Player Matchup

Cerberus
Cerberus
CyniicalWraith
Cerberus
Level 83
God Stats
7W - 8L
1,715 SR
Queue Stats
575W - 538L
1,559 Elo+
Solo
Cupid
Cupid
D3FROST
Cupid
Level 107
God Stats
11W - 3L
1,769 SR
Queue Stats
102W - 73L
1,664 Elo+
Solo
Guan Yu
Guan Yu
Paulster
Guan Yu
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,503 Elo+
Solo
Agni
Agni
SynXyn
Agni
Level 129
God Stats
5W - 8L
1,411 SR
Queue Stats
39W - 61L
1,423 Elo+
Solo
Fenrir
Fenrir
blakeyo11
Fenrir
Level 110
God Stats
4W - 3L
1,738 SR
Queue Stats
150W - 131L
1,599 Elo+
Solo
Team Averages
Level 104
1,627 SR
1,550 Elo+

VS

Team Averages
Level 120
1,442 SR
1,624 Elo+
Fenrir
Fenrir
HoBoJoJo69
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,800 Elo+
Solo
Medusa
Medusa
SlaveHealer
Medusa
Level 108
God Stats
14W - 15L
1,351 SR
Queue Stats
284W - 244L
1,571 Elo+
Solo
Tiamat
Tiamat
TuathDe
Tiamat
Level 89
God Stats
21W - 12L
1,712 SR
Queue Stats
240W - 211L
1,594 Elo+
Solo
Raijin
Raijin
XxKimuraXx
Raijin
Level 140
God Stats
29W - 23L
1,206 SR
Queue Stats
547W - 474L
1,554 Elo+
Party 1
Tyr
Tyr
camiliho
Tyr
Level 158
God Stats
4W - 2L
1,441 SR
Queue Stats
525W - 477L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 1 / 11
8,712
512
10,126
15,615
9,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
D3FROST
Cupid
16
5 / 2 / 6
9,399
553
11,950
10,174
3,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Paulster
Guan Yu
16
1 / 1 / 7
9,434
555
3,961
10,389
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
SynXyn
Agni
17
8 / 2 / 10
10,553
621
10,358
8,420
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
blakeyo11
Fenrir
16
10 / 0 / 6
10,046
591
8,417
12,340
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoBoJoJo69
Fenrir
12
0 / 7 / 2
7,098
418
6,165
12,338
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
13
1 / 5 / 2
7,871
463
9,790
13,196
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TuathDe
Tiamat
16
1 / 4 / 0
9,265
545
7,817
9,792
9,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
XxKimuraXx
Raijin
13
3 / 6 / 1
8,557
503
6,165
9,054
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 3
7,707
453
7,237
18,935
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
28
Kills
6
6
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
11
9.5
W
Cupid
D3FROST
Cupid
5
2
6
4
L
Fenrir
HoBoJoJo69
Fenrir
0
7
2
0.14
W
Guan Yu
Paulster
Guan Yu
1
1
7
4.5
L
Medusa
1
5
2
0.4
W
Agni
SynXyn
Agni
8
2
10
6.5
L
Tiamat
TuathDe
Tiamat
1
4
0
0.25
L
Raijin
XxKimuraXx
Raijin
3
6
1
0.58
W
Fenrir
blakeyo11
Fenrir
10
0
6
13
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
37,174
56,938
Taken
63,315
30,266
Mitigated
27,916
21,992
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,126
1,213
638
6,071
15,615
9,180
117
1,640
13,839
40,731
0
W
Cupid
D3FROST
Cupid
11,950
6,958
417
5,935
10,174
3,707
3,012
552
9,548
0
67,226
L
Fenrir
HoBoJoJo69
Fenrir
6,165
779
0
955
12,338
3,478
50
3,651
8,382
0
44,226
W
Guan Yu
Paulster
Guan Yu
3,961
789
920
4,902
10,389
8,858
252
5,889
3,988
0
53,778
L
Medusa
9,790
4,223
0
3,903
13,196
4,065
0
3,384
9,766
0
64,764
W
Agni
SynXyn
Agni
10,358
751
0
1,149
8,420
2,727
0
3,649
4,422
71,118
0
L
Tiamat
TuathDe
Tiamat
7,817
1,907
0
2,663
9,792
9,036
931
2,900
6,594
62,020
0
L
Raijin
XxKimuraXx
Raijin
6,165
103
0
295
9,054
2,605
0
2,061
6,833
49,053
0
W
Fenrir
blakeyo11
Fenrir
8,417
1,076
0
1,960
12,340
5,794
0
1,071
11,159
0
65,029
L
7,237
513
0
6,814
18,935
8,732
18
7,798
10,926
0
22,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
40,498
624
Minions Killed
495
0
Camps Cleared
0
1,736,611
Distance Traveled
1,563,492
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,712
512
82
5
0
367,172
5
W
Cupid
9,399
553
136
8
0
309,270
6
L
Fenrir
7,098
418
71
4
0
323,496
1
W
Guan Yu
9,434
555
166
10
0
330,088
6
L
Medusa
7,871
463
124
7
0
287,452
0
W
Agni
10,553
621
141
8
0
360,994
3
L
Tiamat
9,265
545
159
9
0
306,919
5
L
Raijin
8,557
503
112
7
0
303,966
3
W
Fenrir
10,046
591
99
6
0
369,087
2
L
Tyr
7,707
453
29
2
0
341,659
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role