Player Matchup

Tsukuyomi
Tsukuyomi
C4 Assassiin
Tsukuyomi
Level 25
God Stats
34W - 12L
1,500 SR
Queue Stats
733W - 532L
1,671 Elo+
Party 2
Apollo
Apollo
Hay Clyde
Apollo
Level 69
God Stats
38W - 15L
1,776 SR
Queue Stats
1,214W - 882L
1,653 Elo+
Party 2
Cerberus
Cerberus
P ii G ii X
Cerberus
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
164W - 150L
1,557 Elo+
Party 3
Hel
Hel
SnowFury9
Hel
Level 92
God Stats
10W - 8L
1,124 SR
Queue Stats
441W - 382L
1,454 Elo+
Party 3
Tiamat
Tiamat
StarNebula513
Tiamat
Level 41
God Stats
13W - 7L
1,500 SR
Queue Stats
105W - 87L
1,537 Elo+
Party 2
Team Averages
Level 51
1,480 SR
1,574 Elo+

VS

Team Averages
Level 45
1,659 SR
1,523 Elo+
Thor
Thor
GreasyGopher69
Thor
Level 27
God Stats
3W - 2L
1,790 SR
Queue Stats
43W - 55L
1,525 Elo+
Party 1
Izanami
Izanami
Ilovebigwomen
Izanami
Level 59
God Stats
56W - 22L
1,769 SR
Queue Stats
66W - 43L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
MADBIGDADDY76
Sylvanus
Level 63
God Stats
78W - 41L
1,697 SR
Queue Stats
246W - 222L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
MAYITOOuO
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nxbba-Nugget
Danzaburou
Level 31
God Stats
16W - 15L
1,537 SR
Queue Stats
468W - 520L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C4 Assassiin
Tsukuyomi
18
4 / 5 / 5
12,410
460
10,232
19,245
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Hay Clyde
Apollo
20
11 / 5 / 4
15,644
579
28,329
28,373
13,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
P ii G ii X
Cerberus
18
5 / 3 / 8
12,713
471
18,938
32,940
35,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 10
13,713
508
23,438
28,241
31,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
1 / 5 / 6
11,910
441
12,848
23,196
15,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
11,264
417
7,355
23,982
11,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
20
10 / 5 / 7
17,897
663
45,623
28,977
12,929
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MADBIGDADDY76
Sylvanus
20
2 / 4 / 11
13,392
496
10,396
33,732
39,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
MAYITOOuO
Nu Wa
20
6 / 3 / 8
13,759
510
30,681
22,466
11,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nxbba-Nugget
Danzaburou
10
1 / 6 / 0
9,233
342
6,135
11,203
2,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
26
Kills
20
20
Deaths
26
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
C4 Assassiin
Tsukuyomi
4
5
5
1.3
W
1
8
5
0.44
L
Apollo
Hay Clyde
Apollo
11
5
4
2.6
W
Izanami
10
5
7
2.7
W
Sylvanus
MADBIGDADDY76
Sylvanus
2
4
11
1.88
W
Nu Wa
MAYITOOuO
Nu Wa
6
3
8
3.33
W
Danzaburou
Nxbba-Nugget
Danzaburou
1
6
0
0.17
L
Cerberus
P ii G ii X
Cerberus
5
3
8
3
L
5
2
10
5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,785
Damage
100,190
131,995
Taken
120,360
105,121
Mitigated
77,424
63,953
Healing
44,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
C4 Assassiin
Tsukuyomi
10,232
2,131
0
5,233
19,245
8,731
752
4,628
14,617
0
71,474
W
7,355
452
0
2,883
23,982
11,111
1,169
10,132
13,710
0
51,868
L
Apollo
Hay Clyde
Apollo
28,329
17,191
0
7,925
28,373
13,482
3,884
8,866
19,507
0
165,787
W
Izanami
45,623
37,040
0
13,629
28,977
12,929
7,923
17,173
11,598
0
181,474
W
Sylvanus
MADBIGDADDY76
Sylvanus
10,396
2,770
5,414
12,555
33,732
39,397
377
11,563
21,923
41,240
0
W
Nu Wa
MAYITOOuO
Nu Wa
30,681
6,781
1,028
6,508
22,466
11,291
1,253
11,283
10,711
101,700
0
W
Danzaburou
Nxbba-Nugget
Danzaburou
6,135
4,263
0
2,024
11,203
2,696
32
4,009
7,194
0
28,276
L
Cerberus
P ii G ii X
Cerberus
18,938
1,264
306
9,149
32,940
35,745
410
11,008
21,932
57,804
0
L
23,438
2,035
13,859
20,747
28,241
31,748
1,890
10,652
17,589
98,352
0
L
12,848
821
0
6,734
23,196
15,415
397
5,923
17,273
88,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,390
Gold Earned
65,545
782
Minions Killed
608
0
Camps Cleared
0
2,412,364
Distance Traveled
2,066,953
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,410
460
101
4
0
497,521
0
W
Thor
11,264
417
95
4
0
481,240
1
L
Apollo
15,644
579
245
9
0
497,042
5
W
Izanami
17,897
663
265
10
0
443,111
1
W
Sylvanus
13,392
496
75
3
0
448,374
4
W
Nu Wa
13,759
510
139
5
0
472,971
2
W
Danzaburou
9,233
342
34
1
0
221,257
2
L
Cerberus
12,713
471
98
4
0
466,872
4
L
Hel
13,713
508
177
7
0
494,416
2
L
Tiamat
11,910
441
161
6
0
456,513
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role