Player Matchup

Osiris
Osiris
CapnBlumpkinz
Osiris
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
168W - 181L
1,331 Elo+
Party 1
Anhur
Anhur
CrickettDark
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,339 Elo+
Party 3
Heimdallr
Heimdallr
Dabs4Crabs
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 102L
1,322 Elo+
Party 1
Tiamat
Tiamat
Knight_Templaris
Tiamat
Level 50
God Stats
1W - 2L
1,275 SR
Queue Stats
4W - 7L
1,158 Elo+
Party 3
Athena
Athena
R6Tab_Butler
Athena
Level 29
God Stats
1W - 2L
1,456 SR
Queue Stats
15W - 19L
1,290 Elo+
Party 3
Team Averages
Level 42
1,446 SR
1,288 Elo+

VS

Team Averages
Level 113
1,575 SR
1,556 Elo+
Hou Yi
Hou Yi
DyingDogg
Hou Yi
Level 89
God Stats
1W - 8L
1,539 SR
Queue Stats
65W - 71L
1,418 Elo+
Solo
Tiamat
Tiamat
Rottwelier7371
Tiamat
Level 148
God Stats
16W - 7L
1,734 SR
Queue Stats
83W - 78L
1,651 Elo+
Party 2
Sol
Sol
TophMcGoph
Sol
Level 160
God Stats
1W - 0L
1,764 SR
Queue Stats
34W - 15L
1,838 Elo+
Party 2
Yemoja
Yemoja
TrickstarNymph
Yemoja
Level 62
God Stats
13W - 14L
1,500 SR
Queue Stats
88W - 71L
1,370 Elo+
Solo
Mulan
Mulan
ghostfacers1981
Mulan
Level 106
God Stats
3W - 1L
1,337 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,939
904
7,576
16,822
14,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 9 / 6
9,713
883
7,189
15,360
6,068
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Dabs4Crabs
Heimdallr
16
3 / 9 / 2
10,295
936
15,274
23,079
8,751
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 5
10,237
931
13,663
13,299
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
0 / 13 / 6
10,618
965
6,509
29,004
28,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DyingDogg
Hou Yi
18
0 / 3 / 24
11,133
1,012
13,187
12,411
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 0 / 24
12,158
1,105
20,211
7,854
6,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 0 / 15
14,270
1,297
40,662
17,753
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 0 / 13
11,143
1,013
4,536
4,264
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 23
11,629
1,057
11,615
12,995
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
136
6
Kills
37
37
Deaths
6
20
Assists
99
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
9
6
0.33
L
Heimdallr
Dabs4Crabs
Heimdallr
3
9
2
0.44
W
Hou Yi
DyingDogg
Hou Yi
0
3
24
4
L
1
2
5
1.75
L
Athena
0
13
6
0.23
W
8
0
24
20
W
20
0
15
27.5
W
3
0
13
9.5
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
90,211
97,564
Taken
55,277
64,951
Mitigated
35,067
13,211
Healing
28,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,576
2,133
0
380
16,822
14,884
0
9,301
7,329
0
21,875
L
7,189
4,380
341
1,955
15,360
6,068
0
11,005
4,230
0
17,291
L
Heimdallr
Dabs4Crabs
Heimdallr
15,274
4,598
0
1,170
23,079
8,751
0
17,110
5,894
0
32,372
W
Hou Yi
DyingDogg
Hou Yi
13,187
6,076
585
4,025
12,411
5,310
0
4,242
8,019
58
38,062
L
13,663
1,388
123
4,946
13,299
6,561
0
10,435
2,864
39,857
0
L
Athena
6,509
2,604
996
3,300
29,004
28,687
0
17,616
11,213
19,944
0
W
20,211
1,700
0
2,581
7,854
6,844
0
2,698
5,076
35,134
0
W
40,662
21,240
0
11,940
17,753
7,756
0
6,656
11,022
70,477
0
W
4,536
1,102
4,805
269
4,264
3,469
0
1,423
2,766
18,624
0
W
11,615
3,394
909
3,210
12,995
11,688
0
5,153
7,687
0
18,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
60,333
183
Minions Killed
223
3
Camps Cleared
9
949,959
Distance Traveled
1,015,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,939
904
44
4
1
207,582
0
L
Anhur
9,713
883
19
2
0
166,756
1
L
Heimdallr
10,295
936
25
2
1
202,116
0
W
Hou Yi
11,133
1,012
61
6
2
206,327
0
L
Tiamat
10,237
931
67
6
1
190,910
0
L
Athena
10,618
965
28
3
0
182,595
0
W
Tiamat
12,158
1,105
31
3
2
210,377
2
W
Sol
14,270
1,297
70
6
3
205,023
1
W
Yemoja
11,143
1,013
38
3
1
168,347
0
W
Mulan
11,629
1,057
23
2
1
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role