
W
Cupid
7,038
704
45
5
0
164,023
0
W
Agni
6,191
619
55
6
0
175,912
0
W
Nemesis
7,077
708
85
9
0
218,501
1
L
Neith
4,447
445
22
2
0
182,406
0
L
Anubis
4,822
482
18
2
0
159,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role