Player Matchup

Nemesis
Nemesis
Exesal_Gamer
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 240L
1,187 Elo+
Party 1
Osiris
Osiris
Jurimpe
Osiris
Level 43
God Stats
3W - 4L
1,603 SR
Queue Stats
528W - 730L
1,366 Elo+
Party 1
Ares
Ares
Loriz Mestre
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 103L
1,343 Elo+
Party 1
Nox
Nox
LuxBR01
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,387 Elo+
Party 1
Izanami
Izanami
Senpai_Mestre
Izanami
Level 17
God Stats
170W - 198L
1,492 SR
Queue Stats
516W - 738L
1,324 Elo+
Party 1
Team Averages
Level 17
1,519 SR
1,321 Elo+

VS

Team Averages
Level 24
1,543 SR
1,342 Elo+
Set
Set
IndigoDayne
Set
Level 27
God Stats
11W - 15L
1,626 SR
Queue Stats
94W - 90L
1,383 Elo+
Solo
Izanami
Izanami
TimelessDwarf46
Izanami
Level 22
God Stats
14W - 12L
1,387 SR
Queue Stats
44W - 34L
1,363 Elo+
Solo
Heimdallr
Heimdallr
Tray_K-47_
Heimdallr
Level 25
God Stats
20W - 22L
1,643 SR
Queue Stats
208W - 247L
1,384 Elo+
Solo
Kukulkan
Kukulkan
bebo_ah199
Kukulkan
Level 16
God Stats
2W - 1L
1,548 SR
Queue Stats
5W - 12L
1,214 Elo+
Solo
Anubis
Anubis
kngrlf
Anubis
Level 29
God Stats
33W - 20L
1,510 SR
Queue Stats
63W - 61L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exesal_Gamer
Nemesis
12
1 / 2 / 3
7,568
473
3,622
10,182
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Jurimpe
Osiris
13
3 / 3 / 1
7,612
476
7,367
10,100
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 2
7,166
448
2,332
12,562
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
12
2 / 7 / 1
7,427
464
4,030
10,091
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
2 / 6 / 0
7,489
468
5,865
7,685
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 4
8,412
526
7,292
7,779
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 3
9,591
599
12,176
10,897
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Tray_K-47_
Heimdallr
15
3 / 0 / 1
8,742
546
5,827
7,319
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
bebo_ah199
Kukulkan
8
0 / 3 / 4
6,294
393
1,010
2,953
787
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
kngrlf
Anubis
16
5 / 2 / 1
9,637
602
6,450
8,241
4,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
24
25
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Exesal_Gamer
Nemesis
1
2
3
1.25
W
8
3
4
3.33
L
Osiris
Jurimpe
Osiris
3
3
1
1.17
L
0
7
2
0.14
L
Nox
2
7
1
0.36
L
Izanami
2
6
0
0.33
W
8
2
3
4.75
W
Heimdallr
Tray_K-47_
Heimdallr
3
0
1
3.5
W
Kukulkan
bebo_ah199
Kukulkan
0
3
4
0.67
W
Anubis
kngrlf
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
32,755
50,620
Taken
37,189
22,383
Mitigated
17,472
7,719
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Exesal_Gamer
Nemesis
3,622
1,042
0
3,577
10,182
3,238
0
1,373
8,809
0
34,366
W
7,292
3,465
0
1,982
7,779
3,546
92
132
7,497
0
28,310
L
Osiris
Jurimpe
Osiris
7,367
2,662
0
2,800
10,100
8,123
7
502
9,598
0
33,773
L
2,332
374
0
932
12,562
6,274
550
420
12,142
12,319
0
L
Nox
4,030
324
0
410
10,091
2,887
896
5,077
5,014
30,719
0
L
Izanami
5,865
4,455
0
0
7,685
1,861
1,316
88
7,597
0
49,089
W
12,176
8,830
0
2,502
10,897
5,107
3,223
2,166
8,731
0
64,416
W
Heimdallr
Tray_K-47_
Heimdallr
5,827
2,551
0
2,848
7,319
3,760
0
228
6,705
0
41,239
W
Kukulkan
bebo_ah199
Kukulkan
1,010
296
0
51
2,953
787
123
523
2,430
5,334
0
W
Anubis
kngrlf
Anubis
6,450
161
0
3,976
8,241
4,272
2,617
3,313
4,928
56,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
42,676
304
Minions Killed
355
0
Camps Cleared
0
1,567,796
Distance Traveled
1,256,304
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,568
473
75
5
0
351,626
0
W
Set
8,412
526
44
3
0
303,294
0
L
Osiris
7,612
476
61
4
0
369,051
3
L
Ares
7,166
448
17
1
0
295,780
0
L
Nox
7,427
464
54
3
0
289,653
1
L
Izanami
7,489
468
97
6
0
261,686
0
W
Izanami
9,591
599
116
7
0
282,165
4
W
Heimdallr
8,742
546
80
5
0
263,246
2
W
Kukulkan
6,294
393
11
1
0
172,479
0
W
Anubis
9,637
602
104
7
0
235,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role