Player Matchup

Janus
Janus
Casatiello_
Janus
Level 85
God Stats
2W - 2L
1,492 SR
Queue Stats
73W - 98L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
GiangisKh4n
Erlang Shen
Level 26
God Stats
6W - 6L
1,598 SR
Queue Stats
142W - 152L
1,462 Elo+
Party 1
Tyr
Tyr
Skelterknife
Tyr
Level 24
God Stats
16W - 14L
1,547 SR
Queue Stats
90W - 121L
1,429 Elo+
Party 1
Chiron
Chiron
spyro96
Chiron
Level 126
God Stats
9W - 16L
1,509 SR
Queue Stats
16W - 29L
1,494 Elo+
Party 1
Ymir
Ymir
xenarot475
Ymir
Level 48
God Stats
2W - 1L
1,664 SR
Queue Stats
20W - 43L
1,317 Elo+
Party 1
Team Averages
Level 62
1,562 SR
1,422 Elo+

VS

Team Averages
Level 81
1,510 SR
1,473 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Dermes7562
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,356 Elo+
Party 3
Tiamat
Tiamat
Pennma
Tiamat
Level 142
God Stats
2W - 4L
1,548 SR
Queue Stats
88W - 100L
1,511 Elo+
Party 2
Thor
Thor
shadonicx
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,940
594
3,946
4,426
1,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
GiangisKh4n
Erlang Shen
9
6 / 0 / 1
6,102
610
4,207
5,557
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
6,045
605
2,174
4,856
3,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
spyro96
Chiron
9
3 / 0 / 0
5,243
524
6,440
5,922
1,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 3
5,321
532
388
3,940
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 4 / 0
4,628
463
1,885
6,763
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
 
Izanami
7
0 / 2 / 0
4,348
435
2,635
5,410
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Dermes7562
Yemoja
7
0 / 1 / 0
4,598
460
1,102
5,676
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Pennma
Tiamat
8
0 / 3 / 0
4,829
483
3,015
5,667
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
1 / 2 / 0
4,684
468
1,742
3,204
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
L
Izanami
 
Izanami
0
2
0
0
W
1
0
5
3.5
L
Yemoja
Dermes7562
Yemoja
0
1
0
0
W
Erlang Shen
GiangisKh4n
Erlang Shen
6
0
1
6.5
L
Tiamat
Pennma
Tiamat
0
3
0
0
W
2
1
1
2.5
L
Thor
1
2
0
0.5
W
Chiron
spyro96
Chiron
3
0
0
3
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
10,379
24,701
Taken
26,720
12,559
Mitigated
9,670
8,236
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,885
567
0
4,408
6,763
1,941
0
1,179
5,584
0
21,433
L
Izanami
 
Izanami
2,635
1,945
0
1,932
5,410
1,136
81
237
5,173
0
25,116
W
3,946
510
0
2,453
4,426
1,628
0
2,101
2,325
30,343
0
L
Yemoja
Dermes7562
Yemoja
1,102
473
641
2,140
5,676
2,396
0
151
5,525
8,748
0
W
Erlang Shen
GiangisKh4n
Erlang Shen
4,207
2,757
0
1,303
5,557
3,181
0
914
4,643
0
28,299
L
Tiamat
Pennma
Tiamat
3,015
600
0
1,644
5,667
3,410
0
2,767
2,900
20,068
0
W
2,174
165
0
1,429
4,856
3,317
139
0
4,856
0
23,648
L
Thor
1,742
414
0
150
3,204
787
0
0
3,204
0
9,646
W
Chiron
spyro96
Chiron
6,440
3,278
284
2,068
5,922
1,665
94
920
5,002
0
34,122
W
388
0
0
699
3,940
2,768
26
182
3,758
9,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
23,087
230
Minions Killed
194
0
Camps Cleared
0
857,800
Distance Traveled
856,918
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,628
463
53
5
0
195,644
6
L
Izanami
4,348
435
53
5
0
154,023
2
W
Janus
5,940
594
56
6
0
164,787
3
L
Yemoja
4,598
460
15
2
0
158,109
5
W
Erlang Shen
6,102
610
50
5
0
191,727
0
L
Tiamat
4,829
483
49
5
0
170,982
4
W
Tyr
6,045
605
45
5
0
161,392
2
L
Thor
4,684
468
24
2
0
178,160
0
W
Chiron
5,243
524
59
6
0
172,422
4
W
Ymir
5,321
532
20
2
0
167,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role