Player Matchup

Ymir
Ymir
DanyMex92
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Pukichoo
Fenrir
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
52W - 49L
1,532 Elo+
Solo
Thanatos
Thanatos
SnowwyFallen
Thanatos
Level 17
God Stats
1W - 3L
1,304 SR
Queue Stats
1W - 3L
1,309 Elo+
Solo
Artemis
Artemis
SrarKiller
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Taco_de_papaya
Nu Wa
Level 63
God Stats
57W - 47L
1,451 SR
Queue Stats
116W - 110L
1,409 Elo+
Party 2
Team Averages
Level 26
1,491 SR
1,450 Elo+

VS

Team Averages
Level 20
1,689 SR
1,597 Elo+
Artio
Artio
Solariall
Artio
Level 26
God Stats
8W - 3L
1,931 SR
Queue Stats
35W - 25L
1,574 Elo+
Party 1
Mercury
Mercury
essmexican
Mercury
Level 26
God Stats
2W - 2L
1,664 SR
Queue Stats
47W - 39L
1,493 Elo+
Solo
Cupid
Cupid
marcostiba
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,835 Elo+
Solo
Tiamat
Tiamat
niuxer
Tiamat
Level 28
God Stats
3W - 2L
1,775 SR
Queue Stats
61W - 61L
1,562 Elo+
Solo
Chernobog
Chernobog
oneblackhippie
Chernobog
Level 13
God Stats
53W - 40L
1,574 SR
Queue Stats
102W - 83L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 2 / 19
11,696
1,063
17,543
15,575
20,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Pukichoo
Fenrir
17
5 / 0 / 17
10,382
944
13,442
11,138
8,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SnowwyFallen
Thanatos
17
9 / 1 / 17
11,905
1,082
14,280
6,115
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SrarKiller
Artemis
18
5 / 0 / 14
11,188
1,017
25,400
6,169
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 19
11,679
1,062
18,903
7,408
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

315

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Solariall
Artio
15
0 / 6 / 3
9,618
874
6,773
26,932
26,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
essmexican
Mercury
15
0 / 11 / 3
9,206
837
4,277
24,719
9,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
14
0 / 7 / 1
8,626
784
1,807
10,501
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
niuxer
Tiamat
15
1 / 1 / 3
9,806
891
13,859
13,360
6,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
oneblackhippie
Chernobog
14
3 / 6 / 1
9,851
896
11,209
20,825
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
31
Kills
4
4
Deaths
31
86
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
2
19
7.75
W
Fenrir
Pukichoo
Fenrir
5
0
17
13.5
W
Thanatos
SnowwyFallen
Thanatos
9
1
17
17.5
L
Artio
Solariall
Artio
0
6
3
0.25
W
Artemis
SrarKiller
Artemis
5
0
14
12
W
6
1
19
15.5
L
Mercury
essmexican
Mercury
0
11
3
0.14
L
Cupid
0
7
1
0.07
L
Tiamat
niuxer
Tiamat
1
1
3
2.5
L
Chernobog
oneblackhippie
Chernobog
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,568
Damage
37,925
46,405
Taken
96,337
37,513
Mitigated
54,085
16,291
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,543
2,228
0
1,102
15,575
20,119
0
5,798
9,777
19,578
0
W
Fenrir
Pukichoo
Fenrir
13,442
3,170
0
2,613
11,138
8,570
0
5,825
5,313
21
25,095
W
Thanatos
SnowwyFallen
Thanatos
14,280
3,128
534
7,357
6,115
2,867
0
2,070
4,045
0
32,365
L
Artio
Solariall
Artio
6,773
496
776
2,492
26,932
26,424
0
8,581
17,763
12,175
0
W
Artemis
SrarKiller
Artemis
25,400
15,137
0
3,621
6,169
2,696
0
2,926
3,243
0
49,587
W
18,903
2,628
0
1,064
7,408
3,261
0
4,013
3,395
44,899
0
L
Mercury
essmexican
Mercury
4,277
1,451
0
1,685
24,719
9,567
0
8,693
15,720
0
18,923
L
Cupid
1,807
475
284
338
10,501
3,506
0
3,492
6,873
0
6,090
L
Tiamat
niuxer
Tiamat
13,859
996
0
1,669
13,360
6,666
0
5,537
7,599
41,679
0
L
Chernobog
oneblackhippie
Chernobog
11,209
5,948
0
2,283
20,825
7,922
0
8,716
11,915
0
31,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
47,107
202
Minions Killed
153
9
Camps Cleared
3
1,007,586
Distance Traveled
888,447
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,696
1,063
3
0
1
192,744
0
W
Fenrir
10,382
944
29
3
3
220,629
1
W
Thanatos
11,905
1,082
37
3
4
218,472
1
L
Artio
9,618
874
4
0
0
204,884
0
W
Artemis
11,188
1,017
82
7
0
186,849
1
W
Nu Wa
11,679
1,062
51
5
1
188,892
0
L
Mercury
9,206
837
34
3
0
185,636
0
L
Cupid
8,626
784
9
1
0
140,422
0
L
Tiamat
9,806
891
72
7
1
182,540
0
L
Chernobog
9,851
896
34
3
2
174,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role