Player Matchup

Ra
Ra
AlphaGalaxy12
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
FiveJavitr
Thanatos
Level 29
God Stats
11W - 13L
1,414 SR
Queue Stats
43W - 44L
1,466 Elo+
Party 1
Tiamat
Tiamat
Nixus37
Tiamat
Level 96
God Stats
9W - 7L
1,538 SR
Queue Stats
260W - 254L
1,487 Elo+
Party 1
Neith
Neith
Saiyamander
Neith
Level 28
God Stats
26W - 22L
1,509 SR
Queue Stats
35W - 32L
1,494 Elo+
Party 1
Ganesha
Ganesha
adrunknugget
Ganesha
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 150L
1,371 Elo+
Solo
Team Averages
Level 54
1,492 SR
1,464 Elo+

VS

Team Averages
Level 76
1,311 SR
1,376 Elo+
Amaterasu
Amaterasu
CQSM1C
Amaterasu
Level 47
God Stats
7W - 6L
1,070 SR
Queue Stats
92W - 134L
1,382 Elo+
Party 2
Agni
Agni
CaladanB
Agni
Level 89
God Stats
4W - 5L
1,383 SR
Queue Stats
141W - 173L
1,219 Elo+
Solo
Ra
Ra
Thenobody3487
Ra
Level 67
God Stats
7W - 8L
1,569 SR
Queue Stats
655W - 772L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
WoahWoe
Sylvanus
Level 120
God Stats
3W - 6L
1,349 SR
Queue Stats
109W - 79L
1,490 Elo+
Party 2
Neith
Neith
mirrox999
Neith
Level 58
God Stats
59W - 66L
1,186 SR
Queue Stats
160W - 187L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,575
470
3,404
6,313
2,118
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
FiveJavitr
Thanatos
10
2 / 4 / 1
6,618
473
4,321
10,676
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Nixus37
Tiamat
14
6 / 2 / 0
8,304
593
8,618
8,526
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
6,135
438
5,249
9,104
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
adrunknugget
Ganesha
9
0 / 6 / 0
5,525
395
3,658
11,207
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CQSM1C
Amaterasu
13
5 / 3 / 1
7,593
542
7,094
9,227
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
12
5 / 0 / 6
7,254
518
6,044
2,809
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
7,447
532
1,852
10,072
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
WoahWoe
Sylvanus
12
4 / 0 / 7
7,335
524
6,952
10,742
8,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
mirrox999
Neith
14
7 / 1 / 2
8,384
599
10,942
8,717
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
9
Kills
22
22
Deaths
9
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Amaterasu
CQSM1C
Amaterasu
5
3
1
1.83
W
Agni
5
0
6
8
L
Thanatos
FiveJavitr
Thanatos
2
4
1
0.63
L
Tiamat
Nixus37
Tiamat
6
2
0
3
L
0
4
1
0.13
W
1
5
2
0.4
W
Sylvanus
WoahWoe
Sylvanus
4
0
7
7.5
L
Ganesha
adrunknugget
Ganesha
0
6
0
0
W
Neith
mirrox999
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
32,884
45,826
Taken
41,567
18,477
Mitigated
19,836
17,090
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,404
396
319
759
6,313
2,118
0
3,663
2,650
24,087
0
W
Amaterasu
CQSM1C
Amaterasu
7,094
4,127
0
1,332
9,227
3,708
42
1,068
8,022
0
50,832
W
Agni
6,044
700
0
1,050
2,809
824
661
1,771
958
30,279
0
L
Thanatos
FiveJavitr
Thanatos
4,321
1,337
0
8,339
10,676
3,246
0
3,514
7,162
0
33,354
L
Tiamat
Nixus37
Tiamat
8,618
1,222
0
3,190
8,526
6,140
176
2,266
6,260
47,119
0
L
5,249
2,698
0
2,537
9,104
2,396
378
492
8,612
0
33,230
W
1,852
300
141
4,154
10,072
3,693
212
7,017
2,513
40,156
0
W
Sylvanus
WoahWoe
Sylvanus
6,952
2,486
1,167
5,282
10,742
8,579
439
3,746
6,811
26,888
5,872
L
Ganesha
adrunknugget
Ganesha
3,658
154
0
1,946
11,207
4,577
0
4,381
6,826
14,883
0
W
Neith
mirrox999
Neith
10,942
6,533
0
5,162
8,717
3,032
174
1,074
7,583
0
57,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
38,013
334
Minions Killed
399
0
Camps Cleared
0
1,248,441
Distance Traveled
1,249,087
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,575
470
71
5
0
238,719
5
W
Amaterasu
7,593
542
89
6
0
265,034
3
W
Agni
7,254
518
58
4
0
234,936
4
L
Thanatos
6,618
473
66
5
0
283,463
2
L
Tiamat
8,304
593
114
8
0
251,930
1
L
Neith
6,135
438
69
5
0
220,585
0
W
Ra
7,447
532
93
7
0
239,293
4
W
Sylvanus
7,335
524
69
5
0
272,775
1
L
Ganesha
5,525
395
14
1
0
253,744
1
W
Neith
8,384
599
90
6
0
237,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role