Player Matchup

Janus
Janus
AliceChan1992
Janus
Level 27
God Stats
5W - 3L
1,120 SR
Queue Stats
213W - 96L
1,670 Elo+
Party 1
Nox
Nox
GlitterBowKitty
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PandaTheKiller22
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,381 Elo+
Solo
Mulan
Mulan
Twinkelberry
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
bluemoon_Ninja
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,625 Elo+
Party 1
Team Averages
Level 79
1,424 SR
1,535 Elo+

VS

Team Averages
Level 86
1,519 SR
1,408 Elo+
Geb
Geb
Mrninjamonkey
Geb
Level 115
God Stats
0W - 1L
1,610 SR
Queue Stats
24W - 34L
1,410 Elo+
Party 2
Hercules
Hercules
Pandawr
Hercules
Level 105
God Stats
0W - 1L
1,386 SR
Queue Stats
78W - 76L
1,393 Elo+
Party 3
Ullr
Ullr
legosnail
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,393 Elo+
Party 3
King Arthur
King Arthur
sandyyxx
King Arthur
Level 125
God Stats
1W - 1L
1,795 SR
Queue Stats
154W - 136L
1,430 Elo+
Party 3
Hou Yi
Hou Yi
tombannister
Hou Yi
Level 58
God Stats
0W - 2L
1,305 SR
Queue Stats
49W - 54L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 19
12,914
861
29,329
10,621
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 0 / 30
10,890
726
9,968
8,669
4,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
3 / 4 / 29
10,405
694
7,644
18,588
28,988
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 6 / 28
11,823
788
23,822
20,261
28,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 2 / 22
11,887
792
21,194
10,654
5,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
11,333
756
14,180
22,732
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Pandawr
Hercules
17
3 / 7 / 9
10,544
703
13,850
23,601
31,604
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
14
2 / 13 / 8
8,919
595
5,781
18,613
7,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
sandyyxx
King Arthur
16
0 / 11 / 8
9,383
626
7,253
23,118
22,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
18
8 / 5 / 4
11,908
794
14,017
15,675
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
54
40
Kills
15
15
Deaths
40
128
Assists
39
Player
Kills
Deaths
Assists
KDA
W
18
3
19
9.17
W
3
0
30
18
L
2
4
10
1.75
W
3
4
29
4.38
L
Hercules
Pandawr
Hercules
3
7
9
1.07
W
6
6
28
3.33
W
10
2
22
10.5
L
Ullr
2
13
8
0.46
L
King Arthur
sandyyxx
King Arthur
0
11
8
0.36
L
Hou Yi
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,957
Damage
55,081
68,793
Taken
103,739
73,590
Mitigated
88,198
28,517
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,329
808
2,447
2,010
10,621
5,324
952
3,262
7,359
48,670
0
W
9,968
1,670
7,089
3,088
8,669
4,847
1,222
2,216
6,453
23,039
0
L
14,180
1,252
3,732
6,245
22,732
19,145
0
16,674
5,632
32,183
0
W
7,644
1,010
0
0
18,588
28,988
635
2,739
15,849
10,601
0
L
Hercules
Pandawr
Hercules
13,850
4,560
0
4,626
23,601
31,604
158
14,851
8,223
0
27,473
W
23,822
2,016
2,680
6,269
20,261
28,585
933
3,603
16,658
0
35,680
W
21,194
5,666
2,613
2,321
10,654
5,846
1,146
2,360
8,294
43,539
0
L
Ullr
5,781
1,871
0
497
18,613
7,953
0
11,762
6,495
0
12,534
L
King Arthur
sandyyxx
King Arthur
7,253
922
2,097
827
23,118
22,399
0
12,781
9,856
0
23,476
L
Hou Yi
14,017
7,122
1,750
3,010
15,675
7,097
1,419
11,089
4,477
0
31,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
52,087
139
Minions Killed
130
0
Camps Cleared
0
1,395,396
Distance Traveled
1,277,236
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,914
861
43
3
0
267,444
0
W
Nox
10,890
726
30
2
0
282,805
0
L
Geb
11,333
756
26
2
0
311,571
0
W
Bacchus
10,405
694
7
0
0
296,030
2
L
Hercules
10,544
703
31
2
0
251,039
3
W
Mulan
11,823
788
35
2
0
294,125
1
W
Nu Wa
11,887
792
24
2
0
254,992
0
L
Ullr
8,919
595
11
1
0
202,879
0
L
King Arthur
9,383
626
24
2
0
248,315
2
L
Hou Yi
11,908
794
38
3
0
263,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role