Player Matchup

Tiamat
Tiamat
Lukester2904
Tiamat
Level 26
God Stats
4W - 7L
1,135 SR
Queue Stats
328W - 328L
1,387 Elo+
Solo
Heimdallr
Heimdallr
Socke-Dragon
Heimdallr
Level 19
God Stats
3W - 4L
1,333 SR
Queue Stats
29W - 42L
1,320 Elo+
Party 1
Ymir
Ymir
cedric5
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,211 Elo+
Party 1
Bellona
Bellona
frenchfry616
Bellona
Level 19
God Stats
5W - 8L
1,500 SR
Queue Stats
182W - 270L
1,213 Elo+
Solo
Set
Set
padlrino
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,394 SR
1,326 Elo+

VS

Team Averages
Level 13
1,423 SR
1,387 Elo+
Kukulkan
Kukulkan
Goofygrass024
Kukulkan
Level 29
God Stats
21W - 32L
1,421 SR
Queue Stats
52W - 99L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Meofff6180
Danzaburou
Level 24
God Stats
9W - 6L
1,427 SR
Queue Stats
68W - 67L
1,394 Elo+
Solo
Nemesis
Nemesis
RedHyperion7902
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TopDogTroyDeezy
Sylvanus
Level 9
God Stats
0W - 3L
1,265 SR
Queue Stats
35W - 28L
1,242 Elo+
Solo
Guan Yu
Guan Yu
kiwy_777
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
14 / 4 / 2
15,093
559
18,653
17,895
11,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Socke-Dragon
Heimdallr
20
5 / 0 / 8
13,344
494
13,573
18,576
7,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
cedric5
Ymir
14
1 / 3 / 5
9,938
368
2,663
16,547
9,033
Bellona
frenchfry616
Bellona
19
5 / 3 / 2
12,839
476
4,856
14,021
11,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 10 / 4
13,007
482
6,523
26,698
11,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goofygrass024
Kukulkan
20
5 / 4 / 3
13,282
492
20,990
10,203
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Meofff6180
Danzaburou
13
3 / 6 / 0
10,260
380
6,059
11,453
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 5 / 1
7,486
277
109
4,211
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
18
3 / 4 / 0
12,023
445
11,594
23,935
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
kiwy_777
Guan Yu
12
1 / 14 / 2
9,203
341
4,099
20,094
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
29
Kills
12
20
Deaths
33
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Goofygrass024
Kukulkan
5
4
3
1.63
W
Tiamat
14
4
2
3.75
L
Danzaburou
Meofff6180
Danzaburou
3
6
0
0.5
L
0
5
1
0.1
W
Heimdallr
Socke-Dragon
Heimdallr
5
0
8
9
L
Sylvanus
3
4
0
0.75
W
Ymir
cedric5
Ymir
1
3
5
1.17
W
Bellona
frenchfry616
Bellona
5
3
2
2
L
Guan Yu
kiwy_777
Guan Yu
1
14
2
0.14
W
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
42,851
93,737
Taken
69,896
50,184
Mitigated
52,247
24,392
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Goofygrass024
Kukulkan
20,990
607
921
1,672
10,203
4,402
1,149
3,722
6,481
108,569
0
W
Tiamat
18,653
2,144
0
5,858
17,895
11,307
2,466
4,443
13,377
100,198
0
L
Danzaburou
Meofff6180
Danzaburou
6,059
2,820
0
2,897
11,453
3,771
1,620
4,160
7,290
0
35,321
L
109
76
0
105
4,211
1,004
10
922
3,289
0
5,445
W
Heimdallr
Socke-Dragon
Heimdallr
13,573
7,991
0
9,051
18,576
7,550
5,039
7,660
10,816
0
90,052
L
Sylvanus
11,594
4,078
1,165
7,292
23,935
25,828
696
7,877
16,058
51,738
0
W
Ymir
cedric5
Ymir
2,663
1,006
0
0
16,547
9,033
819
8,538
7,840
19,614
0
W
Bellona
frenchfry616
Bellona
4,856
1,862
0
270
14,021
11,043
2,260
8,584
5,412
0
55,453
L
Guan Yu
kiwy_777
Guan Yu
4,099
1,825
35
1,700
20,094
17,242
21
4,635
15,459
0
14,535
W
6,523
3,297
0
9,213
26,698
11,251
0
5,063
21,635
0
107,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,221
Gold Earned
52,254
560
Minions Killed
372
0
Camps Cleared
0
2,288,475
Distance Traveled
1,710,245
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,282
492
196
7
0
461,078
0
W
Tiamat
15,093
559
158
6
0
474,959
1
L
Danzaburou
10,260
380
62
2
0
288,945
0
L
Nemesis
7,486
277
10
0
0
117,321
1
W
Heimdallr
13,344
494
125
5
0
522,393
1
L
Sylvanus
12,023
445
82
3
0
407,006
1
W
Ymir
9,938
368
36
1
0
417,227
1
W
Bellona
12,839
476
122
5
0
448,491
0
L
Guan Yu
9,203
341
22
1
0
435,895
4
W
Set
13,007
482
119
4
0
425,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role