Player Matchup

Ra
Ra
Chellor10
Ra
Level 27
God Stats
3W - 2L
1,262 SR
Queue Stats
93W - 127L
1,291 Elo+
Party 3
Nemesis
Nemesis
HighBSharp
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,353 Elo+
Solo
Anubis
Anubis
Killarusta
Anubis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 134L
1,391 Elo+
Solo
Hercules
Hercules
Velocityupri
Hercules
Level 26
God Stats
39W - 46L
1,242 SR
Queue Stats
158W - 172L
1,328 Elo+
Solo
Neith
Neith
Yandhii
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Team Averages
Level 23
1,401 SR
1,373 Elo+

VS

Team Averages
Level 26
1,475 SR
1,428 Elo+
Guan Yu
Guan Yu
Atlas7875
Guan Yu
Level 9
God Stats
2W - 7L
1,201 SR
Queue Stats
3W - 8L
1,353 Elo+
Party 2
Cupid
Cupid
AtlasNugged
Cupid
Level 66
God Stats
13W - 12L
1,631 SR
Queue Stats
779W - 805L
1,452 Elo+
Party 2
Discordia
Discordia
HaruoKizu
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
HvghDuhh
Serqet
Level 25
God Stats
1W - 4L
1,711 SR
Queue Stats
25W - 29L
1,418 Elo+
Party 1
Artio
Artio
LuKKyDuKK
Artio
Level 28
God Stats
1W - 3L
1,333 SR
Queue Stats
29W - 30L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,032
502
6,010
4,986
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
HighBSharp
Nemesis
15
7 / 1 / 3
9,404
588
8,451
11,334
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Killarusta
Anubis
14
6 / 3 / 8
9,385
587
11,236
6,682
3,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Velocityupri
Hercules
14
7 / 3 / 3
9,111
569
5,137
9,582
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Yandhii
Neith
12
2 / 5 / 6
7,781
486
6,761
10,558
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atlas7875
Guan Yu
12
3 / 7 / 3
7,483
468
2,878
13,158
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 6
8,572
536
14,708
11,082
2,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
HaruoKizu
Discordia
7
0 / 4 / 0
5,516
345
267
3,889
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
HvghDuhh
Serqet
13
6 / 3 / 1
8,542
534
3,770
11,297
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
LuKKyDuKK
Artio
10
0 / 6 / 8
6,882
430
3,329
14,111
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
25
Kills
14
14
Deaths
25
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Atlas7875
Guan Yu
3
7
3
0.64
L
5
5
6
1.6
W
3
2
3
2.25
L
Discordia
HaruoKizu
Discordia
0
4
0
0
W
Nemesis
HighBSharp
Nemesis
7
1
3
8.5
L
Serqet
HvghDuhh
Serqet
6
3
1
2.17
W
Anubis
Killarusta
Anubis
6
3
8
3.33
L
Artio
LuKKyDuKK
Artio
0
6
8
0.67
W
Hercules
Velocityupri
Hercules
7
3
3
2.83
W
Neith
Yandhii
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,595
Damage
24,952
43,142
Taken
53,537
17,990
Mitigated
23,266
10,206
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Atlas7875
Guan Yu
2,878
813
397
2,588
13,158
10,042
0
2,647
10,511
0
20,921
L
14,708
8,036
429
3,086
11,082
2,518
0
4,136
6,946
0
50,674
W
6,010
603
1,076
1,656
4,986
1,787
1,056
125
4,861
44,475
0
L
Discordia
HaruoKizu
Discordia
267
36
0
0
3,889
566
0
2,523
1,366
9,803
0
W
Nemesis
HighBSharp
Nemesis
8,451
3,745
0
1,490
11,334
5,135
0
326
10,983
0
54,144
L
Serqet
HvghDuhh
Serqet
3,770
1,408
0
2,624
11,297
3,236
0
2,838
8,459
0
31,318
W
Anubis
Killarusta
Anubis
11,236
846
0
1,652
6,682
3,776
644
1,249
5,255
41,870
0
L
Artio
LuKKyDuKK
Artio
3,329
611
316
1,899
14,111
6,904
0
5,102
9,009
11,357
0
W
Hercules
Velocityupri
Hercules
5,137
1,640
0
1,191
9,582
3,944
2,363
728
8,544
0
33,131
W
Neith
Yandhii
Neith
6,761
4,015
0
3,141
10,558
3,348
1,236
1,168
9,365
0
27,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
36,995
320
Minions Killed
217
0
Camps Cleared
0
1,492,321
Distance Traveled
1,347,340
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,483
468
36
2
0
289,222
0
L
Cupid
8,572
536
86
5
0
280,725
0
W
Ra
8,032
502
62
4
0
289,722
4
L
Discordia
5,516
345
25
2
0
124,137
0
W
Nemesis
9,404
588
85
5
0
378,340
2
L
Serqet
8,542
534
55
3
0
338,175
0
W
Anubis
9,385
587
67
4
0
245,930
3
L
Artio
6,882
430
15
1
0
315,081
0
W
Hercules
9,111
569
72
5
0
275,523
5
W
Neith
7,781
486
34
2
0
302,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role