Player Matchup

The Morrigan
The Morrigan
AzK_Layzen
The Morrigan
Level 107
God Stats
11W - 10L
1,706 SR
Queue Stats
115W - 104L
1,569 Elo+
Party 2
Medusa
Medusa
CabraSaysHi
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 21L
1,652 Elo+
Solo
Kali
Kali
DUARKE27
Kali
Level 43
God Stats
8W - 4L
1,731 SR
Queue Stats
261W - 176L
1,665 Elo+
Party 1
Geb
Geb
Subaru_Kishi
Geb
Level 29
God Stats
22W - 10L
1,852 SR
Queue Stats
150W - 124L
1,575 Elo+
Party 2
Tyr
Tyr
edulex108
Tyr
Level 68
God Stats
30W - 24L
1,755 SR
Queue Stats
261W - 166L
1,684 Elo+
Party 1
Team Averages
Level 57
1,709 SR
1,629 Elo+

VS

Team Averages
Level 108
1,578 SR
1,576 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Digglett
Bellona
Level 46
God Stats
210W - 127L
1,623 SR
Queue Stats
855W - 793L
1,541 Elo+
Party 3
Sol
Sol
Ft Harold
Sol
Level 112
God Stats
9W - 11L
1,710 SR
Queue Stats
212W - 200L
1,594 Elo+
Party 3
Mulan
Mulan
ITz Michae1 Xx
Mulan
Level 128
God Stats
0W - 3L
1,729 SR
Queue Stats
270W - 216L
1,610 Elo+
Party 3
Tiamat
Tiamat
L u C K z v
Tiamat
Level 104
God Stats
6W - 5L
1,327 SR
Queue Stats
207W - 168L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzK_Layzen
The Morrigan
20
7 / 3 / 9
13,100
624
14,288
10,648
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
7 / 1 / 3
12,742
607
16,008
15,200
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
19
4 / 1 / 7
11,893
566
11,407
17,707
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 17
10,775
513
5,244
10,361
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 9
11,638
554
13,235
17,511
14,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 4 / 2
9,948
474
7,361
7,794
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Digglett
Bellona
12
0 / 7 / 2
7,606
362
5,949
17,925
12,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 0
8,022
382
5,048
10,512
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 1
9,162
436
11,670
20,375
11,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
1 / 4 / 2
9,248
440
12,911
18,065
21,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
26
Kills
6
6
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
2
0.5
W
The Morrigan
AzK_Layzen
The Morrigan
7
3
9
3.83
W
Medusa
7
1
3
8.5
W
Kali
4
1
7
7.5
L
Bellona
Digglett
Bellona
0
7
2
0.14
L
1
3
0
0.33
L
3
8
1
0.44
L
Tiamat
1
4
2
0.5
W
2
0
17
10.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,182
Damage
42,939
71,427
Taken
74,671
45,219
Mitigated
51,028
22,707
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,361
648
0
1,062
7,794
3,126
0
2,678
5,046
59,568
0
W
The Morrigan
AzK_Layzen
The Morrigan
14,288
3,756
0
1,012
10,648
5,342
2,712
2,048
8,399
110,031
4,823
W
Medusa
16,008
7,751
0
5,419
15,200
6,863
6,148
6,428
8,664
0
108,999
W
Kali
11,407
6,998
0
4,487
17,707
8,548
2,021
3,107
14,214
0
87,976
L
Bellona
Digglett
Bellona
5,949
2,516
0
2,358
17,925
12,024
0
2,496
15,375
0
26,209
L
5,048
2,047
0
4,381
10,512
2,617
82
326
10,186
35,970
0
L
11,670
1,263
0
4,628
20,375
11,948
614
6,247
13,906
0
59,034
L
Tiamat
12,911
1,486
0
7,133
18,065
21,313
432
2,866
15,158
51,203
0
W
5,244
245
0
3,918
10,361
9,543
315
4,488
5,421
14,793
0
W
13,235
1,302
0
7,871
17,511
14,923
224
7,462
9,409
0
65,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
43,986
667
Minions Killed
450
0
Camps Cleared
0
2,155,267
Distance Traveled
1,675,852
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,948
474
138
7
0
371,002
13
W
The Morrigan
13,100
624
219
10
0
386,600
1
W
Medusa
12,742
607
197
9
0
380,164
3
W
Kali
11,893
566
129
6
0
471,772
2
L
Bellona
7,606
362
45
2
0
377,308
0
L
Sol
8,022
382
64
3
0
226,564
2
L
Mulan
9,162
436
91
4
0
363,986
1
L
Tiamat
9,248
440
112
5
0
336,992
4
W
Geb
10,775
513
14
1
0
449,073
2
W
Tyr
11,638
554
108
5
0
467,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role