Player Matchup

Apollo
Apollo
FLA yThunder
Apollo
Level 13
God Stats
1W - 3L
1,688 SR
Queue Stats
2W - 4L
1,651 Elo+
Party 2
Thor
Thor
GrandMasterChi
Thor
Level 4
God Stats
9W - 6L
1,174 SR
Queue Stats
10W - 9L
1,118 Elo+
Solo
Hel
Hel
Jean D4Rk
Hel
Level 83
God Stats
21W - 13L
1,755 SR
Queue Stats
94W - 97L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
R3NAN DUART3
Ne Zha
Level 28
God Stats
31W - 39L
1,481 SR
Queue Stats
161W - 215L
1,416 Elo+
Party 2
Tiamat
Tiamat
madow13
Tiamat
Level 8
God Stats
6W - 14L
1,308 SR
Queue Stats
7W - 19L
1,198 Elo+
Solo
Team Averages
Level 27
1,481 SR
1,388 Elo+

VS

Team Averages
Level 16
1,502 SR
1,348 Elo+
Ao Kuang
Ao Kuang
AlnVidaloka
Ao Kuang
Level 18
God Stats
46W - 29L
1,624 SR
Queue Stats
111W - 80L
1,464 Elo+
Solo
Kukulkan
Kukulkan
confidentcart085
Kukulkan
Level 5
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 7L
1,131 Elo+
Solo
Ymir
Ymir
grounded4life1
Ymir
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 201L
1,458 Elo+
Party 1
Thor
Thor
pablo91nob
Thor
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 9L
1,268 Elo+
Solo
Neith
Neith
xxRockerxKIbaxx
Neith
Level 12
God Stats
2W - 4L
1,383 SR
Queue Stats
7W - 17L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 2 / 4
13,014
813
7,097
5,270
1,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 15 / 10
13,391
837
7,493
27,644
13,137
20
12 / 3 / 16
18,130
1,133
46,123
23,415
29,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
12 / 7 / 11
16,508
1,032
20,885
26,424
16,737
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
madow13
Tiamat
19
2 / 3 / 10
13,103
819
8,812
8,370
4,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlnVidaloka
Ao Kuang
20
14 / 1 / 9
17,466
1,092
24,641
24,196
9,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 12 / 14
14,350
897
11,377
21,725
8,368
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 2 / 21
17,256
1,079
18,561
17,214
24,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 13 / 7
13,360
835
9,879
21,696
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 4 / 15
15,230
952
18,173
17,707
6,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
95
32
Kills
29
30
Deaths
32
51
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlnVidaloka
Ao Kuang
14
1
9
18.5
L
Apollo
4
2
4
3
L
2
15
10
0.47
L
12
3
16
6.67
L
Ne Zha
12
7
11
2.5
W
2
12
14
0.75
W
5
2
21
7.75
L
Tiamat
madow13
Tiamat
2
3
10
2.33
W
2
13
7
0.42
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,410
Damage
82,631
91,123
Taken
102,538
65,374
Mitigated
56,251
20,598
Healing
23,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlnVidaloka
Ao Kuang
24,641
9,094
0
13,725
24,196
9,234
0
14,557
9,639
65,285
0
L
Apollo
7,097
5,154
0
0
5,270
1,908
0
3,233
2,037
0
15,875
L
7,493
1,971
0
0
27,644
13,137
0
15,690
11,954
0
18,286
L
46,123
2,946
5,507
13,531
23,415
29,390
0
12,803
10,612
95,212
0
L
Ne Zha
20,885
7,736
0
1,193
26,424
16,737
0
16,780
9,644
0
39,978
W
11,377
2,778
0
324
21,725
8,368
0
13,544
8,181
40,723
0
W
18,561
3,796
0
2,823
17,214
24,331
0
6,607
10,607
39,309
0
L
Tiamat
madow13
Tiamat
8,812
723
0
367
8,370
4,202
0
6,073
2,297
23,521
0
W
9,879
5,258
0
737
21,696
7,779
0
8,368
13,328
0
15,786
W
18,173
8,597
968
4,631
17,707
6,539
0
11,859
5,848
0
51,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,146
Gold Earned
77,662
232
Minions Killed
287
5
Camps Cleared
4
1,173,001
Distance Traveled
1,330,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
17,466
1,092
92
6
1
305,435
0
L
Apollo
13,014
813
29
2
1
116,529
0
L
Thor
13,391
837
18
1
1
172,259
3
L
Hel
18,130
1,133
114
7
2
316,482
0
L
Ne Zha
16,508
1,032
40
3
1
296,220
0
W
Kukulkan
14,350
897
69
4
0
213,538
0
W
Ymir
17,256
1,079
42
3
1
302,833
0
L
Tiamat
13,103
819
31
2
0
271,511
0
W
Thor
13,360
835
16
1
0
250,628
0
W
Neith
15,230
952
68
4
2
257,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role