Player Matchup

Anhur
Anhur
Diamond IV
El Vato III
Anhur
Diamond IV
Level 101
God Stats
13W - 6L
1,986 SR
Queue Stats
44W - 27L
2,233 MMR
Party 1
Persephone
Persephone
Diamond II
Elevate Shelby
Persephone
Diamond II
Level 160
God Stats
11W - 7L
1,561 SR
Queue Stats
231W - 210L
2,308 MMR
Solo
Guan Yu
Guan Yu
Platinum I
SlipxAqua
Guan Yu
Platinum I
Level 160
God Stats
5W - 0L
1,772 SR
Queue Stats
51W - 37L
2,317 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
TanjiroSlayer
Tsukuyomi
Diamond IV
Level 160
God Stats
11W - 10L
1,730 SR
Queue Stats
141W - 117L
2,097 MMR
Party 1
Sobek
Sobek
Diamond II
Zirosity
Sobek
Diamond II
Level 149
God Stats
23W - 22L
1,513 SR
Queue Stats
528W - 487L
2,315 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,712 SR
2,254 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,603 SR
2,087 MMR
Danzaburou
Danzaburou
Diamond II
 
Danzaburou
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
LokiUnit
Loki
Masters
Level 106
God Stats
73W - 43L
1,773 SR
Queue Stats
86W - 68L
2,232 MMR
Solo
Chang'e
Chang'e
Diamond V
SnipDaTip
Chang'e
Diamond V
Level 148
God Stats
10W - 5L
1,500 SR
Queue Stats
834W - 820L
2,116 MMR
Solo
Nemesis
Nemesis
Diamond III
Yomozhin
Nemesis
Diamond III
Level 125
God Stats
3W - 7L
1,635 SR
Queue Stats
284W - 279L
2,313 MMR
Solo
Sylvanus
Sylvanus
Diamond III
lxCOMPADRExl
Sylvanus
Diamond III
Level 128
God Stats
5W - 7L
1,607 SR
Queue Stats
781W - 768L
2,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 6
12,434
622
8,124
18,045
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Elevate Shelby
Persephone
19
7 / 1 / 2
13,382
669
10,905
4,896
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SlipxAqua
Guan Yu
18
4 / 1 / 4
12,113
606
10,756
15,772
21,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
TanjiroSlayer
Tsukuyomi
17
4 / 5 / 9
11,478
574
6,471
14,052
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Zirosity
Sobek
15
1 / 2 / 12
10,993
550
7,446
17,989
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetNu WaScyllaJanusApollo

VS

Bans
Cu ChulainnGebBellonaAphroditeRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 5 / 3
10,477
524
9,534
13,023
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
19
3 / 1 / 1
11,576
579
5,974
11,700
3,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SnipDaTip
Chang'e
15
0 / 6 / 3
9,084
454
6,985
13,635
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Yomozhin
Nemesis
18
3 / 3 / 2
10,966
548
8,331
13,725
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
lxCOMPADRExl
Sylvanus
11
3 / 5 / 3
8,217
411
3,780
11,616
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
11
11
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
3
0.7
W
4
2
6
3.5
W
Persephone
Elevate Shelby
Persephone
7
1
2
8
L
Loki
3
1
1
3.5
W
Guan Yu
SlipxAqua
Guan Yu
4
1
4
6
L
Chang'e
SnipDaTip
Chang'e
0
6
3
0.25
W
Tsukuyomi
TanjiroSlayer
Tsukuyomi
4
5
9
1.7
L
Nemesis
Yomozhin
Nemesis
3
3
2
1.33
W
Sobek
Zirosity
Sobek
1
2
12
3.5
L
Sylvanus
lxCOMPADRExl
Sylvanus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
34,604
70,754
Taken
63,699
53,167
Mitigated
26,279
35,213
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,534
3,930
0
3,185
13,023
4,947
4,546
2,411
10,534
0
64,256
W
8,124
4,727
0
8,677
18,045
8,938
7,073
2,336
15,687
0
92,189
W
Persephone
Elevate Shelby
Persephone
10,905
875
0
2,532
4,896
1,865
3,118
1,264
3,533
103,856
0
L
Loki
5,974
2,319
0
1,842
11,700
3,902
1,398
227
11,152
0
82,311
W
Guan Yu
SlipxAqua
Guan Yu
10,756
2,043
2,542
7,855
15,772
21,273
568
2,600
12,988
0
72,077
L
Chang'e
SnipDaTip
Chang'e
6,985
42
996
4,488
13,635
3,414
0
6,887
6,377
52,107
0
W
Tsukuyomi
TanjiroSlayer
Tsukuyomi
6,471
1,134
0
4,782
14,052
5,723
1,826
2,332
11,644
0
72,672
L
Nemesis
Yomozhin
Nemesis
8,331
4,150
0
868
13,725
6,286
0
3,972
9,623
0
86,811
W
Sobek
Zirosity
Sobek
7,446
608
0
8,825
17,989
15,368
531
3,099
13,479
22,681
0
L
Sylvanus
lxCOMPADRExl
Sylvanus
3,780
1,133
1,844
2,453
11,616
7,730
0
4,376
7,061
14,057
3,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,400
Gold Earned
50,320
577
Minions Killed
573
0
Camps Cleared
0
2,015,853
Distance Traveled
1,763,185
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,477
524
114
6
0
313,188
5
W
Anhur
12,434
622
126
6
0
330,908
3
W
Persephone
13,382
669
185
9
0
395,232
6
L
Loki
11,576
579
165
8
0
438,752
2
W
Guan Yu
12,113
606
129
6
0
416,429
7
L
Chang'e
9,084
454
102
5
0
360,875
1
W
Tsukuyomi
11,478
574
110
6
0
433,121
1
L
Nemesis
10,966
548
164
8
0
418,662
3
W
Sobek
10,993
550
27
1
0
440,163
8
L
Sylvanus
8,217
411
28
1
0
231,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role