Player Matchup

Tiamat
Tiamat
Barney91
Tiamat
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,481 Elo+
Solo
Yemoja
Yemoja
KnsThe4
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,163 Elo+
Solo
Hachiman
Hachiman
TrophicDez1
Hachiman
Level 18
God Stats
3W - 3L
1,555 SR
Queue Stats
214W - 227L
1,404 Elo+
Solo
Thor
Thor
thor987543
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Kukulkan
Kukulkan
tifffff
Kukulkan
Level 28
God Stats
21W - 19L
1,483 SR
Queue Stats
69W - 85L
1,409 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,355 Elo+

VS

Team Averages
Level 23
1,545 SR
1,423 Elo+
Zeus
Zeus
DrexLozion
Zeus
Level 28
God Stats
35W - 27L
1,447 SR
Queue Stats
936W - 1,038L
1,456 Elo+
Solo
Danzaburou
Danzaburou
EJWolfpack
Danzaburou
Level 29
God Stats
58W - 27L
1,697 SR
Queue Stats
202W - 217L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Shrektastic21
Cthulhu
Level 17
God Stats
24W - 16L
1,558 SR
Queue Stats
361W - 307L
1,400 Elo+
Solo
Tiamat
Tiamat
WhiteCracker46
Tiamat
Level 28
God Stats
9W - 12L
1,523 SR
Queue Stats
148W - 149L
1,442 Elo+
Solo
Mercury
Mercury
twinslayers
Mercury
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 89L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Barney91
Tiamat
19
4 / 8 / 11
12,952
925
9,407
18,130
13,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
KnsThe4
Yemoja
19
1 / 3 / 19
13,649
975
6,113
18,751
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TrophicDez1
Hachiman
19
4 / 7 / 15
13,081
934
18,161
25,136
11,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 4 / 12
11,341
810
1,669
9,020
3,778
Kukulkan
tifffff
Kukulkan
20
14 / 1 / 6
16,025
1,145
23,288
20,570
10,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

49

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 7
12,177
870
11,451
3,978
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
EJWolfpack
Danzaburou
19
12 / 15 / 3
15,076
1,077
34,336
26,543
14,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
3 / 0 / 12
13,581
970
16,271
13,574
18,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 8
13,391
957
19,070
13,597
12,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
twinslayers
Mercury
19
3 / 4 / 8
12,457
890
6,808
15,575
7,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
23
Kills
23
23
Deaths
23
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Barney91
Tiamat
4
8
11
1.19
W
1
0
7
4.5
W
Danzaburou
EJWolfpack
Danzaburou
12
15
3
0.9
L
Yemoja
KnsThe4
Yemoja
1
3
19
3.5
W
Cthulhu
3
0
12
9
L
Hachiman
TrophicDez1
Hachiman
4
7
15
1.64
W
4
4
8
2
L
0
4
12
1.5
L
Kukulkan
tifffff
Kukulkan
14
1
6
17
W
Mercury
twinslayers
Mercury
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,638
Damage
87,936
91,607
Taken
73,267
61,654
Mitigated
53,981
12,001
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Barney91
Tiamat
9,407
488
0
674
18,130
13,842
0
9,794
7,953
22,439
0
W
11,451
0
0
0
3,978
1,755
0
2,711
1,267
34,931
0
W
Danzaburou
EJWolfpack
Danzaburou
34,336
14,974
0
5,241
26,543
14,084
0
13,777
12,766
0
54,748
L
Yemoja
KnsThe4
Yemoja
6,113
1,815
3,515
2,393
18,751
22,803
0
9,818
8,640
13,990
0
W
Cthulhu
16,271
732
1,055
4,459
13,574
18,466
0
6,711
6,863
58,921
0
L
Hachiman
TrophicDez1
Hachiman
18,161
11,544
0
3,339
25,136
11,017
0
11,535
13,145
0
31,674
W
19,070
1,060
0
1,834
13,597
12,507
0
7,751
5,846
31,138
0
L
1,669
129
0
0
9,020
3,778
0
4,525
4,274
0
4,768
L
Kukulkan
tifffff
Kukulkan
23,288
2,751
330
1,750
20,570
10,214
0
9,436
10,803
85,178
0
W
Mercury
twinslayers
Mercury
6,808
3,069
0
376
15,575
7,169
0
7,858
7,225
0
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,048
Gold Earned
66,682
227
Minions Killed
245
3
Camps Cleared
3
1,111,148
Distance Traveled
1,210,954
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,952
925
28
2
1
240,451
0
W
Zeus
12,177
870
50
4
0
194,519
0
W
Danzaburou
15,076
1,077
41
3
1
213,035
2
L
Yemoja
13,649
975
15
1
0
201,743
0
W
Cthulhu
13,581
970
119
9
1
281,709
1
L
Hachiman
13,081
934
36
3
0
239,685
0
W
Tiamat
13,391
957
31
2
0
207,991
0
L
Thor
11,341
810
3
0
2
200,697
1
L
Kukulkan
16,025
1,145
145
10
0
228,572
1
W
Mercury
12,457
890
4
0
1
313,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role