Player Matchup

Bacchus
Bacchus
Aredhele
Bacchus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 152L
1,552 Elo+
Solo
Yemoja
Yemoja
CRY0306
Yemoja
Level 155
God Stats
1W - 1L
1,525 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 1
Geb
Geb
FalconOS
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
HazelPie
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 137L
1,529 Elo+
Solo
Mercury
Mercury
PainClicker
Mercury
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,556 Elo+

VS

Team Averages
Level 112
1,500 SR
1,501 Elo+
Horus
Horus
AliBabaTr
Horus
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 281L
1,615 Elo+
Solo
Vulcan
Vulcan
Danieljacksons
Vulcan
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 47L
1,601 Elo+
Party 2
Olorun
Olorun
Davawookie
Olorun
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 2
Medusa
Medusa
DriesDieEnigste
Medusa
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 264L
1,541 Elo+
Solo
Loki
Loki
yamowy
Loki
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aredhele
Bacchus
16
2 / 9 / 10
11,050
614
14,926
23,717
24,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
CRY0306
Yemoja
20
5 / 3 / 10
12,222
679
16,055
16,255
15,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 9 / 17
11,361
631
12,977
25,590
25,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
HazelPie
Danzaburou
20
10 / 4 / 8
14,635
813
27,332
21,520
10,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
PainClicker
Mercury
16
3 / 10 / 6
11,110
617
6,868
17,011
6,778
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AliBabaTr
Horus
19
4 / 3 / 20
12,908
717
10,244
27,529
33,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 4 / 20
13,028
724
27,934
13,870
6,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
Davawookie
Olorun
20
6 / 4 / 22
12,992
722
17,627
18,342
8,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 6 / 19
12,301
683
20,442
17,393
8,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
yamowy
Loki
20
13 / 4 / 15
13,942
775
16,876
14,417
6,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
131
21
Kills
35
35
Deaths
21
51
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Horus
AliBabaTr
Horus
4
3
20
4.67
L
Bacchus
Aredhele
Bacchus
2
9
10
0.78
L
Yemoja
CRY0306
Yemoja
5
3
10
3.33
W
7
4
20
4.25
W
Olorun
Davawookie
Olorun
6
4
22
4.25
W
5
6
19
2.42
L
1
9
17
1.06
L
Danzaburou
HazelPie
Danzaburou
10
4
8
3.5
L
Mercury
PainClicker
Mercury
3
10
6
0.6
W
Loki
yamowy
Loki
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,158
Damage
93,123
104,093
Taken
91,551
83,447
Mitigated
63,807
37,363
Healing
47,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AliBabaTr
Horus
10,244
5,966
9,439
11,856
27,529
33,098
431
8,968
18,561
0
18,470
L
Bacchus
Aredhele
Bacchus
14,926
1,097
3,020
2,739
23,717
24,577
110
10,687
13,030
21,652
0
L
Yemoja
CRY0306
Yemoja
16,055
1,632
9,549
5,728
16,255
15,655
1,016
5,952
10,303
40,677
0
W
27,934
7,461
2,256
2,050
13,870
6,591
51
8,701
5,169
48,580
0
W
Olorun
Davawookie
Olorun
17,627
9,987
3,259
6,626
18,342
8,971
2,934
10,985
7,357
31,357
0
W
20,442
8,078
2,872
3,565
17,393
8,212
874
10,990
6,403
0
48,472
L
12,977
854
231
2,152
25,590
25,968
300
11,795
13,795
25,105
0
L
Danzaburou
HazelPie
Danzaburou
27,332
13,102
2,373
8,040
21,520
10,469
3,869
10,717
10,803
0
58,543
L
Mercury
PainClicker
Mercury
6,868
1,191
1,514
2,017
17,011
6,778
21
6,410
10,601
0
15,588
W
Loki
yamowy
Loki
16,876
4,579
3,766
2,296
14,417
6,935
483
4,314
10,103
0
34,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,378
Gold Earned
65,171
171
Minions Killed
172
0
Camps Cleared
0
1,542,593
Distance Traveled
1,603,914
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,908
717
3
0
0
332,987
1
L
Bacchus
11,050
614
16
1
0
298,442
0
L
Yemoja
12,222
679
41
2
0
321,873
0
W
Vulcan
13,028
724
57
3
0
334,541
1
W
Olorun
12,992
722
31
2
0
301,324
0
W
Medusa
12,301
683
56
3
0
280,543
1
L
Geb
11,361
631
37
2
0
288,011
0
L
Danzaburou
14,635
813
59
3
0
314,242
0
L
Mercury
11,110
617
18
1
0
320,025
0
W
Loki
13,942
775
25
1
0
354,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role