Player Matchup

Ullr
Ullr
Boyle_ORA
Ullr
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
34W - 57L
1,388 Elo+
Party 3
Odin
Odin
Boyle_RMC
Odin
Level 8
God Stats
0W - 1L
1,185 SR
Queue Stats
26W - 41L
1,390 Elo+
Party 3
Tiamat
Tiamat
DBAScottBot16
Tiamat
Level 29
God Stats
2W - 3L
1,838 SR
Queue Stats
59W - 60L
1,750 Elo+
Party 1
Nemesis
Nemesis
GeorgeTheCyborg
Nemesis
Level 26
God Stats
2W - 3L
1,603 SR
Queue Stats
78W - 97L
1,538 Elo+
Party 1
Hachiman
Hachiman
GibsLuke
Hachiman
Level 8
God Stats
0W - 2L
1,358 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Team Averages
Level 16
1,456 SR
1,513 Elo+

VS

Team Averages
Level 16
1,526 SR
1,505 Elo+
Olorun
Olorun
Alexnun
Olorun
Level 7
God Stats
3W - 2L
1,408 SR
Queue Stats
14W - 11L
1,414 Elo+
Party 4
Cu Chulainn
Cu Chulainn
R1 Ryan3887
Cu Chulainn
Level 14
God Stats
13W - 4L
1,706 SR
Queue Stats
14W - 4L
1,660 Elo+
Party 2
Janus
Janus
WavySuperset335
Janus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,660 Elo+
Party 2
Fenrir
Fenrir
adriAn28WS
Fenrir
Level 3
God Stats
3W - 1L
1,310 SR
Queue Stats
4W - 3L
1,382 Elo+
Party 4
Artemis
Artemis
stereo027
Artemis
Level 15
God Stats
5W - 2L
1,709 SR
Queue Stats
17W - 16L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 7 / 3
8,968
897
8,203
17,776
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
15
0 / 8 / 6
9,005
901
4,813
20,978
17,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 8 / 4
10,647
1,065
18,886
17,858
12,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 8 / 2
10,380
1,038
12,891
22,582
8,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
GibsLuke
Hachiman
14
0 / 9 / 4
8,607
861
6,836
14,354
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

49

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexnun
Olorun
18
6 / 1 / 24
11,621
1,162
14,786
9,554
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
R1 Ryan3887
Cu Chulainn
17
6 / 0 / 22
11,085
1,109
12,338
11,746
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 2 / 15
12,199
1,220
28,665
8,167
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
adriAn28WS
Fenrir
17
4 / 3 / 22
10,316
1,032
13,790
15,139
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
stereo027
Artemis
18
12 / 3 / 19
11,838
1,184
16,840
11,776
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
142
9
Kills
40
40
Deaths
9
19
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Olorun
Alexnun
Olorun
6
1
24
18
L
Ullr
1
7
3
0.36
L
Odin
0
8
6
0.38
L
4
8
4
0.75
L
4
8
2
0.63
L
Hachiman
GibsLuke
Hachiman
0
9
4
0.22
W
Cu Chulainn
R1 Ryan3887
Cu Chulainn
6
0
22
17
W
12
2
15
9.75
W
Fenrir
adriAn28WS
Fenrir
4
3
22
5
W
Artemis
stereo027
Artemis
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,629
Damage
86,419
93,548
Taken
56,382
50,993
Mitigated
30,217
7,763
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Alexnun
Olorun
14,786
8,817
3,446
5,583
9,554
4,312
0
4,231
5,298
29,538
0
L
Ullr
8,203
4,436
0
1,102
17,776
7,457
0
7,572
9,855
0
18,762
L
Odin
4,813
2,203
0
326
20,978
17,884
0
9,026
11,565
7
13,880
L
18,886
1,176
366
1,515
17,858
12,170
0
8,008
9,687
34,022
0
L
12,891
6,750
1,291
2,358
22,582
8,695
0
10,993
11,175
0
34,011
L
Hachiman
GibsLuke
Hachiman
6,836
3,295
0
805
14,354
4,787
0
6,763
7,327
0
25,045
W
Cu Chulainn
R1 Ryan3887
Cu Chulainn
12,338
4,535
0
2,343
11,746
9,930
0
2,823
8,798
130
23,718
W
28,665
1,408
0
46
8,167
3,149
0
2,391
5,726
54,957
0
W
Fenrir
adriAn28WS
Fenrir
13,790
4,747
0
1,449
15,139
8,392
0
4,735
10,229
0
19,431
W
Artemis
stereo027
Artemis
16,840
9,464
0
2,370
11,776
4,434
0
4,706
6,970
0
27,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
57,059
153
Minions Killed
181
5
Camps Cleared
6
885,819
Distance Traveled
954,338
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,621
1,162
37
4
0
187,302
2
L
Ullr
8,968
897
24
2
1
190,576
0
L
Odin
9,005
901
24
2
1
177,952
0
L
Tiamat
10,647
1,065
27
3
1
188,046
0
L
Nemesis
10,380
1,038
46
5
2
208,361
1
L
Hachiman
8,607
861
32
3
0
120,884
2
W
Cu Chulainn
11,085
1,109
28
3
2
212,995
1
W
Janus
12,199
1,220
74
7
2
192,373
1
W
Fenrir
10,316
1,032
12
1
1
201,112
0
W
Artemis
11,838
1,184
30
3
1
160,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role