Player Matchup

Thanatos
Thanatos
Arikuno
Thanatos
Level 4
God Stats
7W - 2L
1,912 SR
Queue Stats
14W - 5L
1,840 Elo+
Party 1
Danzaburou
Danzaburou
CranixRaban
Danzaburou
Level 27
God Stats
6W - 1L
1,828 SR
Queue Stats
39W - 30L
1,840 Elo+
Party 1
Hades
Hades
Kattalakiis
Hades
Level 20
God Stats
4W - 0L
1,696 SR
Queue Stats
52W - 55L
1,493 Elo+
Solo
Rama
Rama
paіn
Rama
Level 45
God Stats
6W - 1L
2,040 SR
Queue Stats
12W - 3L
1,840 Elo+
Party 1
Nemesis
Nemesis
Ásuna
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,840 Elo+
Party 1
Team Averages
Level 28
1,795 SR
1,771 Elo+

VS

Team Averages
Level 15
1,590 SR
1,546 Elo+
Izanami
Izanami
Capybaraaa
Izanami
Level 8
God Stats
3W - 4L
1,694 SR
Queue Stats
4W - 4L
1,690 Elo+
Party 3
Hel
Hel
CharlieAussie
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 2
Discordia
Discordia
MaZweG
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,690 Elo+
Party 3
Ymir
Ymir
Meep001
Ymir
Level 13
God Stats
4W - 5L
1,756 SR
Queue Stats
4W - 5L
1,690 Elo+
Party 3
King Arthur
King Arthur
eddipedi
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arikuno
Thanatos
15
8 / 1 / 27
8,951
1,279
13,818
7,873
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CranixRaban
Danzaburou
16
13 / 0 / 25
10,446
1,492
16,687
4,125
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 36
8,579
1,226
10,517
8,831
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
paіn
Rama
18
25 / 1 / 18
11,907
1,701
32,251
15,228
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Ásuna
Nemesis
15
4 / 0 / 30
8,775
1,254
9,051
7,742
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Capybaraaa
Izanami
11
1 / 12 / 1
6,713
959
5,792
17,889
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 10 / 2
6,701
957
4,349
16,202
5,178
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MaZweG
Discordia
12
0 / 8 / 2
6,532
933
9,975
11,472
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Meep001
Ymir
12
1 / 11 / 2
7,528
1,075
5,947
21,988
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
eddipedi
King Arthur
12
1 / 10 / 2
7,134
1,019
8,605
22,274
19,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
12
51
Kills
3
3
Deaths
51
136
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arikuno
Thanatos
8
1
27
21.5
L
Izanami
Capybaraaa
Izanami
1
12
1
0.13
L
0
10
2
0.1
W
Danzaburou
CranixRaban
Danzaburou
13
0
25
25.5
W
1
1
36
19
L
Discordia
MaZweG
Discordia
0
8
2
0.13
L
Ymir
Meep001
Ymir
1
11
2
0.18
L
King Arthur
eddipedi
King Arthur
1
10
2
0.2
W
Rama
paіn
Rama
25
1
18
34
W
Nemesis
Ásuna
Nemesis
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,324
Damage
34,668
43,799
Taken
89,825
20,071
Mitigated
47,655
23,116
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arikuno
Thanatos
13,818
4,750
0
6,142
7,873
3,160
0
3,913
3,885
0
21,575
L
Izanami
Capybaraaa
Izanami
5,792
3,370
0
1,051
17,889
5,669
0
2,123
15,766
0
14,945
L
4,349
303
2,034
1,496
16,202
5,178
0
2,216
13,986
13,665
0
W
Danzaburou
CranixRaban
Danzaburou
16,687
9,679
0
3,242
4,125
1,769
0
1,622
2,428
0
31,801
W
10,517
2,103
343
1,958
8,831
5,146
0
5,353
3,380
20,073
0
L
Discordia
MaZweG
Discordia
9,975
1,079
0
0
11,472
3,528
0
639
10,833
20,479
0
L
Ymir
Meep001
Ymir
5,947
1,933
0
481
21,988
14,193
0
2,994
18,994
18,795
0
L
King Arthur
eddipedi
King Arthur
8,605
1,330
0
413
22,274
19,087
0
2,545
19,729
0
19,527
W
Rama
paіn
Rama
32,251
29,193
0
10,825
15,228
6,572
0
5,451
9,652
0
51,052
W
Nemesis
Ásuna
Nemesis
9,051
2,714
0
606
7,742
3,424
0
3,932
3,760
0
19,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
34,608
149
Minions Killed
91
8
Camps Cleared
3
693,131
Distance Traveled
600,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,951
1,279
24
3
0
142,860
0
L
Izanami
6,713
959
15
2
1
107,280
0
L
Hel
6,701
957
15
2
1
121,923
0
W
Danzaburou
10,446
1,492
41
6
1
128,064
1
W
Hades
8,579
1,226
19
3
0
131,559
0
L
Discordia
6,532
933
15
2
0
118,492
0
L
Ymir
7,528
1,075
24
3
1
104,499
0
L
King Arthur
7,134
1,019
22
3
0
147,999
0
W
Rama
11,907
1,701
44
6
6
123,813
0
W
Nemesis
8,775
1,254
21
3
1
166,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role