Player Matchup

Janus
Janus
FlukeDeag
Janus
Level 97
God Stats
0W - 4L
1,198 SR
Queue Stats
86W - 106L
1,369 Elo+
Party 2
Geb
Geb
OllieT982381
Geb
Level 22
God Stats
0W - 3L
1,156 SR
Queue Stats
69W - 93L
1,344 Elo+
Party 2
Apollo
Apollo
kukulkantt
Apollo
Level 39
God Stats
2W - 5L
1,457 SR
Queue Stats
92W - 116L
1,382 Elo+
Party 2
Team Averages
Level 53
1,270 SR
1,365 Elo+

VS

Team Averages
Level 40
1,606 SR
1,565 Elo+
Ymir
Ymir
JustBetterPropho
Ymir
Level 17
God Stats
9W - 8L
1,520 SR
Queue Stats
44W - 26L
1,591 Elo+
Party 1
Pele
Pele
JustPropho
Pele
Level 35
God Stats
2W - 2L
1,548 SR
Queue Stats
153W - 129L
1,651 Elo+
Party 1
Tiamat
Tiamat
mog425
Tiamat
Level 68
God Stats
5W - 3L
1,750 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FlukeDeag
Janus
10
0 / 5 / 1
7,282
607
10,135
7,078
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
6,557
546
4,627
10,321
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
kukulkantt
Apollo
11
0 / 3 / 0
7,093
591
4,319
8,374
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
8,162
680
6,011
8,017
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 0 / 5
9,012
751
8,062
9,711
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
mog425
Tiamat
11
2 / 0 / 9
7,856
655
7,509
7,768
5,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
0
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
FlukeDeag
Janus
0
5
1
0.1
W
3
1
10
8
W
8
0
5
10.5
L
0
5
0
0
L
Apollo
kukulkantt
Apollo
0
3
0
0
W
Tiamat
mog425
Tiamat
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
21,582
25,773
Taken
25,496
10,691
Mitigated
15,512
4,784
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FlukeDeag
Janus
10,135
206
0
783
7,078
1,887
0
3,435
3,643
31,621
0
W
6,011
465
0
500
8,017
6,478
0
2,727
5,181
18,682
0
W
8,062
1,076
0
1,463
9,711
3,721
0
6,226
3,235
0
33,499
L
4,627
418
198
976
10,321
6,068
0
5,435
4,886
10,446
0
L
Apollo
kukulkantt
Apollo
4,319
2,513
0
2,827
8,374
2,736
0
4,710
3,664
0
37,864
W
Tiamat
mog425
Tiamat
7,509
1,188
268
2,792
7,768
5,313
35
5,202
2,260
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,932
Gold Earned
25,030
135
Minions Killed
116
0
Camps Cleared
0
603,932
Distance Traveled
669,141
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,282
607
58
5
0
212,184
1
W
Ymir
8,162
680
20
2
0
203,471
2
W
Pele
9,012
751
49
4
0
241,821
1
L
Geb
6,557
546
10
1
0
191,723
1
L
Apollo
7,093
591
67
6
0
200,025
4
W
Tiamat
7,856
655
47
4
0
223,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role