Player Matchup

Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver V
DuddiVar
Cabrakan
Silver V
Level 48
God Stats
18W - 17L
1,498 SR
Queue Stats
172W - 184L
616 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
GSE Faysmoove
Erlang Shen
Silver IV
Level 68
God Stats
23W - 24L
1,493 SR
Queue Stats
303W - 309L
844 MMR
Party 2
Zhong Kui
Zhong Kui
Silver IV
ayefreddyc
Zhong Kui
Silver IV
Level 65
God Stats
79W - 76L
1,316 SR
Queue Stats
307W - 302L
792 MMR
Party 2
Medusa
Medusa
Silver IV
liesomemore
Medusa
Silver IV
Level 54
God Stats
22W - 27L
1,453 SR
Queue Stats
75W - 110L
619 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,452 SR
874 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,604 SR
721 MMR
Bacchus
Bacchus
Silver V
BadBidWills
Bacchus
Silver V
Level 116
God Stats
19W - 35L
1,494 SR
Queue Stats
32W - 59L
814 MMR
Party 1
Guan Yu
Guan Yu
Bronze I
Yambizzle
Guan Yu
Bronze I
Level 46
God Stats
4W - 4L
1,791 SR
Queue Stats
47W - 86L
845 MMR
Party 1
Pele
Pele
Silver IV
deusferr
Pele
Silver IV
Level 125
God Stats
6W - 2L
1,733 SR
Queue Stats
383W - 419L
666 MMR
Solo
Cernunnos
Cernunnos
Silver V
down_4the-cause
Cernunnos
Silver V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 207L
472 MMR
Solo
Anubis
Anubis
Silver III
macacoleproso
Anubis
Silver III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
2 / 1 / 0
11,427
571
8,304
14,835
10,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
DuddiVar
Cabrakan
15
4 / 3 / 11
10,050
503
9,605
14,960
19,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
GSE Faysmoove
Erlang Shen
18
14 / 0 / 5
11,640
582
10,086
14,201
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
ayefreddyc
Zhong Kui
16
4 / 2 / 14
10,134
507
17,116
18,105
12,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
8 / 8 / 7
10,271
514
17,338
19,834
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Cu ChulainnCthulhuSetDanzaburouApollo

VS

Bans
ArachneMercuryTsukuyomiNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
13
4 / 3 / 5
9,391
470
6,970
14,164
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Yambizzle
Guan Yu
14
1 / 4 / 0
8,843
442
8,717
19,040
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
15
4 / 9 / 2
9,966
498
12,403
18,828
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
down_4the-cause
Cernunnos
15
3 / 5 / 9
9,790
490
13,746
18,767
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 11 / 3
9,328
466
10,635
14,707
6,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
32
Kills
14
14
Deaths
32
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
0
2
L
Bacchus
BadBidWills
Bacchus
4
3
5
2.17
W
Cabrakan
DuddiVar
Cabrakan
4
3
11
3.17
W
Erlang Shen
GSE Faysmoove
Erlang Shen
14
0
5
16.5
L
Guan Yu
Yambizzle
Guan Yu
1
4
0
0.25
W
Zhong Kui
ayefreddyc
Zhong Kui
4
2
14
5.5
L
Pele
4
9
2
0.56
L
Cernunnos
down_4the-cause
Cernunnos
3
5
9
1.5
W
Medusa
8
8
7
1.44
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,449
Damage
52,471
81,935
Taken
85,506
54,234
Mitigated
48,764
33,988
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,304
4,872
0
7,105
14,835
10,468
501
0
14,325
0
74,713
L
Bacchus
BadBidWills
Bacchus
6,970
541
0
1,273
14,164
16,336
102
4,593
9,571
20,898
0
W
Cabrakan
DuddiVar
Cabrakan
9,605
1,502
316
4,353
14,960
19,535
392
3,225
11,687
30,882
0
W
Erlang Shen
GSE Faysmoove
Erlang Shen
10,086
4,693
0
5,729
14,201
5,475
899
5,320
8,881
0
63,005
L
Guan Yu
Yambizzle
Guan Yu
8,717
3,386
572
7,974
19,040
13,187
922
2,300
16,740
0
43,913
W
Zhong Kui
ayefreddyc
Zhong Kui
17,116
2,527
271
9,252
18,105
12,036
343
4,599
13,506
57,754
0
L
Pele
12,403
3,132
0
4,578
18,828
6,491
0
7,749
11,079
0
66,124
L
Cernunnos
down_4the-cause
Cernunnos
13,746
7,549
625
7,924
18,767
6,651
0
6,743
12,024
0
60,111
W
Medusa
17,338
8,367
0
6,962
19,834
6,720
2,943
4,461
15,325
0
72,382
L
10,635
173
0
3,723
14,707
6,099
84
5,336
9,371
48,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,522
Gold Earned
47,318
472
Minions Killed
392
0
Camps Cleared
0
1,828,053
Distance Traveled
1,760,346
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,427
571
139
7
0
343,538
0
L
Bacchus
9,391
470
27
1
0
368,789
6
W
Cabrakan
10,050
503
45
2
0
346,129
3
W
Erlang Shen
11,640
582
109
5
0
452,541
0
L
Guan Yu
8,843
442
88
4
0
367,892
3
W
Zhong Kui
10,134
507
72
4
0
373,898
1
L
Pele
9,966
498
113
6
0
349,724
2
L
Cernunnos
9,790
490
91
5
0
357,772
2
W
Medusa
10,271
514
107
5
0
311,947
8
L
Anubis
9,328
466
73
4
0
316,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role