Player Matchup

Loki
Loki
Lixn177
Loki
Level 69
God Stats
10W - 13L
1,548 SR
Queue Stats
103W - 121L
1,314 Elo+
Solo
Tyr
Tyr
aloneoxone
Tyr
Level 68
God Stats
11W - 6L
1,415 SR
Queue Stats
84W - 86L
1,471 Elo+
Party 1
Athena
Athena
franf50
Athena
Level 61
God Stats
7W - 0L
1,924 SR
Queue Stats
93W - 90L
1,523 Elo+
Party 1
Discordia
Discordia
iorwerthat
Discordia
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
421W - 422L
1,491 Elo+
Solo
Medusa
Medusa
luiiisflores_
Medusa
Level 57
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 60L
1,415 Elo+
Solo
Team Averages
Level 69
1,577 SR
1,443 Elo+

VS

Team Averages
Level 63
1,554 SR
1,450 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DaEagleJesus
Medusa
Level 49
God Stats
3W - 3L
1,558 SR
Queue Stats
112W - 145L
1,431 Elo+
Party 2
Bellona
Bellona
SILVER-boy654
Bellona
Level 64
God Stats
211W - 199L
1,482 SR
Queue Stats
462W - 453L
1,475 Elo+
Solo
Odin
Odin
SpeedierCat
Odin
Level 56
God Stats
3W - 4L
1,569 SR
Queue Stats
94W - 122L
1,376 Elo+
Party 2
Arachne
Arachne
cristiancris123
Arachne
Level 59
God Stats
5W - 2L
1,661 SR
Queue Stats
54W - 46L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lixn177
Loki
15
8 / 3 / 2
9,139
609
8,592
9,973
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 5
9,679
645
13,238
14,525
13,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
franf50
Athena
14
5 / 4 / 8
8,789
586
6,237
12,130
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
iorwerthat
Discordia
14
2 / 1 / 1
8,378
559
3,819
5,025
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 2
8,339
556
9,002
9,777
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 5 / 2
7,794
520
5,031
7,362
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
11
3 / 6 / 1
6,911
461
5,220
12,589
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
12
1 / 7 / 0
7,271
485
7,780
13,250
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 3
7,191
479
4,154
8,593
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 4
8,235
549
7,972
14,424
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
27
Kills
11
11
Deaths
27
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
2
0.2
L
Medusa
3
6
1
0.58
W
Loki
Lixn177
Loki
8
3
2
3
L
Bellona
1
7
0
0.14
L
3
4
3
1.13
W
6
1
5
8.5
L
4
5
4
1.2
W
Athena
franf50
Athena
5
4
8
2.25
W
Discordia
iorwerthat
Discordia
2
1
1
2.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
30,157
51,430
Taken
56,218
30,548
Mitigated
27,425
14,541
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,031
339
285
843
7,362
2,377
286
3,556
3,806
46,174
0
L
Medusa
5,220
1,795
207
3,486
12,589
3,996
1,840
2,140
10,449
0
39,447
W
Loki
Lixn177
Loki
8,592
2,247
0
2,273
9,973
3,314
162
1,141
8,766
0
50,198
L
Bellona
7,780
1,507
0
699
13,250
11,977
60
1,638
11,359
12,213
18,789
L
4,154
886
0
672
8,593
3,157
1,090
960
7,633
0
25,608
W
13,238
3,510
0
7,210
14,525
13,540
0
3,382
11,117
0
73,354
L
7,972
6,098
0
4,011
14,424
5,918
0
1,762
12,662
0
43,675
W
Athena
franf50
Athena
6,237
1,132
0
1,358
12,130
9,062
50
1,423
10,663
26,464
0
W
Discordia
iorwerthat
Discordia
3,819
270
0
0
5,025
1,480
338
2,420
2,343
59,834
0
W
9,002
3,403
0
3,700
9,777
3,152
1,471
0
9,777
0
60,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
37,402
488
Minions Killed
358
0
Camps Cleared
0
1,526,152
Distance Traveled
1,354,921
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,794
520
99
7
0
289,767
4
L
Medusa
6,911
461
60
4
0
242,381
0
W
Loki
9,139
609
94
6
0
305,531
0
L
Bellona
7,271
485
58
4
0
256,748
2
L
Odin
7,191
479
60
4
0
280,813
0
W
Tyr
9,679
645
147
10
0
311,700
1
L
Arachne
8,235
549
81
5
0
285,212
3
W
Athena
8,789
586
45
3
0
332,636
1
W
Discordia
8,378
559
111
7
0
297,136
3
W
Medusa
8,339
556
91
6
0
279,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role