Player Matchup

Tsukuyomi
Tsukuyomi
Casino
Tsukuyomi
Level 21
God Stats
4W - 4L
1,531 SR
Queue Stats
4W - 4L
1,290 Elo+
Solo
Tiamat
Tiamat
Gen-WaRzONe
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 128L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
LucyDiAngelo1202
Nu Wa
Level 22
God Stats
3W - 0L
1,814 SR
Queue Stats
26W - 24L
1,580 Elo+
Party 1
Fenrir
Fenrir
WoIf_Of_Lore
Fenrir
Level 29
God Stats
19W - 14L
1,631 SR
Queue Stats
103W - 120L
1,545 Elo+
Solo
Neith
Neith
XxELNIGIxX51
Neith
Level 26
God Stats
5W - 5L
1,494 SR
Queue Stats
28W - 34L
1,495 Elo+
Solo
Team Averages
Level 25
1,594 SR
1,488 Elo+

VS

Team Averages
Level 16
1,585 SR
1,430 Elo+
Sun Wukong
Sun Wukong
Crown2546
Sun Wukong
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 9L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Iyamil025
Cthulhu
Level 5
God Stats
3W - 6L
1,728 SR
Queue Stats
40W - 62L
1,288 Elo+
Solo
Fafnir
Fafnir
TheRedMenace130
Fafnir
Level 22
God Stats
1W - 1L
1,727 SR
Queue Stats
39W - 40L
1,381 Elo+
Solo
Tiamat
Tiamat
destroyer765
Tiamat
Level 15
God Stats
33W - 29L
1,468 SR
Queue Stats
49W - 56L
1,443 Elo+
Solo
Danzaburou
Danzaburou
villitex
Danzaburou
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Casino
Tsukuyomi
20
20 / 9 / 18
17,722
1,181
37,940
25,660
12,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
0 / 0 / 0
10,980
732
0
0
0
20
10 / 1 / 27
17,170
1,145
42,335
16,345
6,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
15 / 5 / 23
17,660
1,177
31,119
31,358
25,452
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 7 / 20
15,860
1,057
14,873
21,288
9,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crown2546
Sun Wukong
20
0 / 8 / 11
13,493
900
6,936
26,069
19,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Iyamil025
Cthulhu
20
2 / 11 / 13
14,487
966
14,443
28,336
27,402
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 5 / 10
16,278
1,085
9,457
23,946
23,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
4 / 17 / 11
14,124
942
22,269
31,645
23,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
villitex
Danzaburou
20
12 / 9 / 8
18,663
1,244
35,407
27,840
9,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
50
Kills
22
22
Deaths
50
88
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Casino
Tsukuyomi
20
9
18
3.22
L
Sun Wukong
Crown2546
Sun Wukong
0
8
11
0.69
W
Tiamat
0
0
0
0
L
Cthulhu
Iyamil025
Cthulhu
2
11
13
0.77
W
10
1
27
23.5
L
4
5
10
1.8
W
Fenrir
15
5
23
5.3
W
5
7
20
2.14
L
Tiamat
4
17
11
0.56
L
Danzaburou
villitex
Danzaburou
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,267
Damage
88,512
94,651
Taken
137,836
52,791
Mitigated
104,008
11,407
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Casino
Tsukuyomi
37,940
11,927
0
376
25,660
12,239
0
12,263
13,154
0
66,602
L
Sun Wukong
Crown2546
Sun Wukong
6,936
1,038
0
1,569
26,069
19,686
0
5,526
20,299
0
46,166
W
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Iyamil025
Cthulhu
14,443
900
1,260
3,214
28,336
27,402
0
8,898
19,037
59,424
0
W
42,335
9,054
0
558
16,345
6,034
0
9,447
6,556
82,581
0
L
9,457
2,912
0
5,340
23,946
23,990
0
10,289
13,280
35,323
0
W
Fenrir
31,119
8,350
1,333
5,589
31,358
25,452
0
15,274
15,586
0
46,276
W
14,873
9,364
0
3,551
21,288
9,066
0
8,202
12,986
0
40,098
L
Tiamat
22,269
1,983
0
2,514
31,645
23,142
0
6,828
24,433
34,971
0
L
Danzaburou
villitex
Danzaburou
35,407
18,522
0
7,722
27,840
9,788
0
10,794
16,713
0
66,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,392
Gold Earned
77,045
230
Minions Killed
315
8
Camps Cleared
5
983,189
Distance Traveled
1,307,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,722
1,181
53
4
2
268,584
0
L
Sun Wukong
13,493
900
90
6
0
290,742
0
W
Tiamat
10,980
732
0
0
0
0
0
L
Cthulhu
14,487
966
95
6
1
238,054
0
W
Nu Wa
17,170
1,145
96
6
0
266,837
0
L
Fafnir
16,278
1,085
52
3
0
260,489
0
W
Fenrir
17,660
1,177
36
2
5
274,166
0
W
Neith
15,860
1,057
45
3
1
173,602
0
L
Tiamat
14,124
942
21
1
4
263,476
0
L
Danzaburou
18,663
1,244
57
4
0
254,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role