Player Matchup

Tsukuyomi
Tsukuyomi
Blakë
Tsukuyomi
Level 141
God Stats
2W - 2L
1,885 SR
Queue Stats
66W - 62L
1,659 Elo+
Party 1
Aphrodite
Aphrodite
Limitery
Aphrodite
Level 159
God Stats
7W - 1L
1,885 SR
Queue Stats
302W - 183L
1,642 Elo+
Party 1
Sobek
Sobek
RuddiestBeef3
Sobek
Level 26
God Stats
2W - 1L
1,916 SR
Queue Stats
4W - 2L
1,870 Elo+
Party 1
Olorun
Olorun
Umbrá
Olorun
Level 158
God Stats
6W - 8L
1,918 SR
Queue Stats
338W - 239L
1,618 Elo+
Party 1
Mulan
Mulan
vcop225
Mulan
Level 68
God Stats
9W - 9L
1,587 SR
Queue Stats
541W - 558L
1,595 Elo+
Party 1
Team Averages
Level 110
1,838 SR
1,677 Elo+

VS

Team Averages
Level 59
1,616 SR
1,583 Elo+
Geb
Geb
MrStealYoKnees
Geb
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 235L
1,538 Elo+
Party 3
Tiamat
Tiamat
MrsStealYoKnees
Tiamat
Level 38
God Stats
2W - 2L
1,486 SR
Queue Stats
171W - 165L
1,545 Elo+
Party 3
Chronos
Chronos
SmilesKn
Chronos
Level 38
God Stats
2W - 3L
1,723 SR
Queue Stats
88W - 75L
1,631 Elo+
Party 2
Chaac
Chaac
aGLIMMER_OF_HOPE
Chaac
Level 142
God Stats
14W - 7L
1,780 SR
Queue Stats
328W - 311L
1,571 Elo+
Party 2
Vamana
Vamana
letsThrow
Vamana
Level 42
God Stats
2W - 5L
1,592 SR
Queue Stats
568W - 507L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blakë
Tsukuyomi
14
4 / 2 / 3
7,867
562
7,418
9,719
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Limitery
Aphrodite
15
3 / 0 / 5
8,520
609
5,105
7,245
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 0 / 7
7,493
535
1,762
8,139
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Umbrá
Olorun
13
7 / 0 / 1
8,351
597
4,844
8,505
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
vcop225
Mulan
14
2 / 1 / 2
8,270
591
6,775
8,302
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,779
413
1,943
9,408
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,457
390
2,623
7,028
6,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
SmilesKn
Chronos
5
0 / 2 / 0
4,744
339
1,686
3,303
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 3 / 0
6,459
461
4,285
9,436
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
letsThrow
Vamana
13
2 / 3 / 0
7,369
526
6,254
11,723
8,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
3
3
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blakë
Tsukuyomi
4
2
3
2.75
W
Aphrodite
Limitery
Aphrodite
3
0
5
5.5
L
0
5
0
0
L
0
3
0
0
W
0
0
7
3.5
L
Chronos
SmilesKn
Chronos
0
2
0
0
W
Olorun
Umbrá
Olorun
7
0
1
7.5
L
1
3
0
0.33
L
Vamana
letsThrow
Vamana
2
3
0
0.67
W
Mulan
vcop225
Mulan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
16,791
41,910
Taken
40,898
20,416
Mitigated
23,555
23,355
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blakë
Tsukuyomi
7,418
2,618
0
4,081
9,719
3,532
71
1,553
8,166
0
50,853
W
Aphrodite
Limitery
Aphrodite
5,105
1,028
2,159
5,618
7,245
3,109
634
998
6,247
55,504
0
L
1,943
365
0
799
9,408
4,202
0
2,788
6,578
20,358
0
L
2,623
332
0
682
7,028
6,007
0
2,608
4,357
22,192
0
W
1,762
241
0
4,090
8,139
4,500
0
1,301
6,838
19,339
0
L
Chronos
SmilesKn
Chronos
1,686
764
0
612
3,303
766
0
2,314
989
13,587
0
W
Olorun
Umbrá
Olorun
4,844
3,198
549
3,472
8,505
2,819
147
2,400
6,105
66,815
0
L
4,285
1,190
0
5,321
9,436
4,351
0
2,057
7,197
0
36,952
L
Vamana
letsThrow
Vamana
6,254
2,871
0
5,908
11,723
8,229
0
1,650
9,516
0
42,935
W
Mulan
vcop225
Mulan
6,775
1,099
0
3,386
8,302
6,456
0
0
8,302
0
43,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
29,808
465
Minions Killed
274
0
Camps Cleared
0
1,280,663
Distance Traveled
938,034
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,867
562
93
7
0
287,579
0
W
Aphrodite
8,520
609
135
10
0
263,210
3
L
Geb
5,779
413
36
3
0
199,056
4
L
Tiamat
5,457
390
35
3
0
173,464
0
W
Sobek
7,493
535
29
2
0
272,481
3
L
Chronos
4,744
339
30
2
0
112,226
1
W
Olorun
8,351
597
103
7
0
206,871
2
L
Chaac
6,459
461
80
6
0
225,132
3
L
Vamana
7,369
526
93
7
0
228,156
3
W
Mulan
8,270
591
105
8
0
250,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role