Player Matchup

Vamana
Vamana
ItsABigWrld
Vamana
Level 107
God Stats
16W - 13L
1,594 SR
Queue Stats
75W - 81L
1,570 Elo+
Party 1
Chiron
Chiron
MediumWaffle
Chiron
Level 92
God Stats
3W - 2L
1,664 SR
Queue Stats
22W - 19L
1,557 Elo+
Party 1
Tiamat
Tiamat
PeregrineWolf
Tiamat
Level 139
God Stats
4W - 6L
1,500 SR
Queue Stats
91W - 90L
1,494 Elo+
Party 4
Nox
Nox
SoulofApollo
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
SuperBatrazio
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 22L
1,667 Elo+
Solo
Team Averages
Level 110
1,552 SR
1,558 Elo+

VS

Team Averages
Level 119
1,510 SR
1,592 Elo+
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ImTrashWithZeus
Discordia
Level 63
God Stats
0W - 2L
1,635 SR
Queue Stats
31W - 24L
1,702 Elo+
Party 2
Fenrir
Fenrir
PANDAKILLER62
Fenrir
Level 123
God Stats
7W - 7L
1,462 SR
Queue Stats
46W - 33L
1,672 Elo+
Party 2
Tiamat
Tiamat
l MaNHunT10 l
Tiamat
Level 149
God Stats
2W - 5L
1,497 SR
Queue Stats
200W - 179L
1,542 Elo+
Party 3
Ullr
Ullr
lSnowCannoxl
Ullr
Level 141
God Stats
8W - 11L
1,454 SR
Queue Stats
120W - 109L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
9 / 0 / 9
9,582
958
10,072
14,949
9,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
13
3 / 1 / 11
7,941
794
6,248
5,616
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 8
8,211
821
4,935
4,223
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 11
8,790
879
5,467
5,562
2,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
12
1 / 1 / 14
8,068
807
5,686
11,904
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 6 / 1
6,380
638
3,654
12,043
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
ImTrashWithZeus
Discordia
10
0 / 4 / 2
5,662
566
3,185
4,063
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 2 / 0
6,474
647
1,309
3,971
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 2 / 2
6,698
670
4,721
7,120
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
5,712
571
5,268
10,840
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
20
Kills
2
2
Deaths
20
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
1
0.08
L
Discordia
ImTrashWithZeus
Discordia
0
4
2
0.25
W
Vamana
9
0
9
13.5
W
Chiron
3
1
11
8.5
L
2
2
0
1
W
3
0
8
7
W
4
0
11
9.5
W
Kuzenbo
1
1
14
8
L
0
2
2
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
18,137
42,254
Taken
38,037
29,137
Mitigated
22,380
16,580
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,654
203
246
2,111
12,043
10,326
1
3,921
8,000
17,428
0
L
Discordia
ImTrashWithZeus
Discordia
3,185
180
0
0
4,063
1,246
0
1,844
2,175
9,806
0
W
Vamana
10,072
5,548
1,201
9,087
14,949
9,441
1,646
2,367
12,485
0
26,877
W
Chiron
6,248
2,989
1,466
1,062
5,616
1,782
2,076
1,853
3,041
0
24,613
L
1,309
431
0
497
3,971
1,302
0
1,686
2,241
0
4,661
W
4,935
379
0
1,905
4,223
3,575
1,954
1,768
2,395
23,409
0
W
5,467
338
0
625
5,562
2,451
1,066
1,792
3,678
26,734
0
W
Kuzenbo
5,686
3,149
0
1,234
11,904
11,888
400
3,751
6,325
11,200
0
L
4,721
332
0
1,138
7,120
5,470
0
2,848
4,164
31,426
0
L
5,268
2,064
0
1,655
10,840
4,036
0
5,732
4,865
0
17,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
30,926
226
Minions Killed
181
10
Camps Cleared
4
925,711
Distance Traveled
603,204
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,380
638
36
4
0
153,574
3
L
Discordia
5,662
566
16
2
0
98,753
0
W
Vamana
9,582
958
42
4
4
185,438
2
W
Chiron
7,941
794
62
6
1
161,807
3
L
Fenrir
6,474
647
9
1
1
67,792
0
W
Tiamat
8,211
821
48
5
3
176,137
1
W
Nox
8,790
879
68
7
2
188,572
0
W
Kuzenbo
8,068
807
6
1
0
213,757
2
L
Tiamat
6,698
670
79
8
3
160,473
0
L
Ullr
5,712
571
41
4
0
122,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role