Player Matchup

Vamana
Vamana
Kerbex92
Vamana
Level 26
God Stats
33W - 16L
1,607 SR
Queue Stats
222W - 234L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
Nejispeed
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,349 Elo+
Party 3
Yemoja
Yemoja
Peppers00
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,490 Elo+
Solo
Izanami
Izanami
SnamelFR
Izanami
Level 16
God Stats
10W - 10L
1,676 SR
Queue Stats
20W - 27L
1,384 Elo+
Party 1
Nemesis
Nemesis
c2Sic
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 3
Team Averages
Level 12
1,556 SR
1,405 Elo+

VS

Team Averages
Level 14
1,379 SR
1,299 Elo+
Anubis
Anubis
Antijas
Anubis
Level 15
God Stats
5W - 11L
1,338 SR
Queue Stats
235W - 303L
1,344 Elo+
Solo
Thor
Thor
Hazerael
Thor
Level 6
God Stats
9W - 6L
1,495 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MrPhilderande
Kukulkan
Level 17
God Stats
4W - 0L
1,285 SR
Queue Stats
13W - 10L
1,195 Elo+
Party 2
Jormungandr
Jormungandr
Twykegg
Jormungandr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 11L
1,195 Elo+
Party 2
Guan Yu
Guan Yu
loudtree
Guan Yu
Level 4
God Stats
6W - 8L
1,276 SR
Queue Stats
20W - 13L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kerbex92
Vamana
16
2 / 4 / 5
10,068
1,007
13,798
20,596
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Nejispeed
Ah Puch
16
2 / 13 / 5
10,301
1,030
8,568
17,874
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Peppers00
Yemoja
16
1 / 4 / 8
10,155
1,016
7,207
12,889
10,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SnamelFR
Izanami
15
3 / 6 / 3
10,106
1,011
12,182
18,199
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
c2Sic
Nemesis
16
4 / 9 / 5
10,519
1,052
12,609
21,291
5,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

113

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Antijas
Anubis
17
3 / 5 / 21
10,801
1,080
15,223
13,706
7,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
17
6 / 2 / 19
11,423
1,142
10,375
8,034
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MrPhilderande
Kukulkan
19
11 / 1 / 16
12,739
1,274
30,829
6,274
2,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Twykegg
Jormungandr
18
10 / 2 / 19
12,267
1,227
16,422
13,259
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
loudtree
Guan Yu
18
6 / 2 / 23
11,937
1,194
12,005
18,458
24,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
12
Kills
36
36
Deaths
12
26
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
Antijas
Anubis
3
5
21
2.7
W
Thor
6
2
19
7.75
L
Vamana
Kerbex92
Vamana
2
4
5
1.13
W
Kukulkan
MrPhilderande
Kukulkan
11
1
16
19
L
Ah Puch
Nejispeed
Ah Puch
2
13
5
0.35
L
Yemoja
Peppers00
Yemoja
1
4
8
1.25
L
Izanami
SnamelFR
Izanami
3
6
3
0.75
W
Jormungandr
Twykegg
Jormungandr
10
2
19
9.75
L
Nemesis
c2Sic
Nemesis
4
9
5
0.72
W
Guan Yu
loudtree
Guan Yu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,364
Damage
84,854
90,849
Taken
59,731
41,043
Mitigated
50,139
13,325
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Antijas
Anubis
15,223
115
0
1,047
13,706
7,035
0
2,954
10,652
33,770
0
W
Thor
10,375
1,892
0
509
8,034
3,353
0
1,650
6,334
0
22,157
L
Vamana
Kerbex92
Vamana
13,798
6,966
0
3,292
20,596
15,225
0
12,824
7,272
147
22,264
W
Kukulkan
MrPhilderande
Kukulkan
30,829
3,267
0
200
6,274
2,711
0
2,628
3,621
61,020
0
L
Ah Puch
Nejispeed
Ah Puch
8,568
807
0
557
17,874
5,103
0
11,400
6,249
51,224
0
L
Yemoja
Peppers00
Yemoja
7,207
991
3,418
592
12,889
10,264
0
9,531
3,183
16,274
0
L
Izanami
SnamelFR
Izanami
12,182
6,860
0
2,331
18,199
4,997
0
13,905
4,144
0
32,941
W
Jormungandr
Twykegg
Jormungandr
16,422
1,865
0
675
13,259
13,025
0
4,336
8,798
28,133
0
L
Nemesis
c2Sic
Nemesis
12,609
5,240
0
3,135
21,291
5,454
0
14,014
6,927
0
23,713
W
Guan Yu
loudtree
Guan Yu
12,005
1,788
6,676
5,727
18,458
24,015
0
4,354
13,704
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
59,167
189
Minions Killed
191
5
Camps Cleared
4
945,418
Distance Traveled
1,023,344
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,801
1,080
57
6
0
187,063
0
W
Thor
11,423
1,142
25
3
2
189,633
0
L
Vamana
10,068
1,007
27
3
2
216,603
0
W
Kukulkan
12,739
1,274
69
7
1
198,366
0
L
Ah Puch
10,301
1,030
84
8
0
151,122
1
L
Yemoja
10,155
1,016
15
2
0
185,983
2
L
Izanami
10,106
1,011
52
5
1
194,956
1
W
Jormungandr
12,267
1,227
22
2
1
207,119
0
L
Nemesis
10,519
1,052
11
1
2
196,754
2
W
Guan Yu
11,937
1,194
18
2
0
241,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role