Player Matchup

Zhong Kui
Zhong Kui
DimaAniy123
Zhong Kui
Level 86
God Stats
7W - 5L
1,158 SR
Queue Stats
631W - 669L
1,472 Elo+
Solo
Geb
Geb
FlamingLions
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,473 Elo+
Party 1
Discordia
Discordia
Greorith
Discordia
Level 68
God Stats
4W - 2L
1,529 SR
Queue Stats
103W - 114L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Hunnay
Jing Wei
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rickpor
Tsukuyomi
Level 128
God Stats
4W - 4L
1,364 SR
Queue Stats
191W - 194L
1,478 Elo+
Solo
Team Averages
Level 75
1,410 SR
1,453 Elo+

VS

Team Averages
Level 75
1,477 SR
1,446 Elo+
Fenrir
Fenrir
Mudman2
Fenrir
Level 68
God Stats
2W - 1L
1,704 SR
Queue Stats
121W - 145L
1,410 Elo+
Solo
Neith
Neith
RetroSpacecake
Neith
Level 16
God Stats
6W - 5L
1,536 SR
Queue Stats
243W - 308L
1,370 Elo+
Party 2
Pele
Pele
UnhookedAnt7446
Pele
Level 100
God Stats
5W - 9L
1,500 SR
Queue Stats
623W - 701L
1,484 Elo+
Party 2
Medusa
Medusa
overwaitpilot3
Medusa
Level 65
God Stats
21W - 16L
1,147 SR
Queue Stats
706W - 766L
1,424 Elo+
Party 2
Apollo
Apollo
volitionweasel
Apollo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 153L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DimaAniy123
Zhong Kui
20
7 / 6 / 25
12,919
807
15,065
14,668
10,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 5 / 21
12,107
757
8,028
24,589
23,704
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
Greorith
Discordia
20
9 / 6 / 23
12,825
802
23,877
12,648
5,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Hunnay
Jing Wei
20
11 / 6 / 20
12,596
787
14,808
19,605
10,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
Rickpor
Tsukuyomi
20
12 / 6 / 15
13,095
818
19,811
18,910
10,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mudman2
Fenrir
18
4 / 8 / 10
11,608
726
10,004
14,243
8,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 7 / 13
11,068
692
6,774
14,321
6,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 10 / 10
12,598
787
16,635
23,159
11,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 8 / 12
11,572
723
16,523
17,534
7,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 8 / 11
13,802
863
21,335
19,838
9,637
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
85
41
Kills
29
29
Deaths
41
104
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DimaAniy123
Zhong Kui
7
6
25
3.25
W
2
5
21
2.5
W
Discordia
Greorith
Discordia
9
6
23
3.42
W
Jing Wei
Hunnay
Jing Wei
11
6
20
3.5
L
Fenrir
Mudman2
Fenrir
4
8
10
1.13
L
3
7
13
1.36
W
Tsukuyomi
Rickpor
Tsukuyomi
12
6
15
3.25
L
7
10
10
1.2
L
5
8
12
1.38
L
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,589
Damage
71,271
90,420
Taken
89,095
60,932
Mitigated
42,666
27,826
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DimaAniy123
Zhong Kui
15,065
1,775
1,956
1,753
14,668
10,483
2,711
0
14,668
28,962
0
W
8,028
899
525
7,807
24,589
23,704
184
0
24,589
13,519
0
W
Discordia
Greorith
Discordia
23,877
2,014
3,475
2,644
12,648
5,982
1,688
0
12,648
42,625
0
W
Jing Wei
Hunnay
Jing Wei
14,808
10,822
1,949
4,159
19,605
10,522
2,346
0
19,605
0
37,236
L
Fenrir
Mudman2
Fenrir
10,004
1,076
744
1,436
14,243
8,249
0
6,349
7,894
0
13,332
L
6,774
3,929
525
2,511
14,321
6,026
750
9,326
4,995
0
12,580
W
Tsukuyomi
Rickpor
Tsukuyomi
19,811
6,137
1,382
2,176
18,910
10,241
1,129
0
18,910
0
38,298
L
16,635
2,872
2,604
6,788
23,159
11,081
1,014
10,650
12,509
0
39,857
L
16,523
6,719
1,948
4,344
17,534
7,673
689
10,841
6,693
0
28,836
L
21,335
17,474
2,163
3,328
19,838
9,637
1,364
9,804
10,034
0
39,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,542
Gold Earned
60,648
158
Minions Killed
145
0
Camps Cleared
0
1,293,024
Distance Traveled
1,157,352
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,919
807
41
3
0
225,832
0
W
Geb
12,107
757
5
0
0
294,440
0
W
Discordia
12,825
802
40
3
0
257,789
1
W
Jing Wei
12,596
787
40
3
0
239,406
0
L
Fenrir
11,608
726
11
1
0
196,517
1
L
Neith
11,068
692
18
1
0
206,610
0
W
Tsukuyomi
13,095
818
32
2
0
275,557
0
L
Pele
12,598
787
36
2
0
237,323
1
L
Medusa
11,572
723
35
2
0
265,831
0
L
Apollo
13,802
863
45
3
0
251,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role