Player Matchup

Arachne
Arachne
Kills4muff1n131
Arachne
Level 9
God Stats
2W - 1L
1,728 SR
Queue Stats
37W - 31L
1,428 Elo+
Solo
Bakasura
Bakasura
Swxthy
Bakasura
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 110L
1,275 Elo+
Solo
Yemoja
Yemoja
TawnyMushr0om
Yemoja
Level 26
God Stats
26W - 16L
1,564 SR
Queue Stats
122W - 87L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Waku98
Amaterasu
Level 17
God Stats
28W - 20L
1,519 SR
Queue Stats
34W - 32L
1,410 Elo+
Solo
Tiamat
Tiamat
sean7532
Tiamat
Level 11
God Stats
2W - 0L
1,725 SR
Queue Stats
54W - 13L
1,714 Elo+
Solo
Team Averages
Level 14
1,607 SR
1,467 Elo+

VS

Team Averages
Level 24
1,542 SR
1,441 Elo+
Discordia
Discordia
BROCKLESNARW-W-E
Discordia
Level 29
God Stats
4W - 6L
1,402 SR
Queue Stats
59W - 51L
1,450 Elo+
Solo
Cupid
Cupid
CallH3rAnAngell
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Awilix
Awilix
bretholemule
Awilix
Level 29
God Stats
28W - 36L
1,451 SR
Queue Stats
129W - 119L
1,501 Elo+
Solo
Fafnir
Fafnir
wDragonKingw
Fafnir
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
15W - 9L
1,502 Elo+
Solo
Heimdallr
Heimdallr
wwwwwwwwwwwww21
Heimdallr
Level 29
God Stats
5W - 3L
1,599 SR
Queue Stats
30W - 17L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 2
10,787
539
10,430
15,892
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Swxthy
Bakasura
12
1 / 3 / 3
8,405
420
4,529
14,535
4,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 6
9,011
451
4,455
10,244
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Waku98
Amaterasu
15
2 / 3 / 2
9,569
478
5,909
18,586
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
sean7532
Tiamat
19
6 / 3 / 4
12,244
612
9,658
12,164
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
4 / 7 / 1
9,757
488
9,588
12,811
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
6,273
314
0
2,384
596
Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
19
5 / 2 / 4
11,239
562
9,547
12,890
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
16
3 / 4 / 3
10,156
508
14,366
16,885
13,041
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
wwwwwwwwwwwww21
Heimdallr
16
3 / 2 / 1
9,786
489
4,087
12,349
5,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
15
16
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
4
7
1
0.64
L
0
3
0
0
W
7
4
2
2
W
Bakasura
Swxthy
Bakasura
1
3
3
0.83
W
1
3
6
1.33
W
Amaterasu
Waku98
Amaterasu
2
3
2
1
L
Awilix
5
2
4
3.5
W
Tiamat
sean7532
Tiamat
6
3
4
2.67
L
Fafnir
3
4
3
1.13
L
Heimdallr
wwwwwwwwwwwww21
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
37,588
71,421
Taken
57,319
38,732
Mitigated
28,894
25,068
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
9,588
394
0
292
12,811
4,390
1,302
7,002
5,734
51,728
0
L
0
0
69
0
2,384
596
0
873
1,484
0
2,959
W
10,430
6,250
0
6,240
15,892
8,397
506
3,609
12,283
0
65,631
W
Bakasura
Swxthy
Bakasura
4,529
2,576
0
3,091
14,535
4,788
1,126
2,716
11,819
0
37,891
W
4,455
1,379
3,284
2,100
10,244
4,947
934
4,418
5,826
26,361
0
W
Amaterasu
Waku98
Amaterasu
5,909
2,049
0
7,092
18,586
10,974
1,209
9,131
9,455
0
51,026
L
Awilix
9,547
4,042
0
5,364
12,890
4,968
0
2,237
10,603
0
83,126
W
Tiamat
sean7532
Tiamat
9,658
893
0
3,261
12,164
9,626
1,717
4,080
8,084
88,475
0
L
Fafnir
14,366
4,284
0
5,972
16,885
13,041
504
2,199
14,230
52,347
0
L
Heimdallr
wwwwwwwwwwwww21
Heimdallr
4,087
2,114
0
7,185
12,349
5,899
1,776
1,802
10,547
0
62,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
47,211
445
Minions Killed
426
0
Camps Cleared
0
1,934,974
Distance Traveled
1,467,783
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,757
488
99
5
0
363,943
0
L
Cupid
6,273
314
4
0
0
99,161
3
W
Arachne
10,787
539
88
4
0
412,878
1
W
Bakasura
8,405
420
71
4
0
339,749
1
W
Yemoja
9,011
451
35
2
0
448,099
4
W
Amaterasu
9,569
478
82
4
0
338,561
0
L
Awilix
11,239
562
146
7
0
438,352
2
W
Tiamat
12,244
612
169
8
0
395,687
0
L
Fafnir
10,156
508
81
4
0
286,427
5
L
Heimdallr
9,786
489
96
5
0
279,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role