Player Matchup

Artio
Artio
Crawlid
Artio
Level 81
God Stats
3W - 1L
1,796 SR
Queue Stats
358W - 235L
1,582 Elo+
Party 1
Tiamat
Tiamat
Gordelicia7
Tiamat
Level 119
God Stats
28W - 12L
1,745 SR
Queue Stats
192W - 139L
1,587 Elo+
Party 1
Hachiman
Hachiman
LeoRCamara
Hachiman
Level 156
God Stats
1W - 1L
1,754 SR
Queue Stats
255W - 242L
1,544 Elo+
Party 1
Chang'e
Chang'e
ManuHyuuga
Chang'e
Level 24
God Stats
20W - 16L
1,620 SR
Queue Stats
150W - 93L
1,597 Elo+
Party 1
Thanatos
Thanatos
PaulinhoReiDelaz
Thanatos
Level 84
God Stats
31W - 21L
1,357 SR
Queue Stats
720W - 449L
1,539 Elo+
Party 1
Team Averages
Level 93
1,654 SR
1,570 Elo+

VS

Team Averages
Level 68
1,403 SR
1,414 Elo+
Tiamat
Tiamat
Cezars
Tiamat
Level 87
God Stats
40W - 47L
1,517 SR
Queue Stats
334W - 354L
1,511 Elo+
Solo
Ymir
Ymir
GostoDeXadrez
Ymir
Level 103
God Stats
14W - 12L
1,471 SR
Queue Stats
458W - 479L
1,462 Elo+
Solo
Neith
Neith
NatureMisteryous
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,365 Elo+
Solo
Merlin
Merlin
Xx_J4SS13L-_-xX
Merlin
Level 91
God Stats
6W - 5L
1,344 SR
Queue Stats
218W - 287L
1,337 Elo+
Party 2
Susano
Susano
martinchox77
Susano
Level 25
God Stats
0W - 3L
1,185 SR
Queue Stats
12W - 24L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Crawlid
Artio
12
1 / 3 / 8
7,480
416
6,591
14,875
8,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
14
1 / 7 / 12
9,279
516
11,915
10,647
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LeoRCamara
Hachiman
16
6 / 3 / 2
9,889
549
10,780
11,419
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
ManuHyuuga
Chang'e
15
0 / 1 / 5
9,404
522
3,745
8,117
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 1 / 0
12,171
676
18,515
16,388
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cezars
Tiamat
14
5 / 7 / 1
8,616
479
6,932
13,856
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 5
7,679
427
6,696
17,995
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 6 / 1
8,979
499
12,500
14,298
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 0
8,444
469
5,028
6,913
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
13
1 / 6 / 1
7,747
430
6,889
13,218
3,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
27
Kills
15
15
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cezars
Tiamat
5
7
1
0.79
W
Artio
Crawlid
Artio
1
3
8
1.67
W
Tiamat
1
7
12
1
L
0
5
5
0.5
W
Hachiman
LeoRCamara
Hachiman
6
3
2
2.33
W
Chang'e
ManuHyuuga
Chang'e
0
1
5
2.5
L
7
6
1
1.25
W
19
1
0
19
L
2
3
0
0.67
L
Susano
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
38,045
61,446
Taken
66,280
31,185
Mitigated
27,928
34,934
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cezars
Tiamat
6,932
456
0
3,100
13,856
7,296
16
5,223
8,399
45,298
0
W
Artio
Crawlid
Artio
6,591
582
1,490
5,911
14,875
8,664
615
4,518
10,251
22,137
0
W
Tiamat
11,915
1,197
0
1,180
10,647
7,518
873
5,459
4,927
52,048
0
L
6,696
1,156
0
2,818
17,995
10,448
0
7,099
10,641
24,398
0
W
Hachiman
LeoRCamara
Hachiman
10,780
6,206
0
5,322
11,419
3,968
2,133
584
10,835
0
61,594
W
Chang'e
ManuHyuuga
Chang'e
3,745
613
585
3,211
8,117
4,368
428
4,104
4,013
53,548
0
L
12,500
5,993
0
4,896
14,298
4,470
522
3,461
10,763
0
51,799
W
18,515
8,977
0
17,235
16,388
6,667
0
3,514
12,764
0
96,706
L
5,028
237
0
1,228
6,913
2,253
390
3,219
3,672
50,602
0
L
Susano
6,889
1,569
0
238
13,218
3,461
0
2,582
10,554
0
54,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
41,465
505
Minions Killed
424
0
Camps Cleared
0
1,705,885
Distance Traveled
1,505,195
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,616
479
96
5
0
290,157
4
W
Artio
7,480
416
25
1
0
372,590
3
W
Tiamat
9,279
516
117
7
0
320,522
1
L
Ymir
7,679
427
30
2
0
316,974
4
W
Hachiman
9,889
549
106
6
0
306,889
2
W
Chang'e
9,404
522
117
7
0
309,674
3
L
Neith
8,979
499
84
5
0
288,255
4
W
Thanatos
12,171
676
140
8
0
396,210
3
L
Merlin
8,444
469
116
6
0
267,028
2
L
Susano
7,747
430
98
5
0
342,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role