Player Matchup

Neith
Neith
Andrewninja12
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,520 Elo+
Solo
Ares
Ares
Gorillaman12345
Ares
Level 6
God Stats
1W - 2L
1,600 SR
Queue Stats
26W - 42L
1,351 Elo+
Solo
Hun Batz
Hun Batz
LigmaJohn420
Hun Batz
Level 16
God Stats
38W - 32L
1,512 SR
Queue Stats
123W - 147L
1,517 Elo+
Solo
Discordia
Discordia
V586DRKING586
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,067 Elo+
Solo
Tiamat
Tiamat
caiooiac896caioo
Tiamat
Level 29
God Stats
0W - 3L
1,299 SR
Queue Stats
8W - 8L
1,463 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,383 Elo+

VS

Team Averages
Level 22
1,469 SR
1,533 Elo+
Bakasura
Bakasura
Deku2131
Bakasura
Level 17
God Stats
7W - 2L
1,752 SR
Queue Stats
48W - 28L
1,542 Elo+
Party 1
Chang'e
Chang'e
Gerraheim
Chang'e
Level 17
God Stats
4W - 1L
1,480 SR
Queue Stats
90W - 69L
1,525 Elo+
Solo
Danzaburou
Danzaburou
couny_176
Danzaburou
Level 19
God Stats
2W - 3L
1,273 SR
Queue Stats
54W - 41L
1,550 Elo+
Party 1
Cerberus
Cerberus
issam-77-
Cerberus
Level 28
God Stats
34W - 23L
1,574 SR
Queue Stats
205W - 220L
1,556 Elo+
Party 1
Tiamat
Tiamat
madera-uzumaki
Tiamat
Level 29
God Stats
33W - 31L
1,267 SR
Queue Stats
580W - 560L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,340
379
13,399
14,441
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 2
9,916
451
4,551
18,564
19,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
LigmaJohn420
Hun Batz
16
5 / 6 / 1
10,389
472
10,488
18,305
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
V586DRKING586
Discordia
11
0 / 8 / 3
7,551
343
6,789
11,803
3,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 3
7,939
361
7,125
11,941
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deku2131
Bakasura
17
11 / 3 / 6
11,266
512
11,944
14,580
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Gerraheim
Chang'e
18
8 / 2 / 6
10,986
499
18,854
18,722
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
couny_176
Danzaburou
16
4 / 2 / 7
10,421
474
8,102
9,953
5,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
issam-77-
Cerberus
17
2 / 0 / 12
10,426
474
6,770
11,578
12,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 2 / 7
10,490
477
11,836
13,766
10,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
28
28
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Bakasura
Deku2131
Bakasura
11
3
6
4.67
W
Chang'e
Gerraheim
Chang'e
8
2
6
5.5
L
3
5
2
0.8
L
Hun Batz
LigmaJohn420
Hun Batz
5
6
1
0.92
L
Discordia
V586DRKING586
Discordia
0
8
3
0.19
L
0
3
3
0.5
W
Danzaburou
couny_176
Danzaburou
4
2
7
3.75
W
Cerberus
issam-77-
Cerberus
2
0
12
8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,352
Damage
57,506
75,054
Taken
68,599
40,568
Mitigated
46,592
13,373
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,399
4,543
0
4,249
14,441
4,747
1,150
8,085
5,435
0
49,911
W
Bakasura
Deku2131
Bakasura
11,944
8,468
0
3,859
14,580
10,329
2,556
1,990
12,590
0
52,716
W
Chang'e
Gerraheim
Chang'e
18,854
1,182
2,299
10,379
18,722
7,781
375
4,771
13,951
76,625
0
L
4,551
151
0
178
18,564
19,447
774
6,693
10,798
33,883
0
L
Hun Batz
LigmaJohn420
Hun Batz
10,488
2,691
0
3,682
18,305
6,776
0
6,690
10,882
0
62,575
L
Discordia
V586DRKING586
Discordia
6,789
928
862
2,573
11,803
3,496
749
6,007
5,123
34,191
0
L
7,125
258
0
1,829
11,941
6,102
0
8,070
3,180
35,944
0
W
Danzaburou
couny_176
Danzaburou
8,102
2,880
0
2,850
9,953
5,035
490
1,705
8,248
0
52,530
W
Cerberus
issam-77-
Cerberus
6,770
451
0
3,374
11,578
12,500
848
2,285
9,293
60,815
0
W
11,836
515
765
4,288
13,766
10,947
456
7,714
6,052
57,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
53,589
323
Minions Killed
580
0
Camps Cleared
0
1,859,679
Distance Traveled
2,037,512
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,340
379
70
3
0
384,150
3
W
Bakasura
11,266
512
108
5
0
448,135
1
W
Chang'e
10,986
499
122
6
0
383,394
3
L
Ares
9,916
451
42
2
0
340,181
2
L
Hun Batz
10,389
472
106
5
0
391,963
0
L
Discordia
7,551
343
57
3
0
343,050
0
L
Tiamat
7,939
361
48
2
0
400,335
4
W
Danzaburou
10,421
474
84
4
0
422,000
3
W
Cerberus
10,426
474
167
8
0
402,013
0
W
Tiamat
10,490
477
99
5
0
381,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role