Player Matchup

Izanami
Izanami
Invis1bleHunter
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
PURIFYING-LIGHT-
Tiamat
Level 46
God Stats
22W - 28L
1,217 SR
Queue Stats
330W - 346L
1,216 Elo+
Solo
Chaac
Chaac
RIPbeagle55
Chaac
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,648 Elo+
Party 2
Ares
Ares
bloodnator
Ares
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 341L
1,370 Elo+
Solo
Kali
Kali
castillojesus
Kali
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 85L
1,272 Elo+
Solo
Team Averages
Level 62
1,443 SR
1,401 Elo+

VS

Team Averages
Level 58
1,388 SR
1,334 Elo+
Heimdallr
Heimdallr
GreenGooblyyn
Heimdallr
Level 55
God Stats
9W - 12L
1,397 SR
Queue Stats
44W - 83L
1,315 Elo+
Party 1
Cerberus
Cerberus
HuntGoblin
Cerberus
Level 39
God Stats
9W - 8L
1,483 SR
Queue Stats
27W - 40L
1,343 Elo+
Party 1
Kali
Kali
Juuuchems
Kali
Level 56
God Stats
1W - 1L
1,250 SR
Queue Stats
32W - 70L
1,309 Elo+
Party 1
Mulan
Mulan
RagedSparKyxD
Mulan
Level 92
God Stats
1W - 1L
1,311 SR
Queue Stats
83W - 107L
1,388 Elo+
Solo
Tiamat
Tiamat
xX CriMe SaN Zz
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 50L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,261
426
2,089
5,121
1,167
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,157
516
3,168
5,292
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,635
464
2,579
6,540
4,240
Boots

Boots

+6%
Movement Speed

7
0 / 1 / 1
4,507
451
1,451
5,565
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,551
455
1,256
6,339
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GreenGooblyyn
Heimdallr
9
2 / 0 / 6
5,622
562
6,953
5,061
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HuntGoblin
Cerberus
8
4 / 1 / 2
5,902
590
3,400
5,402
2,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
9
2 / 0 / 0
5,547
555
1,521
5,255
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 0
6,838
684
4,754
6,779
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,567
457
1,003
3,587
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GreenGooblyyn
Heimdallr
2
0
6
5
W
Cerberus
HuntGoblin
Cerberus
4
1
2
5
L
0
4
0
0
W
Kali
2
0
0
2
L
0
1
0
0
L
0
3
0
0
W
3
0
0
3
L
0
1
1
0.5
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,543
Damage
17,631
28,857
Taken
26,084
12,208
Mitigated
10,120
9,631
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GreenGooblyyn
Heimdallr
6,953
3,256
0
2,445
5,061
1,531
227
602
4,399
0
30,329
W
Cerberus
HuntGoblin
Cerberus
3,400
243
195
1,518
5,402
2,807
251
994
4,408
13,063
0
L
2,089
1,610
0
938
5,121
1,167
0
1,449
3,672
0
17,793
W
Kali
1,521
944
0
1,158
5,255
1,501
0
776
4,367
0
23,943
L
3,168
193
0
2,138
5,292
3,147
413
918
4,374
25,336
0
L
2,579
868
0
2,594
6,540
4,240
246
0
6,540
0
18,113
W
4,754
1,117
0
1,987
6,779
2,932
650
0
6,779
0
43,228
L
1,451
32
0
1,765
5,565
1,937
0
1,709
3,856
8,337
0
L
1,256
245
0
2,196
6,339
1,717
0
327
6,012
0
16,578
W
1,003
346
0
783
3,587
1,349
533
1,883
1,512
11,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
28,476
158
Minions Killed
294
0
Camps Cleared
0
841,327
Distance Traveled
836,167
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,622
562
51
5
0
170,301
2
W
Cerberus
5,902
590
43
4
0
165,048
2
L
Izanami
4,261
426
28
3
0
152,856
2
W
Kali
5,547
555
55
6
0
173,803
4
L
Tiamat
5,157
516
54
5
0
194,402
1
L
Chaac
4,635
464
30
3
0
138,354
1
W
Mulan
6,838
684
112
11
0
185,844
6
L
Ares
4,507
451
9
1
0
146,287
1
L
Kali
4,551
455
37
4
0
209,428
0
W
Tiamat
4,567
457
33
3
0
141,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role