Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Flaco_NIT
Kumbhakarna
Silver III
Level 146
God Stats
5W - 4L
1,436 SR
Queue Stats
80W - 76L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Gbptrax YKTV
Sun Wukong
Bronze III
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 121L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
IITyphoonll
Fenrir
Silver II
Level 35
God Stats
6W - 5L
1,160 SR
Queue Stats
113W - 109L
1,508 MMR
Solo
Scylla
Scylla
Gold III
PurgerOfWinter
Scylla
Gold III
Level 128
God Stats
8W - 6L
1,736 SR
Queue Stats
366W - 353L
1,501 MMR
Solo
Apollo
Apollo
Silver II
Reginleif_Axel
Apollo
Silver II
Level 109
God Stats
5W - 11L
1,306 SR
Queue Stats
42W - 44L
1,508 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,428 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,688 SR
1,504 MMR
Chang'e
Chang'e
Gold I
Gendal-ElPto_Amo
Chang'e
Gold I
Level 88
God Stats
39W - 36L
1,487 SR
Queue Stats
363W - 376L
1,496 MMR
Solo
Thor
Thor
Bronze III
Pit Zahot Soy
Thor
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
RebelEnzovb
Hercules
Bronze III
Level 30
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
Shąg
Yemoja
Silver I
Level 116
God Stats
1W - 3L
1,880 SR
Queue Stats
35W - 39L
1,487 MMR
Party 1
Rama
Rama
Bronze III
lliwdoG
Rama
Bronze III
Level 126
God Stats
7W - 8L
1,731 SR
Queue Stats
16W - 13L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flaco_NIT
Kumbhakarna
11
3 / 1 / 4
6,880
529
4,423
8,468
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Gbptrax YKTV
Sun Wukong
13
3 / 0 / 1
7,342
565
5,295
6,274
4,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
11
0 / 2 / 7
6,864
528
4,175
9,612
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 2
8,214
632
8,420
5,488
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 2
7,870
605
7,433
7,189
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetAphroditeYmirArachneCu Chulainn

VS

Bans
DanzaburouSobekNemesisBellonaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,192
476
4,678
8,212
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 2
5,861
451
2,824
10,154
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
RebelEnzovb
Hercules
11
1 / 2 / 0
6,264
482
3,643
10,072
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Shąg
Yemoja
10
1 / 2 / 3
6,632
510
3,297
9,926
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
lliwdoG
Rama
10
3 / 4 / 1
6,524
502
5,995
8,293
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
5
5
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Flaco_NIT
Kumbhakarna
3
1
4
5
W
Sun Wukong
Gbptrax YKTV
Sun Wukong
3
0
1
3.5
L
0
5
3
0.3
W
Fenrir
0
2
7
1.75
L
0
3
2
0.33
W
6
1
2
7
L
Hercules
RebelEnzovb
Hercules
1
2
0
0.5
W
4
1
2
5
L
Yemoja
Shąg
Yemoja
1
2
3
1.25
L
Rama
lliwdoG
Rama
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
20,437
37,031
Taken
46,657
15,958
Mitigated
16,581
13,332
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Flaco_NIT
Kumbhakarna
4,423
527
0
1,534
8,468
3,516
0
2,635
5,725
19,070
0
W
Sun Wukong
Gbptrax YKTV
Sun Wukong
5,295
878
0
2,358
6,274
4,873
84
0
6,274
0
34,389
L
4,678
39
567
2,302
8,212
2,714
0
4,671
3,263
29,921
0
W
Fenrir
4,175
1,324
0
2,887
9,612
3,454
0
1,198
8,314
0
38,154
L
2,824
629
0
2,390
10,154
3,277
0
1,442
8,618
0
29,760
W
8,420
606
0
1,468
5,488
1,827
0
2,192
3,168
46,331
0
L
Hercules
RebelEnzovb
Hercules
3,643
705
0
4,308
10,072
4,322
139
75
9,922
0
26,977
W
7,433
4,305
0
5,085
7,189
2,288
0
1,574
5,575
0
58,224
L
Yemoja
Shąg
Yemoja
3,297
251
566
2,356
9,926
4,039
0
3,624
6,280
17,284
0
L
Rama
lliwdoG
Rama
5,995
4,644
0
1,887
8,293
2,229
0
2,667
5,586
0
31,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
31,473
349
Minions Killed
263
0
Camps Cleared
0
1,285,556
Distance Traveled
1,212,599
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,880
529
19
1
0
283,891
3
W
Sun Wukong
7,342
565
67
5
0
237,245
0
L
Chang'e
6,192
476
59
5
0
244,808
3
W
Fenrir
6,864
528
61
5
0
262,954
2
L
Thor
5,861
451
66
5
0
259,561
3
W
Scylla
8,214
632
97
7
0
243,709
4
L
Hercules
6,264
482
59
5
0
234,447
1
W
Apollo
7,870
605
105
8
0
257,757
3
L
Yemoja
6,632
510
29
2
0
246,558
5
L
Rama
6,524
502
50
4
0
227,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role