Player Matchup

Jormungandr
Jormungandr
AXALTA JAKE
Jormungandr
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Deaven21
Kukulkan
Level 29
God Stats
29W - 23L
1,500 SR
Queue Stats
120W - 135L
1,380 Elo+
Solo
Hercules
Hercules
LogHorizon73
Hercules
Level 23
God Stats
1W - 2L
1,161 SR
Queue Stats
96W - 86L
1,454 Elo+
Solo
Janus
Janus
Mafiux86
Janus
Level 26
God Stats
13W - 12L
1,320 SR
Queue Stats
64W - 65L
1,411 Elo+
Solo
Neith
Neith
snhoJnimajneB
Neith
Level 26
God Stats
2W - 1L
1,302 SR
Queue Stats
62W - 64L
1,115 Elo+
Party 1
Team Averages
Level 24
1,357 SR
1,372 Elo+

VS

Team Averages
Level 12
1,560 SR
1,432 Elo+
Cupid
Cupid
Blondi0310
Cupid
Level 28
God Stats
30W - 26L
1,578 SR
Queue Stats
70W - 58L
1,486 Elo+
Solo
Da Ji
Da Ji
LovelyCat9944
Da Ji
Level 14
God Stats
3W - 3L
1,531 SR
Queue Stats
37W - 29L
1,439 Elo+
Solo
Arachne
Arachne
NoStressBaggy
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Solo
Anubis
Anubis
WOLF_CSilva
Anubis
Level 8
God Stats
8W - 5L
1,693 SR
Queue Stats
16W - 19L
1,465 Elo+
Solo
Ra
Ra
fran_perles
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AXALTA JAKE
Jormungandr
16
2 / 3 / 8
10,096
918
7,456
11,002
9,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Deaven21
Kukulkan
18
7 / 2 / 16
12,022
1,093
17,192
7,702
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
LogHorizon73
Hercules
18
7 / 1 / 14
12,614
1,147
13,573
15,714
19,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
Mafiux86
Janus
18
5 / 3 / 15
11,420
1,038
20,278
7,792
3,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 13
12,864
1,169
21,920
13,156
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

281

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 2 / 6
10,538
958
8,363
10,960
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 3
10,022
911
7,192
13,098
5,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
16
6 / 6 / 4
11,560
1,051
13,261
25,591
13,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
2 / 10 / 3
10,488
953
11,992
20,611
11,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 10 / 4
10,029
912
9,121
17,458
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
30
Kills
13
13
Deaths
30
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AXALTA JAKE
Jormungandr
2
3
8
2
L
Cupid
2
2
6
2.5
W
Kukulkan
Deaven21
Kukulkan
7
2
16
7.5
W
Hercules
LogHorizon73
Hercules
7
1
14
14
L
2
2
3
1.75
W
Janus
Mafiux86
Janus
5
3
15
4.17
L
Arachne
6
6
4
1.33
L
Anubis
2
10
3
0.35
L
1
10
4
0.3
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,419
Damage
49,929
55,366
Taken
87,718
40,512
Mitigated
40,388
10,027
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AXALTA JAKE
Jormungandr
7,456
1,784
0
0
11,002
9,718
0
2,927
8,075
22,200
0
L
Cupid
8,363
5,084
510
2,008
10,960
4,028
0
5,682
5,278
0
28,644
W
Kukulkan
Deaven21
Kukulkan
17,192
1,332
0
477
7,702
4,200
0
2,501
5,201
30,782
0
W
Hercules
LogHorizon73
Hercules
13,573
4,281
0
6,862
15,714
19,188
0
6,844
8,870
1,012
18,947
L
7,192
1,018
0
0
13,098
5,462
0
6,499
6,599
0
13,550
W
Janus
Mafiux86
Janus
20,278
878
0
0
7,792
3,047
0
1,927
5,865
44,094
0
L
Arachne
13,261
10,569
0
4,305
25,591
13,131
0
13,348
12,243
0
16,309
L
Anubis
11,992
995
0
4,675
20,611
11,015
0
10,223
10,388
31,831
0
L
9,121
1,383
177
322
17,458
6,752
0
9,988
7,470
19,770
0
W
21,920
11,793
0
2,688
13,156
4,359
0
6,914
6,242
0
49,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,016
Gold Earned
52,637
183
Minions Killed
130
8
Camps Cleared
4
985,688
Distance Traveled
1,005,367
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,096
918
17
2
0
178,716
0
L
Cupid
10,538
958
39
4
2
216,270
0
W
Kukulkan
12,022
1,093
42
4
0
224,705
0
W
Hercules
12,614
1,147
12
1
0
228,870
0
L
Da Ji
10,022
911
11
1
1
212,167
0
W
Janus
11,420
1,038
66
6
0
192,821
3
L
Arachne
11,560
1,051
7
1
0
246,987
0
L
Anubis
10,488
953
50
5
1
160,057
0
L
Ra
10,029
912
23
2
0
169,886
0
W
Neith
12,864
1,169
46
4
8
160,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role