Player Matchup

Artemis
Artemis
DjFranko
Artemis
Level 119
God Stats
32W - 41L
1,503 SR
Queue Stats
77W - 102L
1,490 Elo+
Solo
Merlin
Merlin
Eqwinox
Merlin
Level 89
God Stats
18W - 9L
1,529 SR
Queue Stats
144W - 125L
1,521 Elo+
Solo
Discordia
Discordia
FaithDark
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IANONYM0USl
Ymir
Level 21
God Stats
3W - 4L
1,506 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 2
Da Ji
Da Ji
WhyS0Yumi
Da Ji
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,475 Elo+

VS

Team Averages
Level 85
1,490 SR
1,461 Elo+
Janus
Janus
EuSouNumeroSeis
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MortiferCrow
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
PokeKidsBeedrill
Thanatos
Level 29
God Stats
2W - 1L
1,442 SR
Queue Stats
5W - 9L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
darkhearts25
Cthulhu
Level 60
God Stats
20W - 8L
1,508 SR
Queue Stats
35W - 20L
1,514 Elo+
Solo
Discordia
Discordia
s1suk3
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DjFranko
Artemis
15
1 / 5 / 6
9,217
922
10,050
12,261
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Eqwinox
Merlin
16
4 / 4 / 3
10,617
1,062
12,622
11,003
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
FaithDark
Discordia
16
2 / 2 / 5
9,819
982
7,816
9,787
3,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 6
9,693
969
3,479
16,035
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
WhyS0Yumi
Da Ji
15
4 / 7 / 3
10,068
1,007
7,648
13,139
4,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

152

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
9,969
997
11,672
6,840
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
18
13 / 2 / 3
12,786
1,279
17,602
8,252
3,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 10
9,784
978
8,915
10,538
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
darkhearts25
Cthulhu
17
4 / 2 / 15
10,603
1,060
9,996
13,122
13,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
s1suk3
Discordia
16
2 / 1 / 12
9,852
985
10,051
5,356
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
11
Kills
22
22
Deaths
11
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
DjFranko
Artemis
1
5
6
0.8
L
Merlin
Eqwinox
Merlin
4
4
3
1.38
W
1
1
16
9
L
Discordia
FaithDark
Discordia
2
2
5
2.25
L
0
4
6
0.75
W
Medusa
13
2
3
7.25
W
2
5
10
1.4
L
Da Ji
WhyS0Yumi
Da Ji
4
7
3
0.79
W
Cthulhu
darkhearts25
Cthulhu
4
2
15
5.75
W
Discordia
s1suk3
Discordia
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
58,236
62,225
Taken
44,108
30,319
Mitigated
27,080
2,800
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DjFranko
Artemis
10,050
4,576
0
246
12,261
4,423
0
7,008
5,087
0
25,773
L
Merlin
Eqwinox
Merlin
12,622
428
0
412
11,003
3,637
0
5,379
5,524
38,445
0
W
11,672
533
306
746
6,840
2,596
0
4,096
2,561
23,427
0
L
Discordia
FaithDark
Discordia
7,816
607
270
769
9,787
3,049
0
5,143
4,502
38,425
0
L
3,479
170
0
1,103
16,035
14,337
0
7,863
7,905
10,169
0
W
Medusa
17,602
9,570
0
0
8,252
3,898
0
3,903
4,235
0
51,056
W
8,915
2,348
0
3,523
10,538
5,099
0
5,345
5,091
0
12,741
L
Da Ji
WhyS0Yumi
Da Ji
7,648
878
0
0
13,139
4,873
0
5,559
7,488
0
17,696
W
Cthulhu
darkhearts25
Cthulhu
9,996
455
735
0
13,122
13,452
0
6,214
6,464
19,733
0
W
Discordia
s1suk3
Discordia
10,051
1,175
0
623
5,356
2,035
0
3,394
1,840
34,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
52,994
204
Minions Killed
205
6
Camps Cleared
6
910,137
Distance Traveled
1,044,295
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,217
922
32
3
0
162,669
0
L
Merlin
10,617
1,062
55
6
1
184,119
1
W
Janus
9,969
997
44
4
1
214,118
1
L
Discordia
9,819
982
84
8
1
202,152
1
L
Ymir
9,693
969
15
2
1
180,492
3
W
Medusa
12,786
1,279
70
7
4
215,754
0
W
Thanatos
9,784
978
9
1
0
212,016
0
L
Da Ji
10,068
1,007
18
2
3
180,705
3
W
Cthulhu
10,603
1,060
28
3
1
207,957
0
W
Discordia
9,852
985
54
5
0
194,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role