Player Matchup

Osiris
Osiris
Diamond IV
 
Osiris
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Aquatic castle
Anhur
Diamond IV
Level 147
God Stats
11W - 9L
1,708 SR
Queue Stats
74W - 49L
2,145 MMR
Party 2
Bakasura
Bakasura
Platinum I
DiabolicalActs
Bakasura
Platinum I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
634W - 645L
2,071 MMR
Solo
Cerberus
Cerberus
Diamond V
Lenny_PR23
Cerberus
Diamond V
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
358W - 328L
2,117 MMR
Solo
Ra
Ra
Diamond V
WeHatekyle
Ra
Diamond V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
2,174 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,542 SR
2,001 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,524 SR
2,115 MMR
Serqet
Serqet
Diamond V
DigiMinki
Serqet
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
680W - 655L
2,048 MMR
Solo
Fenrir
Fenrir
Diamond III
Skeeee
Fenrir
Diamond III
Level 144
God Stats
87W - 60L
1,783 SR
Queue Stats
276W - 248L
2,114 MMR
Party 1
Persephone
Persephone
Platinum I
chainedlynx4296
Persephone
Platinum I
Level 143
God Stats
17W - 16L
1,481 SR
Queue Stats
206W - 186L
2,102 MMR
Solo
Aphrodite
Aphrodite
Diamond V
iWolFyFMS
Aphrodite
Diamond V
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 136L
2,055 MMR
Solo
Danzaburou
Danzaburou
Diamond II
vRiPCiTYv
Danzaburou
Diamond II
Level 140
God Stats
7W - 9L
1,355 SR
Queue Stats
183W - 158L
2,256 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 2 / 2
8,169
545
6,811
12,453
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 0
7,126
475
2,483
9,276
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
11
0 / 4 / 2
6,901
460
4,342
12,248
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Lenny_PR23
Cerberus
9
2 / 7 / 1
6,536
436
6,841
13,780
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 2
8,010
534
2,562
6,972
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NemesisCu ChulainnSetScyllaChang'e

VS

Bans
ApolloSusanoGaneshaGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DigiMinki
Serqet
13
1 / 1 / 10
7,914
528
2,251
10,461
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Skeeee
Fenrir
13
7 / 1 / 6
8,234
549
9,750
11,874
5,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
chainedlynx4296
Persephone
15
3 / 0 / 7
9,041
603
6,795
4,576
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
iWolFyFMS
Aphrodite
14
1 / 2 / 4
8,511
567
6,029
10,368
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
vRiPCiTYv
Danzaburou
15
7 / 0 / 3
9,510
634
11,001
9,757
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
19
19
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
2
1
L
0
3
0
0
L
Bakasura
0
4
2
0.25
W
Serqet
DigiMinki
Serqet
1
1
10
6
L
Cerberus
Lenny_PR23
Cerberus
2
7
1
0.36
W
Fenrir
Skeeee
Fenrir
7
1
6
10
L
1
3
2
0.67
W
Persephone
chainedlynx4296
Persephone
3
0
7
6.5
W
Aphrodite
iWolFyFMS
Aphrodite
1
2
4
1.5
W
Danzaburou
vRiPCiTYv
Danzaburou
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
35,826
54,729
Taken
47,036
22,608
Mitigated
22,701
17,240
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,811
2,203
0
6,895
12,453
7,901
0
3,285
8,866
133
56,693
L
2,483
956
0
3,182
9,276
2,530
0
366
8,884
0
47,780
L
Bakasura
4,342
2,887
0
2,708
12,248
4,134
988
2,511
9,380
0
32,424
W
Serqet
DigiMinki
Serqet
2,251
453
0
3,915
10,461
3,914
91
1,982
8,415
0
42,681
L
Cerberus
Lenny_PR23
Cerberus
6,841
92
0
2,584
13,780
5,681
0
3,804
9,662
20,152
0
W
Fenrir
Skeeee
Fenrir
9,750
2,491
339
2,095
11,874
5,839
217
2,513
8,972
102
32,347
L
2,562
358
372
1,499
6,972
2,362
0
2,336
4,404
54,702
0
W
Persephone
chainedlynx4296
Persephone
6,795
373
0
1,231
4,576
1,430
282
2,273
2,201
60,377
0
W
Aphrodite
iWolFyFMS
Aphrodite
6,029
547
2,368
6,448
10,368
7,439
78
1,396
8,851
53,037
0
W
Danzaburou
vRiPCiTYv
Danzaburou
11,001
4,659
0
5,322
9,757
4,079
234
943
8,606
0
71,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
43,210
451
Minions Killed
472
0
Camps Cleared
0
1,446,276
Distance Traveled
1,563,165
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,169
545
110
7
0
288,038
3
L
Anhur
7,126
475
94
6
0
251,769
5
L
Bakasura
6,901
460
75
5
0
324,733
7
W
Serqet
7,914
528
95
6
0
357,322
5
L
Cerberus
6,536
436
26
2
0
281,925
2
W
Fenrir
8,234
549
46
3
0
331,030
3
L
Ra
8,010
534
146
10
0
299,811
3
W
Persephone
9,041
603
109
7
0
295,990
2
W
Aphrodite
8,511
567
122
8
0
282,387
3
W
Danzaburou
9,510
634
100
7
0
296,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role