Player Matchup

Ymir
Ymir
Dive
Ymir
Level 119
God Stats
7W - 1L
1,909 SR
Queue Stats
61W - 16L
1,793 Elo+
Party 2
Awilix
Awilix
FlammableZelda7
Awilix
Level 20
God Stats
7W - 5L
1,737 SR
Queue Stats
54W - 49L
1,604 Elo+
Solo
Chronos
Chronos
ZonatedDragon
Chronos
Level 27
God Stats
5W - 6L
1,521 SR
Queue Stats
33W - 25L
1,688 Elo+
Party 1
Guan Yu
Guan Yu
ceezpoof
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,688 Elo+
Party 1
Cupid
Cupid
questionablehag
Cupid
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 18L
1,805 Elo+
Party 2
Team Averages
Level 38
1,633 SR
1,716 Elo+

VS

Team Averages
Level 27
1,574 SR
1,639 Elo+
Da Ji
Da Ji
BabyXanq
Da Ji
Level 29
God Stats
5W - 9L
1,771 SR
Queue Stats
73W - 58L
1,649 Elo+
Solo
Cupid
Cupid
DustonV2
Cupid
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
273W - 231L
1,654 Elo+
Solo
Khepri
Khepri
KHlvl100ELXRPOT
Khepri
Level 27
God Stats
37W - 31L
1,538 SR
Queue Stats
187W - 158L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raemyx
Cu Chulainn
Level 28
God Stats
5W - 4L
1,561 SR
Queue Stats
171W - 170L
1,671 Elo+
Solo
Nox
Nox
VOwOlt
Nox
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 219L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dive
Ymir
16
6 / 2 / 21
12,219
582
15,752
27,507
28,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 6 / 6
12,351
588
12,273
18,099
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
17
9 / 4 / 5
11,653
555
9,907
14,099
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
ceezpoof
Guan Yu
18
1 / 3 / 5
11,883
566
10,363
16,525
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 12
12,465
594
16,798
20,865
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BabyXanq
Da Ji
16
9 / 5 / 4
10,590
504
15,211
16,454
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
DustonV2
Cupid
13
1 / 7 / 2
8,314
396
7,733
17,183
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 5
7,917
377
6,452
15,624
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Raemyx
Cu Chulainn
15
4 / 6 / 1
9,981
475
12,724
20,344
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
VOwOlt
Nox
14
4 / 8 / 4
9,397
447
13,885
12,127
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
32
Kills
18
18
Deaths
32
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BabyXanq
Da Ji
9
5
4
2.2
W
Ymir
Dive
Ymir
6
2
21
8.25
L
Cupid
DustonV2
Cupid
1
7
2
0.29
W
8
6
6
1.83
L
0
6
5
0.42
L
Cu Chulainn
Raemyx
Cu Chulainn
4
6
1
0.75
L
Nox
VOwOlt
Nox
4
8
4
0.75
W
Chronos
9
4
5
2.88
W
Guan Yu
ceezpoof
Guan Yu
1
3
5
1.17
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,093
Damage
56,005
97,095
Taken
81,732
72,184
Mitigated
48,999
45,614
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BabyXanq
Da Ji
15,211
4,412
0
806
16,454
7,042
0
3,857
12,522
0
56,949
W
Ymir
Dive
Ymir
15,752
3,552
0
13,419
27,507
28,351
419
7,135
20,130
56,330
0
L
Cupid
DustonV2
Cupid
7,733
3,511
479
4,478
17,183
5,615
0
6,015
11,118
0
38,912
W
12,273
4,982
0
4,506
18,099
7,163
919
2,302
15,622
0
80,273
L
6,452
641
0
2,793
15,624
15,390
0
6,022
9,531
22,070
0
L
Cu Chulainn
Raemyx
Cu Chulainn
12,724
3,556
0
5,376
20,344
15,942
535
3,245
16,649
0
61,155
L
Nox
VOwOlt
Nox
13,885
805
0
656
12,127
5,010
0
6,193
5,909
54,414
0
W
Chronos
9,907
3,728
0
3,535
14,099
7,336
1,294
6,005
7,875
50,905
2,775
W
Guan Yu
ceezpoof
Guan Yu
10,363
2,036
1,736
7,721
16,525
20,879
1,015
1,756
14,145
0
70,901
W
16,798
10,667
1,407
13,290
20,865
8,455
5,134
6,446
14,139
0
93,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,571
Gold Earned
46,199
541
Minions Killed
376
0
Camps Cleared
0
1,952,663
Distance Traveled
1,853,455
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,590
504
83
4
0
404,991
1
W
Ymir
12,219
582
52
2
0
372,650
10
L
Cupid
8,314
396
64
3
0
385,370
6
W
Awilix
12,351
588
127
6
0
429,808
0
L
Khepri
7,917
377
19
1
0
374,629
7
L
Cu Chulainn
9,981
475
122
6
0
362,358
10
L
Nox
9,397
447
88
4
0
326,107
2
W
Chronos
11,653
555
90
4
0
363,719
2
W
Guan Yu
11,883
566
149
7
0
423,153
4
W
Cupid
12,465
594
123
6
0
363,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role