Player Matchup

King Arthur
King Arthur
Endurrance
King Arthur
Level 17
God Stats
33W - 36L
1,438 SR
Queue Stats
274W - 281L
1,477 Elo+
Solo
Loki
Loki
GorroTheGreat1
Loki
Level 15
God Stats
17W - 19L
1,567 SR
Queue Stats
52W - 40L
1,627 Elo+
Party 3
Geb
Geb
Groggulus
Geb
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
TORROTHEGREAT
Tiamat
Level 18
God Stats
5W - 11L
1,354 SR
Queue Stats
129W - 104L
1,671 Elo+
Party 3
Artemis
Artemis
Toledo987654321
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,836 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,622 Elo+

VS

Team Averages
Level 36
1,599 SR
1,611 Elo+
Yemoja
Yemoja
Chineseness
Yemoja
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Giancarloso
Arachne
Level 23
God Stats
7W - 4L
1,710 SR
Queue Stats
100W - 65L
1,651 Elo+
Party 1
Izanami
Izanami
KDramaFan
Izanami
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Raijin
Raijin
PHoeniXXX1X
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
xKillerEaglex12
Guan Yu
Level 16
God Stats
3W - 2L
1,785 SR
Queue Stats
22W - 22L
1,906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Endurrance
King Arthur
8
0 / 3 / 0
4,342
543
3,691
7,324
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 2 / 0
4,138
517
469
4,250
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
1 / 2 / 1
4,080
510
762
2,607
827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,181
523
1,314
4,149
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 1
4,836
605
2,574
5,082
1,215
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 2 / 2
4,226
528
1,164
2,862
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Giancarloso
Arachne
9
1 / 0 / 5
5,166
646
2,142
3,797
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
KDramaFan
Izanami
8
3 / 1 / 0
4,996
625
2,749
4,095
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
11
6 / 0 / 1
5,986
748
4,270
3,037
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 2
5,154
644
2,766
6,817
2,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
2
0.5
L
King Arthur
Endurrance
King Arthur
0
3
0
0
W
Arachne
Giancarloso
Arachne
1
0
5
3.5
L
0
2
0
0
L
1
2
1
0.75
W
Izanami
KDramaFan
Izanami
3
1
0
3
W
Raijin
6
0
1
6.5
L
0
4
0
0
L
2
1
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,810
Damage
13,091
23,412
Taken
20,608
7,922
Mitigated
6,303
7,891
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,164
352
382
611
2,862
1,013
145
481
2,381
5,837
0
L
King Arthur
Endurrance
King Arthur
3,691
491
0
2,207
7,324
3,462
0
652
6,625
0
17,904
W
Arachne
Giancarloso
Arachne
2,142
1,777
0
697
3,797
1,098
76
119
3,653
0
26,844
L
469
156
0
1,561
4,250
1,087
0
1,044
3,180
0
15,608
L
762
165
0
248
2,607
827
0
646
1,961
4,578
0
W
Izanami
KDramaFan
Izanami
2,749
1,895
0
1,920
4,095
916
508
496
3,599
0
27,829
W
Raijin
4,270
447
0
1,016
3,037
886
0
980
2,057
32,591
0
L
1,314
263
0
853
4,149
1,331
0
2,399
1,578
20,426
0
L
2,574
1,412
0
3,022
5,082
1,215
0
448
4,634
0
22,170
W
2,766
511
226
3,432
6,817
2,390
0
0
6,442
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,577
Gold Earned
25,528
167
Minions Killed
250
0
Camps Cleared
0
710,539
Distance Traveled
779,998
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,226
528
7
1
0
121,297
0
L
King Arthur
4,342
543
35
4
0
137,761
3
W
Arachne
5,166
646
65
8
0
185,369
0
L
Loki
4,138
517
43
5
0
145,359
0
L
Geb
4,080
510
9
1
0
159,877
1
W
Izanami
4,996
625
61
8
0
144,076
1
W
Raijin
5,986
748
64
8
0
148,552
3
L
Tiamat
4,181
523
38
5
0
147,994
1
L
Artemis
4,836
605
42
5
0
119,548
0
W
Guan Yu
5,154
644
53
7
0
180,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role