Player Matchup

Sylvanus
Sylvanus
AbruptVipahz
Sylvanus
Level 138
God Stats
18W - 10L
1,646 SR
Queue Stats
534W - 491L
1,556 Elo+
Party 1
Tyr
Tyr
Nocito18
Tyr
Level 83
God Stats
3W - 5L
1,371 SR
Queue Stats
56W - 39L
1,604 Elo+
Party 3
Fenrir
Fenrir
UnflappedDust15
Fenrir
Level 89
God Stats
14W - 14L
1,720 SR
Queue Stats
205W - 200L
1,460 Elo+
Party 3
Anubis
Anubis
marius4745
Anubis
Level 89
God Stats
11W - 6L
1,839 SR
Queue Stats
73W - 59L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
nightst4lker000
Danzaburou
Level 121
God Stats
31W - 16L
1,749 SR
Queue Stats
442W - 402L
1,510 Elo+
Party 1
Team Averages
Level 104
1,665 SR
1,539 Elo+

VS

Team Averages
Level 86
1,419 SR
1,489 Elo+
Tyr
Tyr
Demo239
Tyr
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
590W - 622L
1,496 Elo+
Party 2
King Arthur
King Arthur
Extrem1s
King Arthur
Level 149
God Stats
7W - 7L
1,567 SR
Queue Stats
222W - 204L
1,553 Elo+
Solo
Set
Set
Ross4244
Set
Level 67
God Stats
0W - 4L
1,245 SR
Queue Stats
370W - 390L
1,435 Elo+
Party 2
Tiamat
Tiamat
TLSmarcus_04
Tiamat
Level 86
God Stats
5W - 16L
1,209 SR
Queue Stats
227W - 234L
1,462 Elo+
Party 2
Neith
Neith
chummie16
Neith
Level 59
God Stats
8W - 7L
1,572 SR
Queue Stats
564W - 612L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbruptVipahz
Sylvanus
9
1 / 0 / 7
5,910
591
2,566
4,686
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
4 / 0 / 0
6,241
624
4,410
7,022
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 3
5,990
599
2,405
6,311
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
marius4745
Anubis
10
4 / 1 / 4
6,185
619
6,649
3,980
2,159
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
nightst4lker000
Danzaburou
10
5 / 0 / 2
6,407
641
4,507
3,478
859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
0 / 4 / 0
4,337
434
1,602
5,952
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Extrem1s
King Arthur
9
0 / 4 / 0
4,885
489
4,487
9,426
3,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,847
485
1,181
6,208
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
1 / 4 / 0
5,406
541
2,434
5,768
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
chummie16
Neith
7
0 / 2 / 0
4,503
450
939
3,282
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
1
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AbruptVipahz
Sylvanus
1
0
7
4.5
L
Tyr
0
4
0
0
L
King Arthur
Extrem1s
King Arthur
0
4
0
0
W
4
0
0
4
L
0
3
1
0.17
L
Tiamat
1
4
0
0.25
W
3
1
3
4.5
L
Neith
chummie16
Neith
0
2
0
0
W
Anubis
marius4745
Anubis
4
1
4
6
W
Danzaburou
nightst4lker000
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
10,643
25,477
Taken
30,636
11,668
Mitigated
10,131
15,246
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AbruptVipahz
Sylvanus
2,566
796
373
2,786
4,686
2,326
78
68
4,610
9,048
0
L
Tyr
1,602
213
0
1,467
5,952
1,631
0
2,201
3,751
0
7,055
L
King Arthur
Extrem1s
King Arthur
4,487
690
0
1,600
9,426
3,454
0
1,501
7,584
0
21,910
W
4,410
1,014
0
4,835
7,022
4,219
975
0
7,022
0
31,216
L
1,181
689
0
2,292
6,208
1,935
0
1,946
4,237
0
22,756
L
Tiamat
2,434
399
0
1,334
5,768
2,555
0
2,663
3,105
26,026
0
W
2,405
444
0
2,998
6,311
2,105
0
732
5,513
0
28,326
L
Neith
chummie16
Neith
939
633
0
903
3,282
556
0
904
2,378
0
14,330
W
Anubis
marius4745
Anubis
6,649
444
0
2,232
3,980
2,159
287
1,392
2,420
30,103
0
W
Danzaburou
nightst4lker000
Danzaburou
4,507
2,491
0
2,022
3,478
859
246
0
3,478
0
38,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
23,978
264
Minions Killed
201
0
Camps Cleared
0
927,557
Distance Traveled
871,696
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,910
591
9
1
0
179,253
1
L
Tyr
4,337
434
16
2
0
173,487
2
L
King Arthur
4,885
489
37
4
0
180,097
0
W
Tyr
6,241
624
62
6
0
183,355
2
L
Set
4,847
485
58
6
0
195,358
1
L
Tiamat
5,406
541
58
6
0
161,485
3
W
Fenrir
5,990
599
62
6
0
208,736
3
L
Neith
4,503
450
32
3
0
161,269
0
W
Anubis
6,185
619
60
6
0
173,482
6
W
Danzaburou
6,407
641
71
7
0
182,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role